A collection of packages, utilities and apps for encoding and decoding assets from Sierra On-line SCI-engine games.
- {@link @4bitlabs/vec2! | @4bitlabs/vec2}: A simple collection of functions for working with two-component vectors.
- {@link @4bitlabs/color-space! | @4bitlabs/color-space }: Utility functions for parsing, converting and mixing colors in sRGB, CIE-XYZ, CIELAB, and okLab color spaces
- {@link @4bitlabs/color! | @4bitlabs/color} : CGA/EGA palette definitions and CGA color manipulation utilities.
- {@link @4bitlabs/image! | @4bitlabs/image} : Basic primitives for working with
ImageData
and 8-bit indexed-pixel data. - {@link @4bitlabs/resize-filters! | @4bitlabs/resize-filters}: Various image filters for resizing
ImageData
and 8-bit indexed-pixel data. - {@link @4bitlabs/blur-filters! | @4bitlabs/blur-filters}: Various image filters for blurring
ImageData
and 8-bit indexed-pixel data.
- {@link @4bitlabs/codecs! | @4bitlabs/codecs}: Some common decompression algorithms, e.g.
Huffman
andLZW
. - {@link @4bitlabs/sci0! | @4bitlabs/sci0}: Data-structures and methods for decoding and parsing SCI0/SCI01-engine resources.