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Releases: A5H73Y/Parkour

Parkour-SNAPSHOT.520: Fix for Potion ParkourMode

12 Jan 18:32
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Reset FallTicks when teleporting player
Add %DEATHS% as a placeholder in TopTen Placeholder

Parkour-SNAPSHOT.516: Fix for Player's Health being too large

04 Jan 12:04
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Parkour-SNAPSHOT.514: Improvements to Lobby teleportation on Void damage

30 Dec 19:02
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Fix for Placeholders every time cache expired

Parkour-SNAPSHOT.512: Merge pull request #250 from FrankHeijden/feature/lobby-void-tp

30 Dec 12:08
ce15794
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Feature: teleport player to nearest lobby if they fall in the void.

Parkour-SNAPSHOT.507: Fixed ParkourLevel and ParkourRank format

29 Dec 23:25
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Added option to not teleport Player on Leave
Treat AutoStart as a Restart if already on Course to prevent exploitation

Parkour-SNAPSHOT.505

26 Dec 16:06
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Check which builds pass

Parkour-SNAPSHOT.310

18 Aug 11:18
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Fix travis build

Parkour-SNAPSHOT.302: Merge pull request #150 from inoshifun/master

13 Jun 11:06
c0de801
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Change the name of packages to java standards

Parkour-SNAPSHOT.298

10 Jun 12:53
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Fix potential NPE when a challenge is terminated.

Parkour-SNAPSHOT.295

06 Jun 10:01
ae35ce3
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Update README.md