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DayZ

Note

This Egg is for the standalone version of DayZ only. It is not for the DayZ mod on Arma 2 or Arma 3.


Authors / Contributors


Red-Thirten

💻 🔨

Moondarker

💻 💡

Brophy

💻 💡

Game Description

From Bohemia Interactive's Website:

How long can you survive a post-apocalyptic world? A land overrun with an infected "zombie" population, where you compete with other survivors for limited resources. Will you team up with strangers and stay strong together? Or play as a lone wolf to avoid betrayal? This is DayZ – this is your story.


Egg Capabilities

  • Able to download server updates on startup
  • Able to download, update, and load Steam Workshop mods on startup (*see Installation/System Requirements)
    • Also accepts server-side only mods.
    • Checks for mod updates against their Steam Workshop page's last update for quick and efficient update checks.
    • Automatically moves mod .bikey's to the /keys/ directory.
    • Note: These features only work with mods in the @workshopID# format. Manually uploaded mods are not automatically updated.
  • Multiple basic settings found within the serverDZ.cfg file can be easily set from the server's Startup tab
    • Server name, passwords, disable third person, persistant time, and more...
  • Max Players is configurable and able to be host enforced (*see Recommended Egg Modifications)
  • Additional DayZ startup parameters can be added to fine-tune performance
  • WHMCS compatible (*see Recommended Egg Modifications)

Server Ports

Default server ports are listed below, but all ports can be changed freely.

Port Default (UDP)
DayZ Game (Main) 2302
Steam Query 27016

Installation/System Requirements

Important

A real, valid Steam account is required to install this game server.

Warning

Steam Guard must be completely turned off for the server and mods to download efficiently. See Running With Steam Guard Enabled for an unofficial workaround.

Bare Minimum Recommended
Processor Recent x86/64 (AMD/Intel) processor. No 32-bit or ARM support. Avoid CPU Pinning; may cause issues.
RAM 4096-5120 MiB 8192 MiB
Storage 3072 MiB 7168+ MiB (depends on how many mods are installed)
Network 0.512 Mbit/s/player 1-5 Mbit/s/player
Host OS Most stable Linux OS branches should work Using the latest kernel version for your installed OS can prevent some edge-case installation/boot issues.
Game Ownership Not required to install game server. Required for automatic Steam Workshop mod downloading to work. However, this is optional functionality, and mods can be manually uploaded to the server if desired. Hosts may feel free to change the "Disable Mod Downloads/Updates" variable to 1 if they would not like to offer it's functionality to clients.

Recommended Egg Modifications

The following are highly recommended variable modifications you can make to the egg after importing it to your panel. While viewing this egg, simply go to the "Variables" tab of the egg editor to make these changes.

Default Steam Username & Password

  • To make deploying servers easy (or if you are using WHMCS), it is recommended to edit the default values of "Steam Username" and "Steam Password" to your Steam account dedicated for hosting. This will make all newly installed servers use these credentials. DO NOT make these fields visible to the end user so that they can use their own Steam accounts; the panel will save their Steam credentials in plain text, which is a BIG NO NO for security and privacy.

Restrict Max Players

  • If you would like to restrict the maximum number of players that can join your client's server, you can change the permissions of the "Max Players" variable so that clients can only view this value (and not edit it). It's default value can also be changed, or the value can be changed on a server-by-server basis as desired.

Running With Steam Guard Enabled

Caution

The following is highly discouraged for production environments or even private use. It should only be used if you really don't want to disable Steam Guard and don't plan on updating your server/mods often. Support will not be given to those with Steam Guard enabled. Additionally, using this method, you are at risk of rate limiting your account if something goes wrong.

  1. Edit the Egg so the Input Rules of the "Steam Username" and "Steam Password" Variables are nullable|string.
  2. Create a new server as normal, but set "Steam Username" to be anonymous and "Steam Password" to be blank. This will cause the installer to successfully install SteamCMD but fail to install the DayZ server; this is intentional.
  3. Once the server is created, go to the Startup tab. Change "Steam Username" and "Steam Password" to be your real Steam account and password. Also, enable "[Repair] Validate Server Files" (this only needs to be enabled for the first boot).
  4. Start the server. The console will eventually appear to freeze on the line: Loading Steam API...OK. You will likely receive a Steam Guard request for login at this time. Approve this request just to be safe, but this will not log you in. Next, obtain a valid Steam Guard code, enter it into the console, and press Enter to submit it. This should log you in. It is successful if you see: Two-factor code:OK. The server will then download for the first time. Note: It may glitch and not display installation progress; be patient while it downloads and verifies.
    • If you have mods to install, you will have to repeat this process of obtaining and entering in a new Steam Guard code for every mod.
  5. Stop the server after it starts. Open the file serverDZ.cfg and add steamQueryPort = 2305; to the end of the file. (If the file was empty when you opened it for whatever reason, grab the default contents here)
  6. The server is now ready for a "normal" boot. However, it is recommended you disable the "Automatic Updates" Startup Variable until you need to update again. Otherwise, you will have to go through the process of entering in Steam Guard codes again every boot.