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2D arcade game framework that uses the AS3 Stage3D API for GPU accelerated graphics rendering

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ReMX Framework
Copyright (c) 2011, RetroModular. All rights reserved.

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ReMX is a 2D arcade game framework that uses the ActionScript 3.0 (AS3) Stage3D
API (Molehill) for GPU accelerated graphics rendering. With the exception of the
main document class and a few GUI elements used for game profiling and virtual
gamepads on mobile devices, the native AS3 display list is not used, all game
graphics are pushed to the GPU using Molehill.

For more information and documention, see the wiki:
https://github.com/RetroModular/ReMX/wiki/Introduction

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2D arcade game framework that uses the AS3 Stage3D API for GPU accelerated graphics rendering

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