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Releases: AdlerSalbei/grad_trenches

v.1.6.8.6

28 Jul 01:56
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  • Changed icons to make the grad marketing department happy
  • fixed a bug with the ZEN Mod

v.1.6.8.5

27 Jul 12:45
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  • Added map markers for trenches (thanks to @Seb105 )
  • Added hit decay for trenches (thanks to @nomisum )
  • Added Sound to digging (thanks to @nomisum )
  • Changed from a position based building system to a animation based (thanks to @nomisum for helping with this)
  • Fixed an issue with 3den and Camouflage

v.1.6.8.0

04 Apr 17:48
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  • fixed assisted digging stamina issue

v.1.6.7.0

26 Jan 21:38
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  • fixed texture placement issue ( thanks to @arend for the report )

v.1.6.6.0

26 Jan 21:21
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  • fixed an issue with the trenches showing while beeing placed ( thanks to @MonocledBadger )
  • fixed HEMTT Path ( thanks to @krieghof )

v.1.6.5.0

25 Jan 09:31
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  • Fixed giant trench catapult glitch (thanks to @nomisum )
  • Changed Stamina handling to streamline it and fixed digging helper stamina drain (thanks to @PhiJaSko )

v.1.6.4.0

19 Dec 10:55
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  • added optional decay for trenches (suggested by @jones140 )
  • Improved trench placement on roads (suggested by @-ben-)

v.1.6.3.0

28 Oct 13:58
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  • fixed removing & continuing Trenches
  • changed stamina drain

v.1.6.2.0

19 Oct 01:21
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  • fixed 3den issue

v.1.6.1.0

14 Oct 14:18
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  • added support for ALL terrains (thanks @dedmen)
  • added trenches to Zeus