-
The addon will now assert that the active object should be of
MESH
type. If not, the appropriate operators will be inactive -
Fixed issue that artists were not able to override keyed value in an
existing keyframe -
Fixed #9 that the
Initialize Frame Handler
had to be manually
invoked by artists periodically to avoid issues. This has been fixed
by calling the frame handler every 180 seconds, and also after a file
is loaded -
The panel will now display a warning if there are no active objects
and also when the active object is not ofMESH
type -
The active object's validity is now checked properly for all operators
that depends on it. -
Fixed issue that incorrect number of poses were displayed for the future variant for Onion Skin
-
Fixed issue that if the operators were invoked when the active object is
None
, it would throw errors