forked from skywind3000/FastMemcpy
-
Notifications
You must be signed in to change notification settings - Fork 0
/
FastMemcpy_Avx.c
171 lines (142 loc) · 3.85 KB
/
FastMemcpy_Avx.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
//=====================================================================
//
// FastMemcpy.c - skywind3000@163.com, 2015
//
// feature:
// 50% speed up in avg. vs standard memcpy (tested in vc2012/gcc4.9)
//
//=====================================================================
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <assert.h>
#if (defined(_WIN32) || defined(WIN32))
#include <windows.h>
#include <mmsystem.h>
#ifdef _MSC_VER
#pragma comment(lib, "winmm.lib")
#endif
#elif defined(__unix)
#include <sys/time.h>
#include <unistd.h>
#else
#error it can only be compiled under windows or unix
#endif
#include "FastMemcpy_Avx.h"
unsigned int gettime()
{
#if (defined(_WIN32) || defined(WIN32))
return timeGetTime();
#else
static struct timezone tz={ 0,0 };
struct timeval time;
gettimeofday(&time,&tz);
return (time.tv_sec * 1000 + time.tv_usec / 1000);
#endif
}
void sleepms(unsigned int millisec)
{
#if defined(_WIN32) || defined(WIN32)
Sleep(millisec);
#else
usleep(millisec * 1000);
#endif
}
void benchmark(int dstalign, int srcalign, size_t size, int times)
{
char *DATA1 = (char*)malloc(size + 64);
char *DATA2 = (char*)malloc(size + 64);
size_t LINEAR1 = ((size_t)DATA1);
size_t LINEAR2 = ((size_t)DATA2);
char *ALIGN1 = (char*)(((64 - (LINEAR1 & 63)) & 63) + LINEAR1);
char *ALIGN2 = (char*)(((64 - (LINEAR2 & 63)) & 63) + LINEAR2);
char *dst = (dstalign)? ALIGN1 : (ALIGN1 + 1);
char *src = (srcalign)? ALIGN2 : (ALIGN2 + 3);
unsigned int t1, t2;
int k;
sleepms(100);
t1 = gettime();
for (k = times; k > 0; k--) {
memcpy(dst, src, size);
}
t1 = gettime() - t1;
sleepms(100);
t2 = gettime();
for (k = times; k > 0; k--) {
memcpy_fast(dst, src, size);
}
t2 = gettime() - t2;
free(DATA1);
free(DATA2);
printf("result(dst %s, src %s): memcpy_fast=%dms memcpy=%d ms\n",
dstalign? "aligned" : "unalign",
srcalign? "aligned" : "unalign", (int)t2, (int)t1);
}
void bench(int copysize, int times)
{
printf("benchmark(size=%d bytes, times=%d):\n", copysize, times);
benchmark(1, 1, copysize, times);
benchmark(1, 0, copysize, times);
benchmark(0, 1, copysize, times);
benchmark(0, 0, copysize, times);
printf("\n");
}
void random_bench(int maxsize, int times)
{
static char A[11 * 1024 * 1024 + 2];
static char B[11 * 1024 * 1024 + 2];
static int random_offsets[0x10000];
static int random_sizes[0x8000];
unsigned int i, p1, p2;
unsigned int t1, t2;
for (i = 0; i < 0x10000; i++) { // generate random offsets
random_offsets[i] = rand() % (10 * 1024 * 1024 + 1);
}
for (i = 0; i < 0x8000; i++) { // generate random sizes
random_sizes[i] = 1 + rand() % maxsize;
}
sleepms(100);
t1 = gettime();
for (p1 = 0, p2 = 0, i = 0; i < times; i++) {
int offset1 = random_offsets[(p1++) & 0xffff];
int offset2 = random_offsets[(p1++) & 0xffff];
int size = random_sizes[(p2++) & 0x7fff];
memcpy(A + offset1, B + offset2, size);
}
t1 = gettime() - t1;
sleepms(100);
t2 = gettime();
for (p1 = 0, p2 = 0, i = 0; i < times; i++) {
int offset1 = random_offsets[(p1++) & 0xffff];
int offset2 = random_offsets[(p1++) & 0xffff];
int size = random_sizes[(p2++) & 0x7fff];
memcpy_fast(A + offset1, B + offset2, size);
}
t2 = gettime() - t2;
printf("benchmark random access:\n");
printf("memcpy_fast=%dms memcpy=%dms\n\n", (int)t2, (int)t1);
}
#ifdef _MSC_VER
#pragma comment(lib, "winmm.lib")
#endif
int main(void)
{
#if 1
bench(32, 0x1000000);
bench(64, 0x1000000);
bench(512, 0x800000);
bench(1024, 0x400000);
#endif
bench(4096, 0x80000);
bench(8192, 0x40000);
#if 1
bench(1024 * 1024 * 1, 0x800);
bench(1024 * 1024 * 4, 0x200);
#endif
bench(1024 * 1024 * 8, 0x100);
random_bench(2048, 8000000);
return 0;
}
/*
*/