diff --git a/addons/assets/data/model.cfg b/addons/assets/data/model.cfg index c6a371a7..9b5a58d3 100644 --- a/addons/assets/data/model.cfg +++ b/addons/assets/data/model.cfg @@ -25,15 +25,15 @@ class CfgModels { skeletonName = "trench"; class Animations - { + { class rise { type = "translationY"; - selection = "rise"; - axis = "rise_axis"; - minValue = "-1.2"; - maxValue = "0"; - offset0 = "0"; - offset1 = "1"; + selection = "rise"; + axis = "rise_axis"; + minValue = "-1.2"; + maxValue = "0"; + offset0 = "0"; + offset1 = "1"; }; }; }; @@ -43,15 +43,15 @@ class CfgModels { skeletonName = "trench"; class Animations - { + { class rise { type = "translationY"; - selection = "rise"; - axis = "rise_axis"; - minValue = "-0.585"; - maxValue = "0"; - offset0 = "0"; - offset1 = "1"; + selection = "rise"; + axis = "rise_axis"; + minValue = "-0.585"; + maxValue = "0"; + offset0 = "0"; + offset1 = "1"; }; }; }; @@ -61,15 +61,15 @@ class CfgModels { skeletonName = "trench"; class Animations - { + { class rise { type = "translationY"; - selection = "rise"; - axis = "rise_axis"; - minValue = "-1.53"; - maxValue = "0"; - offset0 = "0"; - offset1 = "1"; + selection = "rise"; + axis = "rise_axis"; + minValue = "-1.53"; + maxValue = "0"; + offset0 = "0"; + offset1 = "1"; }; }; }; @@ -79,15 +79,15 @@ class CfgModels { skeletonName = "trench"; class Animations - { + { class rise { type = "translationY"; - selection = "rise"; - axis = "rise_axis"; - minValue = "-1.82"; - maxValue = "0"; - offset0 = "0"; - offset1 = "1"; + selection = "rise"; + axis = "rise_axis"; + minValue = "-1.82"; + maxValue = "0"; + offset0 = "0"; + offset1 = "1"; }; }; }; @@ -97,15 +97,15 @@ class CfgModels { skeletonName = "trench"; class Animations - { + { class rise { type = "translationY"; - selection = "rise"; - axis = "rise_axis"; - minValue = "-2"; - maxValue = "0"; - offset0 = "0"; - offset1 = "1"; + selection = "rise"; + axis = "rise_axis"; + minValue = "-2"; + maxValue = "0"; + offset0 = "0"; + offset1 = "1"; }; }; }; @@ -115,15 +115,15 @@ class CfgModels { skeletonName = "trench"; class Animations - { + { class rise { type = "translationY"; - selection = "rise"; - axis = "rise_axis"; - minValue = "-1.72"; - maxValue = "0"; - offset0 = "0"; - offset1 = "1"; + selection = "rise"; + axis = "rise_axis"; + minValue = "-1.72"; + maxValue = "0"; + offset0 = "0"; + offset1 = "1"; }; }; };