- Part 1: Aldronard's Grave
- Part 2: Becoming Scrap-Worthy
- Area D: Hawk Palace
- Area F: The Clockwork Chapel
- Area H: Smilers' Headquarters
- Area J: Redtooth's Warren
- Area K: Manticore Lair
- Area N: Receiver Array
- Area P: Haunted Wreck
- Part 3: Hellion's Domain
- Area Q: Scrapmaster's Arena
- Area R: Temple of Hellion
- Area S: Underlevels
- Area T: Excavator Arm
- Scrapwall Gazetteer
- Scrapwall Encounters
Level | XP Progression | Milestone |
---|---|---|
5 | PCs begin at Lv 5 | PCs begin at Lv 5 |
6 | Around completing Area D | After completing Area D |
7 | Around completing Area J | After completing Area H |
8 | After clearing Scrapmaster's Arena (Q1) | After clearing Scrapmaster's Arena (Q1) |
9 | After completing Part 3 | After completing Part 3 |
- Skills:
- Recall Knowledge (Numerian Geography Lore, Engineering Lore or Society): DC20 - If a player can speak Androffan, they can confirm the device was transmitting power to a spot 105 miles northeast from Torch - Scrapwall.
The town offers to pay the PCs a reward of 450 gp if they can ensure no further threat faces Torch.
Joram Kyte promises to give the PCs his wand of continuation (1st-level spell) as a reward once they complete his mission.
- Skills:
- Climb (Athletics): DC20 - To scale the stone walls.
- Force Open (Athletics): DC 28- To force open the iron portcullis.
- Force Open (Athletics): DC 25- To force open the wooden doors.
The portcullis has Hardness 15, 60 HP (30 BT). Should the portcullis be dropped use the stats of a Slamming Door trap.
The wooden doors are both locked with an average lock. The doors have Hardness 5, 20 HP (10 BT)
- Creatures:
The book is very loose on where the Smilers are actually placed. It is expected they patrol or wander around the camp.
- Skills:
- Recall Knowledge (Medicine): DC20 - To recognise the flesh being cooked as human.
-
Creatures:
- 1x Aldronard^
-
XP Award: Award PCs an additional 80 XP if they manage to put Aldronard to rest.
If the PCs put Aldronard to rest, they each gain Sarenrae's Minor Boon.
- Skills:
- Recall Knowledge (Butcher Lore, Medicine): DC15 - To recognise the bodies as having been carved for meat.
- Creatures:
- 2x Smiler^
- Captain Andalen - Use the stats for a Virtuous Defender
- Rezouln, Tanea & Sindre - Use the stats for a Guard
Award the PCs the following XP when they reach certain levels of Scrap-Worth:
- Scrap-Worth 2: Award PCs 40 XP.
- Scrap-worth 4: Award PCs 60 XP.
- Scrap-Worth 6: Award PCs 80 XP.
- Scrap-Worth 8: Award PCs 120 XP.
- Scrap-Worth 10: Award PCs 160 XP.
- Skills in General:
- Climb (Athletics): DC15 - To scale the junk walls.
- Seek (Perception): DC24 - To find the hidden entrance into Area H.
- Skills:
- Force Open (Athletics): DC25 - To force open the gate.
The front gate has Hardness 8, HP 50 (BT 25).
- Skills:
- Seek (Perception): DC20 - To notice the arrow slit.
- Creatures:
-
Creatures:
- 2x Steel Hawk Brigand - Use the stats for a Bandit but with a Longbow instead of the sling.
- 1x Sevroth Slaid^
-
XP Award: If the PCs enter into an alliance with the Steel Hawks to take down Birdfood, award them an additional 300 XP
- Creatures:
- Creatures:
- 9x Orc Warrior
There's a total of 6 Orc Warriors in the palace. 1d4 are in D1, and the rest are in D3.
- Creatures:
- 1d4 Orc Warrior
- Creatures:
- 2x - 5x Orc Warrior
- Creatures:
- Birdfood^
- Kij, Rej & Yarkus - Use the stats for an Elite Eagle for each of them.
- Loot: Dented metal locker
- 1x Wand of grease
- 1x Scroll of sound burst
- 1x +1 striking crossbow
- 1x White access keycard
- 1x Timeworn fire extinguisher^
- 4x Silverdisks
- 57 gp, 6 sp, s cp
- Skills:
- Seek (Perception): DC25 - To notice the hidden switch that opens the iron gear doors.
- Force Open (Athletics): DC30 - To force open the iron gear doors.
- Disable a Device (Thievery): DC25 - To disable the iron gear doors.
The iron gear doors have Hardness 18, 72 HP (36 BT).
- Creatures:
- Creatures:
- Creatures:
- 4x Smiler^
- Hazards:
- Loot:
- Timeworn Laser Rifle^ - If the Laser Turret was deactivated without breaking it or it expending all its charges.
- Creatures:
It takes the Smilers in H3 three total actions to open the doors should they wish to join the fray.
