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Hi, I'm currently developing my project with openVDB based on pyopenvdb and I'm just getting into openvdb. I've noticed that the surfaces I get with volumeToMesh have stair-stepping artifacts. as shown in figure,
I have two main inquiries:
Is there a recommended approach or best practice within OpenVDB to mitigate or eliminate these stair-stepping artifacts in the generated meshes?
I'm eager to deepen my understanding of the underlying theory and algorithms employed by volumeToMesh. However, I've observed that the official documentation and source code don't provide exhaustive details on this. Could you help me with the specific algorithms utilized in volumeToMesh? Additionally, if there's a more appropriate person(developer)to reach out to for this information, could you please direct me to them?
I appreciate any guidance or insights you can provide on these matters.
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Hi, I'm currently developing my project with openVDB based on pyopenvdb and I'm just getting into openvdb. I've noticed that the surfaces I get with volumeToMesh have stair-stepping artifacts. as shown in figure,
I have two main inquiries:
I appreciate any guidance or insights you can provide on these matters.
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