Releases: AGulev/defold-extension-unity-ads
Releases · AGulev/defold-extension-unity-ads
SDK 3.7.2 for Android as the latest working SDK
- FIX issue for android
`AVFAudio` crash on old iOS
- AVFAudio in ext.manifest fixes crash on devices with iOS <14.5 when build using SDK 14.5 required Defold 1.2.185
Updated UnitySDK to 3.7.5
- Updated UnitySDK to 3.7.4
DefVideoADS 4.0.1
Updated UnitySDK to 3.7.4
DefVideoADS 4.0.0
BREAKING CHANGES:
- Lua style API with underlines (for example
unityads.is_ready(placement_id)
intend ofunityads.isReady(placementId)
) - New callback format with
message_id
andmessage.event
and better error handling
NEW:
- New parameter
enable_per_placement_load
inunityads.initialize()
- this parameter allows loading content for a specific Placement prior to displaying it usingload(placement_id)
method - New
unityads.load(placement_id)
method for loading ads manually (works only ifenable_per_placement_load
istrue
) - New
unityads.request_idfa()
method to request showing of IDFA popup on iOS before initialization of SDK. On Android it always fires callback with MSG_IDFA/EVENT_NOT_SUPPORTED
DefVideoADS 3.7.3
ADD: New items in SKAdNetworkItems
DefVideoADS 3.7.2
BREAKING CHANGE: Minimum Android SDK Version is 19
UPDATE: UnityADS SDK updated to v3.7.2 iOS changes / Android changes
CHANGE: Use Gradle for Android SDK instead of jar
file
DefVideoADS 3.7.1
- UnityADS SDK updated to v3.7.1.
- Updated plist with new SKAdNetworkIdentifier
DefVideoADS 3.5.3
DefVideoADS 3.5.2
Apple has recently announced that all SKAdNetworkIDs must be in lower case to work properly in the new ATT framework.