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Total Wipeout AI

3 Obstacles

Training an AI for Total Wipeout using Unity MLAgents

YouTube Devlog available here:

Youtube Devlog

Usage

This is a fork of the MLAgents repo. Follow their Getting Started to use this fork.

The Total Wipeout Scripts, Scenes, and Models are in the Project/Assets/ML-Agents/Examples/WalkerProject/Assets/ML-Agents/Examples/Walker/ folder.

  • Scenes contains 3 Unity scenes for each of the three obstacles; the background of these scenes requires a paid, non-included asset called PolygonPrototype
  • Scenes also contains a Trainer scene to train on the Balls obstacle in parallel
  • Models contains a variety of trained models
  • Scripts/WalkerAgent.cs contains the code for the Agent

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  • C# 55.7%
  • Python 41.5%
  • Jupyter Notebook 2.3%
  • ShaderLab 0.3%
  • Shell 0.1%
  • Batchfile 0.1%