Releases: AdlerSalbei/grad_trenches
Releases · AdlerSalbei/grad_trenches
v.1.6.8.6
- Changed icons to make the grad marketing department happy
- fixed a bug with the ZEN Mod
v.1.6.8.5
- Added map markers for trenches (thanks to @Seb105 )
- Added hit decay for trenches (thanks to @nomisum )
- Added Sound to digging (thanks to @nomisum )
- Changed from a position based building system to a animation based (thanks to @nomisum for helping with this)
- Fixed an issue with 3den and Camouflage
v.1.6.8.0
- fixed assisted digging stamina issue
v.1.6.7.0
- fixed texture placement issue ( thanks to @arend for the report )
v.1.6.6.0
- fixed an issue with the trenches showing while beeing placed ( thanks to @MonocledBadger )
- fixed HEMTT Path ( thanks to @krieghof )
v.1.6.5.0
- Fixed giant trench catapult glitch (thanks to @nomisum )
- Changed Stamina handling to streamline it and fixed digging helper stamina drain (thanks to @PhiJaSko )
v.1.6.4.0
- added optional decay for trenches (suggested by @jones140 )
- Improved trench placement on roads (suggested by @-ben-)
v.1.6.3.0
- fixed removing & continuing Trenches
- changed stamina drain
v.1.6.1.0
- added support for ALL terrains (thanks @dedmen)
- added trenches to Zeus