- Start Date: 2015-1-30
- RFC PR: rust-lang#771
- Rust Issue: rust-lang/rust#24443
Add a once
function to std::iter
to construct an iterator yielding a given value one time, and an empty
function to construct an iterator yielding no values.
This is a common task when working with iterators. Currently, this can be done in many ways, most of which are unergonomic, do not work for all types (e.g. requiring Copy/Clone), or both. once
and empty
are simple to implement, simple to use, and simple to understand.
once
will return a new struct, std::iter::Once<T>
, implementing Iterator. Internally, Once<T>
is simply a newtype wrapper around std::option::IntoIter<T>
. The actual body of once
is thus trivial:
pub struct Once<T>(std::option::IntoIter<T>);
pub fn once<T>(x: T) -> Once<T> {
Once(
Some(x).into_iter()
)
}
empty
is similar:
pub struct Empty<T>(std::option::IntoIter<T>);
pub fn empty<T>(x: T) -> Empty<T> {
Empty(
None.into_iter()
)
}
These wrapper structs exist to allow future backwards-compatible changes, and hide the implementation.
Although a tiny amount of code, it still does come with a testing, maintainance, etc. cost.
It's already possible to do this via Some(x).into_iter()
, std::iter::repeat(x).take(1)
(for x: Clone
), vec![x].into_iter()
, various contraptions involving iterate
...
The existence of the Once
struct is not technically necessary.
There are already many, many alternatives to this- Option::into_iter()
, iterate
...
The Once
struct could be not used, with std::option::IntoIter
used instead.
Naturally, once
is fairly bikesheddable. one_time
? repeat_once
?
Are versions of once
that return &T
/&mut T
desirable?