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Releases: AGulev/defold-extension-unity-ads

SDK 3.7.2 for Android as the latest working SDK

04 Aug 19:23
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`AVFAudio` crash on old iOS

22 Jul 18:17
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  • AVFAudio in ext.manifest fixes crash on devices with iOS <14.5 when build using SDK 14.5 required Defold 1.2.185

Updated UnitySDK to 3.7.5

21 Jul 20:39
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  • Updated UnitySDK to 3.7.4

DefVideoADS 4.0.1

14 Jul 06:01
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Updated UnitySDK to 3.7.4

DefVideoADS 4.0.0

04 Jul 19:39
531b00b
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BREAKING CHANGES:

  • Lua style API with underlines (for example unityads.is_ready(placement_id) intend of unityads.isReady(placementId))
  • New callback format with message_id and message.event and better error handling

NEW:

  • New parameter enable_per_placement_load in unityads.initialize() - this parameter allows loading content for a specific Placement prior to displaying it using load(placement_id) method
  • New unityads.load(placement_id) method for loading ads manually (works only if enable_per_placement_load is true)
  • New unityads.request_idfa() method to request showing of IDFA popup on iOS before initialization of SDK. On Android it always fires callback with MSG_IDFA/EVENT_NOT_SUPPORTED

DefVideoADS 3.7.3

20 Jun 11:56
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ADD: New items in SKAdNetworkItems

DefVideoADS 3.7.2

27 May 21:18
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BREAKING CHANGE: Minimum Android SDK Version is 19
UPDATE: UnityADS SDK updated to v3.7.2 iOS changes / Android changes
CHANGE: Use Gradle for Android SDK instead of jar file

DefVideoADS 3.7.1

24 Apr 08:41
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  • UnityADS SDK updated to v3.7.1.
  • Updated plist with new SKAdNetworkIdentifier

DefVideoADS 3.5.3

28 Mar 20:39
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  • Include all the Unity ADS networks in SKAdNetworkItems #19
  • New option in 'game.project' 'unityads.tracking_usage_description' (optional) to use in 'NSUserTrackingUsageDescription' #18

DefVideoADS 3.5.2

21 Feb 11:11
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Apple has recently announced that all SKAdNetworkIDs must be in lower case to work properly in the new ATT framework.