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BGM does not play on linux if name is not all lower case #100
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Also worth checking if other systems are similarly affected (like loading sprites/images) |
We do have handling for this already, but it assumes that all files on disk are lower case: higurashi-assembly/Assets.Scripts.Core.AssetManagement/AssetManager.cs Lines 497 to 517 in dde7892
Rather than trying to fix the issue in the DLL, normalizing all files to lower case is probably the better option for now (and maybe checking all our game files are lowercase by a script or something) |
- See 07th-mod/higurashi-assembly#100 - Version bumped to 1.0.3 to match internal version tracking in the archive
OK, I've just fixed the two affected BGM (BIGBEAR.ogg and primal-beat-of-horrow_T.ogg). However, I want to leave this issue open to remind us to scan our mod(s) for any upper case filenames. |
This may be related to the BGM switching I implemented which doesn't handle different file case when looking for files (although I thought such a thing would already be handled in the engine, but I might be bypassing it)
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