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⚔️👾 GameplayKit PoC of a state machine (with Idle/Walk/Jump/Attack states) for a knight character. Using Entity-Component.

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AcademyIFCE/KnightStateMachine

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⚔️👾 GameplayKit PoC of a state machine (with Idle/Walk/Jump/Attack states) for a knight character. Using Entity-Component.

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