Releases: AdlerSalbei/grad_trenches
Releases · AdlerSalbei/grad_trenches
v.1.5.9
- added pre view pics
- added Namalsk
v.1.5.8
- added Anizay, Cham and Vinjesvingenc
v.1.5.7
v.1.5.6
- Added mor French translations (thank you @TheShinriel)
- Fixed gigant naming, now it is giant
- Fixed missplacment
v1.5.5
- fixed weird bug with short trenches
- added russian translation (thank you 0Y0)
v.1.5.4
- Fixed small trench
- added Chernarus Redux
v1.5.3
- Added Intercept compatability
- fixed CUP Maps
- changed in CfgWorldsTextures from filePrefix to suffix
v1.5.2
Changes:
- fixed new placement system
- added digging help
- added some more map support
Emergency Fix
Revoking to old placement code!
v1.5.0
- Added: The function to dig with multiple people
- Added: A new option to force stop digging when stamina hits 0
- Fixed: A bug related to stamina not returning (thanks to @NoxNovember)
- Fixed: A bug in the placement routine (thanks to @Theowningone)
- Fixed: Reworked placement system to fix the bug of trenches sticking out of the ground