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DSAG's UI5 best practice guide

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this is not the guide itself (it's over at https://1dsag.github.io/UI5-Best-Practice/), but the corresponding repository with instructions on how to contribute to the guide.

Because the DSAG UI5 best practice guide is a living document 👨‍💻 - thriving on and with its' community 🥳

The document is written in (kramdown flavored) markdown and served via jekyll in github pages (https://1dsag.github.io/UI5-Best-Practice/).

Table of contents

Getting started Options

Quick Start with GitHub web-based editor

👉 No local installation
👉 Everything in Browser
👉 Preview after every commit


The web-based editor is as IDE that runs entirely in your browser. With the web-based editor, you can navigate files and source code repositories from GitHub, and make and commit code changes. You can open any repository, fork, or pull request in the editor.
Also you can preview markdown files while you edit.
This makes it very easy to get started since no local installation is required.
You can't see the final result right away, but GitHub can generate that as well for you.

  1. Fork Repo

fork a github project

  1. Go to your created Fork Page

fork a github project

  1. Press just . on your keyboard to switch to the IDE

  2. Create new Branch

fork a github project

  1. Define Branch Name

fork a github project

  1. Start writing

Under /docs is the documentation. Just start editing or create a new folder for a new topic

  1. Preview Site

You can preview the site also within GitHub.
Just go to Settings in your repository and there to Pages.
The link would be https://github.com/YOURUSERNAME/UI5-Best-Practice/settings/pages
Choose here your branch you´re working on and choose the docs folder.
After you have saved, it takes a few minutes until the page is accessible under the given URL. From then on, the page is rebuilt with every commit.

fork a github project

Development Docker Container

👉 Only Visual Studio Code and Docker needed
👉 Instant Preview of your Changes
👉 Run linting before commiting


This is the easiest way to have your development environment ready in no time. You get a ready to use configured Debian Container which is transparently used by Visual Studio Code.

Installation Steps Docker Container

Install the following programs:

Clone the repository with the command Remote-Containers: Clone Repository in Container Volume...

This will

  • Clone the Repository in a Container Volume
  • Build the Docker Image
  • Start the Docker Container and map the required ports
  • Mount the created Container Volume
  • Install the required npm packages
  • Install the required ruby gems

The only thing left to do is open the console in Visual Studio Code (it is attached to the running Development Container), navigate into the docs folder and start the Development Server:

cd docs
bundle exec jekyll serve --livereload

Local installation

👉 Same as Docker Container
👉 Complete Control over Enviroment


Prerequisites for Windows

Installation Steps Local installation

  • make sure, ruby 2.7 is installed on your system

  • clone the repo

  • switch to the document base $> cd docs

  • $> bundle install
    for installing the github-pages jekyll incarnation

  • start the local gh-pages instance, including automatic browser live-reload

    bundle exec jekyll serve --livereload
    Configuration file: /Users/you/UI5-Best-Practice/docs/_config.yml
                Source: /Users/you/UI5-Best-Practice/docs
           Destination: /Users/you/UI5-Best-Practice/docs/_site
     Incremental build: disabled. Enable with --incremental
          Generating...
           Jekyll Feed: Generating feed for posts
                        done in 0.233 seconds.
     Auto-regeneration: enabled for '/Users/you/UI5-Best-Practice/docs'
     LiveReload address: http://127.0.0.1:35729
        Server address: http://127.0.0.1:4000/
      Server running... press ctrl-c to stop.
  • point your web browser to http://localhost:4000

Contributing

For all information on the development process and best practices for creating content, visit Contributing.

Licensing

This project uses the CC BY 4.0 license : LICENSE