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Feature/sample UI collection details #34

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BellringerQuinn
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#31, #32, and #33 are pre-requisites

Added CollectionInfoPage. This can be navigated to by clicking on any UI element relevant to the collection on the NftInfoPage. Eventually, you will also be able to navigate to this page using the search page.

CollectionInfoPage.mov

…o the back key on various platforms, but for now, we have a UI button). Added a very minimal login screen for testing this out.
…e (e.g. open/close methods) and made ConnectPage and LoginPage inherrit from it
…lls the open/close methods on the UIPages directly.
…ncluded in my previous commit and I had to rebuild it... *sigh*
…ing the ITween interface) to animate the various UI pages. The main UI panel now scrolls in from the bottom
…e such that they debug.log what they are supposed to do when clicked
…the UI by creating a scriptable object via 'Assets>Create>Sequence>Color Scheme', setting it as the color scheme in the ColorSchemeManager monobehaviour/gameobject, and clicking Apply in the inspector
…gned to handle the login request. Currently, mocking the login. Upon success or failed login, an ILogin will emit an appropriate event. SequenceUI is a subscriber to this event.
…w, there is only email validation - I have both a real (with tests) and mocked implementation of IValidator
…ereum. Created assembly for SequenceExamples - referencing all the other Sequence assemblies (minus test assemblies) in the project. Finally, create a SequenceExamplesTests assembly for any tests related to the SequenceExamples and renamed our other test assembly from Tests to SequenceTests for clarity.
…tication) under SequenceSDK and moved the authentication-related logic out of SequenceExamples and into Authentication.
…made it stop being a UIPage. Instead, created a UIPanel which inherrits from UIPage - this is used to create the LoginPanel and will be used for the WalletPanel as well
…UI tests in one test so we don't have to setup and teardown the scene each time - makes test suite faster.
…oPage. Use NftElement to populate NftUIElement and update mock fetcher
…this class is designed to reuse the code needed for spawning TransactionDetailsBlocks. Reducing copy-pasta
…hTransactionDetailsBlock. Both NftInfoPage and TokenInfoPage are now InfoPages
…oring collection related info in the NftElement directory
…rify that the CollectionInfos were being mapped to NftElements appropriately by CollectionNftMapper
…ng arguments) to SequenceSampleUI for tests. This allows us to create tests that start on any panel - allowing us the flexibility to split up our tests further while keeping runtimes at a minimum
… that we can get more granual results from our test suite. This will also make the WalletPanel test suite more manageable as it scales and will remove the risk of approaching the max runtime for a given test.
…oughNftInfoPages by reducing what info it tests on the NftInfoPages when clicking on the NftWithInfoText's button. This reduced the runtime from around 3 minutes to around 1.5 minutes
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Merged in with #36

@BellringerQuinn BellringerQuinn deleted the Feature/sampleUi_collectionDetails branch October 12, 2023 11:57
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