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SequentialSearchST.h
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SequentialSearchST.h
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#ifndef CH3_SEQUENTIALSEARCHST_H
#define CH3_SEQUENTIALSEARCHST_H
// TODO: change to shared_ptr or unique_ptr
#include <stdexcept>
#include <queue>
using std::runtime_error;
using std::queue;
/**
* The {@code SequentialSearchST} class represents an (unordered)
* symbol table of generic key-value pairs.
* It supports the usual <em>put</em>, <em>get</em>, <em>contains</em>,
* <em>delete</em>, <em>size</em>, and <em>is-empty</em> methods.
* It also provides a <em>keys</em> method for iterating over all of the keys.
* A symbol table implements the <em>associative array</em> abstraction:
* when associating a value with a key that is already in the symbol table,
* the convention is to replace the old value with the new value.
* The class also uses the convention that values cannot be {@code null}. Setting the
* value associated with a key to {@code null} is equivalent to deleting the key
* from the symbol table.
* <p>
* This implementation uses a singly-linked list and sequential search.
* It relies on the {@code equals()} method to test whether two keys
* are equal. It does not call either the {@code compareTo()} or
* {@code hashCode()} method.
* The <em>put</em> and <em>delete</em> operations take linear time; the
* <em>get</em> and <em>contains</em> operations takes linear time in the worst case.
* The <em>size</em>, and <em>is-empty</em> operations take constant time.
* Construction takes constant time.
* <p>
* For additional documentation, see <a href="https://algs4.cs.princeton.edu/31elementary">Section 3.1</a> of
* <i>Algorithms, 4th Edition</i> by Robert Sedgewick and Kevin Wayne.
*
* @author Robert Sedgewick
* @author Kevin Wayne
*/
template<typename Key, typename Value>
class SequentialSearchST {
public:
/**
* Initializes an empty symbol table.
*/
SequentialSearchST() : n(0), first(nullptr) {}
/**
* Returns the number of key-value pairs in this symbol table.
*
* @return the number of key-value pairs in this symbol table
*/
int size() {
return n;
}
/**
* Returns true if this symbol table is empty.
*
* @return {@code true} if this symbol table is empty;
* {@code false} otherwise
*/
bool isEmpty() {
return size() == 0;
}
/**
* Returns the value associated with the given key in this symbol table.
*
* @param key the key
* @return the value associated with the given key if the key is in the symbol table
* and {@code null} if the key is not in the symbol table
* @throws IllegalArgumentException if {@code key} is {@code null}
*/
Value get(Key key) {
for (auto x = first; x != nullptr; x = x->next) {
if (key == x->key)
return x->val;
}
throw runtime_error("key is not in");
}
/**
* Returns true if this symbol table contains the specified key.
*
* @param key the key
* @return {@code true} if this symbol table contains {@code key};
* {@code false} otherwise
* @throws IllegalArgumentException if {@code key} is {@code null}
*/
bool contains(Key key) {
for (auto x = first; x != nullptr; x = x->next) {
if (key == x->key)
return true;
}
return false;
}
/**
* Inserts the specified key-value pair into the symbol table, overwriting the old
* value with the new value if the symbol table already contains the specified key.
* Deletes the specified key (and its associated value) from this symbol table
* if the specified value is {@code null}.
*
* @param key the key
* @param val the value
* @throws IllegalArgumentException if {@code key} is {@code null}
*/
void put(Key key, Value val) {
for (auto x = first; x != nullptr; x = x->next) {
if (key == x->key) {
x->val = val;
return;
}
}
first = new Node(key, val, first);
n++;
}
/**
* Removes the specified key and its associated value from this symbol table
* (if the key is in this symbol table).
*
* @param key the key
* @throws IllegalArgumentException if {@code key} is {@code null}
*/
void delete_op(Key key) {
first = delete_op(first, key);
}
private:
// a helper linked list data type
class Node {
public:
Key key;
Value val;
Node *next;
Node(Key key_, Value val_, Node *next_) : key(key_), val(val_), next(next_) {}
};
// delete key in linked list beginning at Node x
// warning: function call stack too large if table is large
Node *delete_op(Node *x, Key key) {
if (x == nullptr) return nullptr;
if (key == x->key) {
n--;
auto tmp = x->next;
delete (x);
return tmp;
}
x->next = delete_op(x->next, key);
return x;
}
private:
class Iterator {
queue<Key> q;
public:
Iterator(Node *f) {
for (auto x = f; x != nullptr; x = x->next)
q.push(x->key);
}
Key &operator*() {
return q.front();
}
Iterator &operator++() {
q.pop();
return *this;
}
bool operator!=(const Iterator &it) { return q != it.q; }
};
public:
Iterator begin() { return {first}; };
Iterator end() { return {nullptr}; };
private:
int n; // number of key-value pairs
Node *first; // the linked list of key-value pairs
};
#endif //CH3_SEQUENTIALSEARCHST_H