- Creatures:
- 4x Smiler^
- Creatures:
- Creatures:
- 3x Rust Risen^
- Creatures:
- Marrow^
- 4x Elite Plague Zombies
- Loot:
- 14x Soothe^
- 3x Gas Grenade^
- 2x Scroll of 2nd level animate dead
- 1x Scroll of bind undead
- 1x Scroll of technomancy^
- 7x Battery^
- 22x Silverdisks
- 53 gp, 6 sp
- XP Award: If the PCs safely escort Whiskifliss here, award them 200 XP.
- Skills:
- Seek (Perception): DC 24 - To notice the secret doors.
- Creatures:
- 6x Elite Giant Rat
- Creatures:
- 6x Ratfolk Defender - Use the stats for a Saboteur but add the Swarming ability from Ratfolk Grenadier
- Creatures:
- 1x Elite Rust Monster
-
Creatures:
- 4x Ratfolk Defender - Use the stats for a Saboteur but add the Swarming ability from Ratfolk Grenadier
- Redtooth^
-
XP Award: If the players ally with Redtooth award them an additional 200 XP.
- Loot:
- 5x Battery^
- 2x Nanite Canister^
- 1x Flare Gun^
- 2x Arc Grenade^
- 1x Flechette Grenade^
- 3x Zero Grenade^
- 1x Trauma Pack Plus^
- 1x Timeworn Detonator^
- Creatures:
- 1x Elite Manticore - add the special ability of exposing anyone hit with its jaw Strike to Low Radiation^
- Hazards:
- The Manticore's nest is hazardous terrain that deals 5 points of slashing damage to any non-Manticore creature that moves through a square or ends its turn there.
- Loot:
- Rusted Iron Coffer (Force Open DC 15)
- 1x +1 striking greataxe
- 1 gp, 4 cp
- 1x ring of the ram
- 1x EMP Pistol^
- Creatures:
- 4x Choker
- Skills:
- XP Award: If the PCs successfully destroy the receiver array, award them 200 XP.
The door is made from glaucite^ (Hardness 9, HP 36 (BT 18))
- Creatures:
- 1x Elite Rhu-Chalik
- Creatures:
- 4x Poltergeist
- Creatures:
- 3x Poltergeist
- Loot:
- 1x Timeworn Grenade Launcher^
- 3x Concussion Grenade^
- 1x Timeworn Emergency Beacon^
- 1x Timeworn Emergency Raft^
- 1x Timeworn Emergency Shelter^
- 3x Cylex^
- 43x Silverdisks
- Creatures:
- 1x Will-o'-wisp
- Creatures:
- Loot:
- 4x Gray Access Keycard
- Hazards:
- Creatures:
- 1x Yurian Valako, an Elite Wraith
- Loot:
- XP Award: If the PCs successfully decipher the message from the Envoy's Mouthpiece, award them 200 XP.
Depending on the PC's Scrap-Worth, there may be additional encounters in the following areas.
- Scrap-Worth 8-9: Bolster the encounters with the Lords of Rust by 20 XP.
- Scrap-Worth 4-7: Bolster the encounters with the Lords of Rust by 20 XP and add 8 40 XP encounters to various rooms in the complex.
- Scrap-Worth 1-3: Bolster the encounters with the Lords of Rust by 20 XP, add 8 40 XP encounters to various rooms in the complex and every level of the complex except Area T gains a patrol of Caligni (see below)
- Scrap-Worth 0: As Scrap-Worth 1-3, but every encounter has one of the lowest-level creatures replaced with an elite.
The extra XP and encounters are built from the following list. Each of the following choices is worth 10 XP. e.g. 2x Elite Chokers and 2x Acolyte of Hellions would make an encounter of 30 XP.
- 2x Elite Chokers - Unless the PCs have collapsed the Receiver Array in Area N.
- 2x Elite Smilers^ - Unless the PCs have defeated Marrow in Area H.
- 1x Ratfolk Grenadier - Unless the PCs have allied with Redtooth in Area J.
- 1x Elite Caligni Slayer - If the PCs are in Area S.
- 1x Orc Fanatic^
- 1x Acolyte of Hellion^
Caligni Patrol
- 1x Elite Caligni Vanguard
- 2x Caligni Caller
- Creatures
- 1x Helskarg^
- 2x Elite Ogre Glutton
If PCs have a Scrap-Worth lower than 10, add 20 XP to this encounter - See Scrap-Worth Repercussions
- Creatures:
- 1x Hellion^
Hellion is the first Artificial Intelligence in this adventure. It is present for pretty much the rest of the adventure. It can cast spells from any of the glowing red Hellion Monitors, and if PCs do not obey the command to kneel, Hellion casts divine wrath (evil) at 4th level from the monitors outside the doors into Q3.
Hellion Monitors have Hardness 5, HP 20 (BT 10) - PCs should be encouraged to smash them.
