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Possible implementation of the secret Question Arc Skit #107

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lKomus opened this issue Jul 8, 2023 · 3 comments
Open

Possible implementation of the secret Question Arc Skit #107

lKomus opened this issue Jul 8, 2023 · 3 comments

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@lKomus
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lKomus commented Jul 8, 2023

Recently, I found out that there was a secret scene hidden in the Question Arcs when someone posted this link on the 07th Mod Discord: https://antifandom.com/07th-expansion/wiki/Higurashi_PC_Secrets#Question_Arcs_Skit

Essentially, if we go by what is said in the scene, this was meant for people who patched the game and wanted to load a save from an earlier version, you would see this instead of loading the save.

This Japanese article explains how to access the scene: http://cs133.seesaa.net/article/6058264.html
In Himatsubushi, you can access this by going to the title scree, right-clicking 29 times, and clicking on the button that exits the game, instead you would be able to read this scene, and at the end you would go back to the 07th logo, as if you were booting the game.

I own the French version of Higurashi and wanted to try out this little trick. I also contacted the translator to see if he was aware of this.

What we found out is the following:

  • In the code of the French version, this scene is supposed to be triggered by loading a save on save slot 22 or more. This is impossible because there's only 16 save slots in this version.
  • Right-clicking 20 to 29 times on the title screen and clicking on "Exit" makes you access this scene.
  • Right-clicking 30 times directly makes you go to a screen that looks like the hint screen. Instead of having 16 pages of "hints", there's only 8 pages, and clicking a "hint" makes you go to a chapter among the 4 arcs. (I don't think there's enough "hints" to cover every chapter of the game.)
  • Right-clicking less than 20 times does nothing.

I don't own the original Japanese version of the Questions Arcs so I'm unable to check if the behavior is the same.

My original request was to ask if this was possible to reimplement this scene in the French version of 07th Mod since the translator kindly translated this little scene. But maybe it is possible to make an implementation also for the English version (and possibly others?) Although this would require a translation to English beforehand. Or maybe just make this little scene accessible in the extras in some fashion.

@drojf
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drojf commented Jul 9, 2023

Here is just the skit part from the french script, which includes the japanese lines but commented out.

It starts from the label *update22_load ( or search for the comment ;*** 【空セーブデータロード用】******************************************)

skit.zip

@lKomus
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lKomus commented Jul 12, 2023

English translation of the skit by DoctorDiablo:
skit_en.txt

@drojf
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drojf commented Jul 22, 2023

OK, in terms of making it so that the game can jump to a script when you right click 20+ times, then press the exit button, I've tested this and it seems to work (https://github.com/07th-mod/higurashi-assembly/compare/f-main-menu-easter-egg)

I guess what's left to decide is:

  • Decide whether we want to use this method to trigger the easter egg (20+ right clicks, then click exit).
  • Port the easter egg script from nscripter to our mod's script format.

Here's the dummy easter egg script I was using for testing

title_easter_egg.txt

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