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v0.3.3 - Fixed Keying & Onion issues
- The addon will now assert that the active object should be of mesh type. If not, the appropriate operators will be inactive - Fixed issue that artists were not able to override keyed value in an existing keyframe - Fixed #9 that the `Initialize Frame Handler` had to be manually invoked by artists periodically to avoid issues. This has been fixed by calling the frame handler every 180 seconds, and also after a file is loaded - The panel will now display a warning if there are no active objects and also when the active object is not of MESH type - The active object's validity is now checked properly for all operators that depends on it.
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