- Creatures:
- 1x Nalakai^
- 8x Acolyte of Hellion^
If PCs have a Scrap-Worth lower than 10, add 20 XP to this encounter - See Scrap-Worth Repercussions
- Skills:
- Decipher Writing (Society): DC15 - To decipher the meaning of Nalakai's prayer book (need to speak Orcish)
- Recall Knowledge (Numerian Lore): DC10 - To deduce this bigger threat is under Silver Mount.
- XP Award: If the PCs find Nalakai's quarters and successfully decipher it award them a 100 XP
- Creatures:
- Creatures:
Note that glaucite^ isn't affected by the Black Pudding's Corrosive Touch and Corrosive Mass abilities.
For XP advancement, it should be noted that players do not have to clear every room on this floor to proceed.
- Creatures:
- 3x Elite Caligni Stalker
- Skills:
- Force Open (Athletics): DC 34 - To force open the doors to the room.
- Recall Knowledge (Engineering Lore): DC 20 - To realise the inhibitor facet^ from Area P5 can be slotted in here to inhibit Hellion.
- Seek (Perception): DC 29 - To realise one of the slots on the central processor looks like it'd fit the inhibitor facet^
The doors to the room have Hardness 10, HP 40 (BT 20).
- Creatures:
The central processor has Hardness 9, HP 36 (BT 18).
- Creatures:
- 1x Elite Caligni Slayer
- 5x Orc Fanatic^
- 1x Kulgara^
- Loot: On top of cabinet
- Skills:
- Force Open (Athletics): DC30 - To force open the doors of the cabinet.
- Disable Device (Thievery): DC31 - To pick the electronic locks of the cabinet.
The glaucite^ cabinet has hardness 10, HP 40 (BT 20)
- Loot: Inside Cabinet
- 1x North Wind's Night Verse
- 1x Timeworn Hard Light Shield^
- 1x Power Cable^
- 14 gp, 12 sp
- 244x Silverdisks
- XP Award: If the PCs open this cabinet and read through her notes award them 100 XP
- Skills:
- Balance (Acrobatics): DC13 - To move along the beams successfully.
- Creatures:
- 2x Caligni Caller - wearing veemod goggles^ with brown veemods^ to disable their light blindness.
- Creatures:
- 2x Caligni Caller
- 1x Tatterface^ - wearing veemod goggles^ with brown veemods^ to disable her light blindness.
- Creatures:
- 1x Elite Chuul
Creatures ending their turn in the toxic sludge must make a DC 15 Fortitude save or become sickened 1. This is a poison effect.
Drinking the toxic sludge has a 5% chance of rolling on the Numerian Fluids table and 95% chance of being afflicted by Wolfsbane
- Skills:
- Creatures:
- 1x Zagmaander^
For those wishing to help, Zagmaander's curse is a Level 5 curse, DC 26.
If PCs have a Scrap-Worth lower than 10, add 20 XP to this encounter - See Scrap-Worth Repercussions (the Caligini Slayers would be the best fit here)
- Creatures:
- 1x Draigs^
- Skills:
- Balance (Acrobatics): DC13 - To move along the beam successfully
- Loot: Draigs' Nest
- 11x Battery^
- 1x Timeworn Magboots^
- 319x Silverdisks
- Creatures:
- 4x Elite Observation Robot^
- Skills:
- Recall Knowledge (Numeria or Geography Lore): DC10 - To recognise the scrawl as Silver Mount.
- Recall Knowledge (Society): DC15 - To recognise the scrawl as Silver Mount.
- Hazards:
- 3x Glyph of Warding - The glyph casts sound burst at 3rd level, triggered by a any creatures walking over that aren't constructs or androids. DC 24.
- Creatures:
- XP Awards: There should be more than enough XP for your PCs to hit level 9 here but just to be safe award them 200 XP for completing the adventure!
- PF2 Tools JSON
- Use with [https://template.pf2.tools/]
d% | Result | Encounter Level |
---|---|---|
01-04 | 1d6 acolytes of Hellion^ | 5 |
05-09 | 1 scrapyard robot^ | 5 |
10-14 | 1d6 caligni stalker | 6 |
15-19 | 1d2 junk golem | 6 |
20-24 | 1d12 husk zombies | 6 |
25-29 | 1d12 nuglubs | 6 |
30-34 | 1 mutant manticore | 6 |
35-39 | 1d6 observer robots^ | 7 |
40-44 | 1d12 Elite husk zombies | 7 |
45-49 | 2 caligni callers | 7 |
50-52 | 1 gearghost^ | 7 |
53-57 | 1d12 Elite gnagrifs | 7 |
58-62 | 1d8 rust monsters | 7 |
63-67 | 1d8 caligni stalkers | 8 |
68-72 | 1d8 Elite giant vultures | 8 |
73-77 | 2 black puddings | 8 |
78-82 | 1d8 rust-risen^ | 8 |
83-87 | 1d6 will-o'-wisps | 8 |
88-92 | 1d6 sabosans | 8 |
93-94 | 1 ogre boss & 2 ogre gluttons | 8 |
95-100 | a 40 XP encounter from Scrap-worth Repercussions | varies |