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3.21: Added "Vault Key" item class to map/fragment rule.
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Ambient-Impact committed Apr 6, 2023
1 parent 0a92025 commit 2f4f952
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Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion Ambient.Impact.AnimateWeapon.filter
Original file line number Diff line number Diff line change
Expand Up @@ -429,7 +429,7 @@ Show
# Invitations) get persistent item beams, a white border, and a large minimap
# icon. This needs to be before the rare recipe rules to take precedence.
Show
Class Maps "Map Fragments" "Misc Map Items" "Memory" "Breachstone"
Class Maps "Map Fragments" "Misc Map Items" "Memory" "Breachstone" "Vault Key"
SetBorderColor 255 255 255 255
PlayEffect White
MinimapIcon 0 White Cross
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2 changes: 1 addition & 1 deletion Ambient.Impact.EndGame.filter
Original file line number Diff line number Diff line change
Expand Up @@ -429,7 +429,7 @@ Show
# Invitations) get persistent item beams, a white border, and a large minimap
# icon. This needs to be before the rare recipe rules to take precedence.
Show
Class Maps "Map Fragments" "Misc Map Items" "Memory" "Breachstone"
Class Maps "Map Fragments" "Misc Map Items" "Memory" "Breachstone" "Vault Key"
SetBorderColor 255 255 255 255
PlayEffect White
MinimapIcon 0 White Cross
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2 changes: 1 addition & 1 deletion Ambient.Impact.NewLeague.filter
Original file line number Diff line number Diff line change
Expand Up @@ -440,7 +440,7 @@ Show
# Invitations) get persistent item beams, a white border, and a large minimap
# icon. This needs to be before the rare recipe rules to take precedence.
Show
Class Maps "Map Fragments" "Misc Map Items" "Memory" "Breachstone"
Class Maps "Map Fragments" "Misc Map Items" "Memory" "Breachstone" "Vault Key"
SetBorderColor 255 255 255 255
PlayEffect White
MinimapIcon 0 White Cross
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