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corrected status effect times
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5U55 committed May 25, 2021
1 parent f699a73 commit 9ab77e5
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/main/java/com/ejs/mobmeater/registry/ModItems.java
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ public class ModItems {
public static final Item COOKED_MAGMA_MEAT = new Item(new Item.Settings().group(ItemGroup.FOOD).food((new FoodComponent.Builder()).hunger(8).saturationModifier(15f).statusEffect(new StatusEffectInstance(StatusEffects.BLINDNESS, 900, 1), 1f).meat().build()));

public static final Item RAVAGER_MEAT = new Item(new Item.Settings().group(ItemGroup.FOOD).food((new FoodComponent.Builder()).hunger(3).saturationModifier(9f).statusEffect(new StatusEffectInstance(StatusEffects.NAUSEA, 200, 2), 1f).statusEffect(new StatusEffectInstance(StatusEffects.LEVITATION, 100, 1), 1f).statusEffect(new StatusEffectInstance(StatusEffects.SPEED, 200, 3), 1f).meat().build()));
public static final Item COOKED_RAVAGER_MEAT = new Item(new Item.Settings().group(ItemGroup.FOOD).food((new FoodComponent.Builder()).hunger(8).saturationModifier(9f).statusEffect(new StatusEffectInstance(StatusEffects.NAUSEA, 1600, 2), 1f).statusEffect(new StatusEffectInstance(StatusEffects.LEVITATION, 900, 1), 1f).statusEffect(new StatusEffectInstance(StatusEffects.SPEED, 1600, 3), 1f).meat().build()));
public static final Item COOKED_RAVAGER_MEAT = new Item(new Item.Settings().group(ItemGroup.FOOD).food((new FoodComponent.Builder()).hunger(8).saturationModifier(9f).statusEffect(new StatusEffectInstance(StatusEffects.NAUSEA, 900, 2), 1f).statusEffect(new StatusEffectInstance(StatusEffects.LEVITATION, 100, 1), 1f).statusEffect(new StatusEffectInstance(StatusEffects.SPEED, 900, 3), 1f).meat().build()));

public static final Item BONE_MARROW = new Item(new Item.Settings().group(ItemGroup.FOOD).food((new FoodComponent.Builder()).hunger(3).saturationModifier(4f).statusEffect(new StatusEffectInstance(StatusEffects.STRENGTH, 100, 1), 1f).meat().build()));
public static final Item COOKED_BONE_MARROW = new Item(new Item.Settings().group(ItemGroup.FOOD).food((new FoodComponent.Builder()).hunger(8).saturationModifier(4f).statusEffect(new StatusEffectInstance(StatusEffects.STRENGTH, 900, 1), 1f).meat().build()));
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