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3.14.0

  • 1.19 support
  • Better handle ping timeout, update documentation (#218) @stevarino

3.13.0

  • Update API documentation
  • Emit generic 'packet' event for server clients (#205) @ATXLtheAxolotl
  • Add XUID field for client offline mode client chain (#203)

3.12.0

  • 1.18.30 support

3.11.1

  • Bump minecraft-data version

3.11.0

  • Implement Realm joining (#193) @LucienHH
  • Refactor client connection sequence (#189) @extremeheat
  • Add profilesFolder to Relay (#192) @CreeperG16
  • Emit error from relay when server can't be pinged (#191)
  • Pass relay onMsaCode to client (#190) @Heath123
  • Mark raknet-native as required dependency (#188)
  • Ignore unconnected packets, remove babel (#185)

3.10.0

  • Support 1.18.11 (#179) @extremeheat
  • Switch to sync zlib with 512k chunks, adjustable compression level (#174) @extremeheat

3.9.0

  • Proxy fixes, logging and doc updates #169

3.8.0

  • 1.18.0 support

3.7.0

  • 1.17.40 support

3.6.0

  • 1.17.30 support
  • minecraft-data used for protocol data

3.5.1

  • Fix 1.17.10 npc packet serialization (#119)

3.5.0

  • Add 1.17.10 support #109
  • You can switch to the JS implementation of raknet by setting useNativeRaknet: false in options.

3.4.0

  • Initial 1.17 support #99
  • update connect version based on ping response & fix typings (u9g) #101
  • fix: ping types. (JammSpread) #100

3.3.0

  • Protocol updates for 1.16, with some minor breaking changes to protocol fields #95
  • Fix npm install issues

3.2.1

  • Add authTitle option to Relay proxy #92
  • Protocol, type definition fixes

3.2.0

  • Fix empty chunks on proxy spawn #89
  • Send skin data to server #88
  • Support xbox title + live.com auth #86
  • Protocol updates and fixes
  • Fix third party servers, optional client encryption #83

3.1.0

  • Add support for 1.16
  • New docs and examples
  • Ping support
  • Add microsoft authentication
  • Codebase refactor

2.4.0

  • Update to version 1.12.0
  • Add option to provide protocol.json

2.2.3

  • fix the use item packet

2.2.2

  • fix the block update packet, for real this time

2.1.1

  • fix the block update packet

2.1.0

  • normalize names of packet fields
  • update to version 0.14.2

2.0.1

  • player list is now an array
  • reconnecting has been fixed

2.0.0

  • lot of raknet update that fix bugs
  • the server example is working
  • fix packets
  • breaking : remove mcpe_ prefix in packet names
  • encapsulated packet now emit actual errors

1.1.0

  • raknet is integrated, packet parsing is working
  • client login sequence is working
  • server login sequence is almost there

1.0.0

  • first version, protocol definition is there but nothing really works