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README.md

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GS+, modded to provide access to emulated memory

stacksmith: Main memory is backed by an 8.25MB file called 'RAM.bin' in the startup directory. The file may be opened (as a shared file) by other applications, and allows them to examine and modify GS ram. Added benefit: upon crash, RAM.bin is a memory dump.

TODO: memory is allocated at a fixed address $70000000 and should be accessible as shared memory, but I am having trouble with that.

An Apple IIgs emulator based on KEGS

Build instructions

OS X dependencies

brew install cmake pkg-config re2c sdl2 sdl2_image freetype

Linux dependencies

apt-get install re2c libsdl2-dev libsdl2-image-dev libfreetype6-dev libpcap0.8-dev

WIN32 dependencies

Install MSYS2 (not MSYS, not cygwin)

32-bit build:

pacman  -S re2c mingw-w64-i686-cmake mingw-w64-i686-SDL2 mingw-w64-i686-SDL2_image mingw-w64-i686-freetype

64-bit build:

pacman  -S re2c mingw-w64-x86_64-cmake mingw-w64-x86_64-SDL2 mingw-w64-x86_64-SDL2_image mingw-w64-x86_64-freetype

Linux, OS X, build

mkdir build
cd build
cmake ..
(optionally: ccmake .. to configure stuff)
make

Windows Build

mingw SDL build

mkdir build
cd build
cmake ../ -DDRIVER=SDL2 -DWITH_DEBUGGER=OFF -G "MSYS Makefiles"
make GSplus.exe

mingw GDI build

mkdir build
cd build
cmake ../ -DDRIVER=WIN32 -DWITH_DEBUGGER=OFF -G "MSYS Makefiles"
make GSplus.exe