Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add ability to ignore semi transparent portions of objects #243

Open
SirFancyBacon opened this issue Sep 27, 2023 · 0 comments
Open

Add ability to ignore semi transparent portions of objects #243

SirFancyBacon opened this issue Sep 27, 2023 · 0 comments
Labels
enhancement New feature or request

Comments

@SirFancyBacon
Copy link
Contributor

Is your feature request related to a problem? Please describe.
Currently if you apply a texture to an object the same texture is applied to every face of the object
This causes undesired texturing; see below.

Describe the solution you'd like
An option added to Model Overrides to ignore semi transparent or fully transparent portions of the object.

Describe alternatives you've considered
Detecting by color/saturation; though i think the transparent nature would cause issues with this as objects behind will mess it up.
Manual UV mapping would be fantastic but also very spatially intense and may not be worth it.

Additional context
image
image

@aHooder aHooder added the enhancement New feature or request label Nov 23, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants