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prio fix
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orian34 authored Mar 18, 2024
1 parent 2d39d76 commit c7b496f
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Update/_mats_016.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1882,7 +1882,7 @@ void main()
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }

DisableWindow();
ModDrawCharacter(2, 12, "sprite/ha2a_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE ); //ERROR_EXISTING: Priority 10 on layer 2 used here. Conflict is 10 lines away (line 1895)
ModDrawCharacter(2, 12, "sprite/ha2a_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#8676cf>羽入</color>", NULL, "<color=#8676cf>Hanyuu</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 12, "ps3/s13/12/ds41070287", 128, TRUE);
Expand All @@ -1892,7 +1892,7 @@ void main()

DisableWindow();
FadeBustshotWithFiltering( 1, "maskright" , 7, FALSE, 0, 0, 300, TRUE );
ModDrawCharacterWithFiltering(1, 4, "sprite/sa2a_akuwarai_a1_", "2", "maskleft", 7, -160, 0, FALSE, 0, 0, 0, 0, 0, 11, 300, TRUE ); //ERROR: Priority 10 already in use 10 lines ago (line 1885). Existing Layer: 2 Conflicting Layer: 1 Suggested Priority: 11
ModDrawCharacterWithFiltering(1, 4, "sprite/sa2a_akuwarai_a1_", "2", "maskleft", 7, -160, 0, FALSE, 0, 0, 0, 0, 0, 8, 300, TRUE );

if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(4, 4, "ps3/s13/04/ds41040138", 128, TRUE);
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