Releases: Alujjdnd/Ngrok-LAN
Releases · Alujjdnd/Ngrok-LAN
Beta Release 1.5.1 (1.20.1)
BETA RELEASE FOR TESTING PURPOSES
- Updated wrapper version
- Fixed bug with Close Server button appearing on all servers
Release 1.5.1 (1.20.2)
Release 1.5.0 (1.20.1)
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update to 1.20.1
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updated dependency requirements, please use the most up to date versions of Mod Menu and Cloth Config.
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NEW close server button
- Note: This feature has not been extensively tested. If any bugs are found, please report them to the Github page.
- Note: This feature has not been extensively tested. If any bugs are found, please report them to the Github page.
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minimal code optimizations/rewriting
Release 1.4.4 (1.19+, 1.18.2)
- Added Whitelist Functionality
- Implemented all /whitelist commands from vanilla servers to NgrokLAN servers
- Bump version to support 1.19
- Optimized some code
Release 1.4.3
Bug Fixes
- Fixed #16 where /op on an operator prints a bad error message
- Fixed #17 Null reference exception when closing a world that has not been opened with Ngrok LAN
New Features
- Added Spawn Protection Radius which can be configured at Cloth Config Menu
- Added feature where Ngrok LAN IP can be copied by clicking on the IP in chat
Parity (Added in Unreleased 1.4.2 build)
- /op and /deop are now the same as the Vanilla /op and /deop command
Release 1.4.1
Bug Fixes
- Fixed Issue #9 where players opped using the mod in a singleplayer Ngrok-LAN world cannot see autocomplete for commands that require op. The autocomplete for commands only show up after the player is killed.
Release 1.4.0
New Features
- Added Require Authentication Toggle in Cloth Config
- Added /op and /deop commands for Ngrok LAN world
Release 1.3.1
- Bug fixes
- Open to LAN button no longer greys out upon unsuccessful Ngrok initiation
- Fixed tunnel not closing on world close
Release 1.3.0
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Added new button to separate original Open to LAN functionality to Open Public Server
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Cleaned up a bunch of unused code
Release 1.2.0
Release 1.2.0
Changes
- Fixed the freezing problem when pressing on "Start LAN World" by making the Ngrok service starter asynchronous from the main game loop
- Added notification in chat for starting Ngrok service