AbstractPhil's RedItem Masks; v1.0 AIR BUILD
- Vampire Mask: 10% chance to regenerate half a heart from a heart or more of damage.
- Blaze Mask: Fire ticks, 20% player damage per second for 10 seconds. 3% chance to proc, does not stack.
- Poison Mask: Poison ticks, 15% weapon damage per second for 10 seconds. 5% chance to proc, does not stack.
- Cow Mask: 25% chance per second to remove a random negative potion effect.
- Ghast Mask: Weakness 1 and Regen 1, +25% to blast damage resistance.
- Guardian Mask: Always resistance 2.
- Horse Mask: Speed 2 Jump 1.
- Iron Golem: Always damage 1 resistance 1.
- Pigman Mask: Always damage 1 +25% fire resistance.
To Discuss::: Creeper Mask: Mushroom Mask: Ocelot Mask: Pig Mask: Sheep Mask: Slime Mask: Wolf Mask: Witch Mask: Squid Mask:
- Enderman Mask: 5 second ender pearl cooldown instead of 15. 50% chance to not consume an ender pearl.
Unknowns if functional::: Skeleton: Zombie:"# Masks" First commit of masks using Wands as a template project to interface with RedItems. "# Masks"