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Releases: AdlerSalbei/grad_trenches

v.1.5.9

14 Nov 21:50
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  • added pre view pics
  • added Namalsk

v.1.5.8

19 Aug 21:03
a82d06c
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  • added Anizay, Cham and Vinjesvingenc

v.1.5.7

17 Aug 15:59
a82d06c
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  • added Support for Livonia
  • increased action range on trenches
  • fixed Isla Duala (thanks @jones140)

v.1.5.6

31 May 12:51
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  • Added mor French translations (thank you @TheShinriel)
  • Fixed gigant naming, now it is giant
  • Fixed missplacment

v1.5.5

09 Mar 17:17
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  • fixed weird bug with short trenches
  • added russian translation (thank you 0Y0)

v.1.5.4

20 Feb 22:33
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  • Fixed small trench
  • added Chernarus Redux

v1.5.3

25 Dec 21:10
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  • Added Intercept compatability
  • fixed CUP Maps
  • changed in CfgWorldsTextures from filePrefix to suffix

v1.5.2

16 Nov 23:13
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Changes:

  • fixed new placement system
  • added digging help
  • added some more map support

Emergency Fix

26 Sep 19:29
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Revoking to old placement code!

v1.5.0

25 Sep 05:28
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  • Added: The function to dig with multiple people
  • Added: A new option to force stop digging when stamina hits 0
  • Fixed: A bug related to stamina not returning (thanks to @NoxNovember)
  • Fixed: A bug in the placement routine (thanks to @Theowningone)
  • Fixed: Reworked placement system to fix the bug of trenches sticking out of the ground