From 39c793a4a207849187744562f0e3b3d2ff4c27e7 Mon Sep 17 00:00:00 2001 From: AmeliePick Date: Fri, 6 Sep 2024 19:21:59 +0300 Subject: [PATCH] Update README --- README.md | 17 ++++++++++++++--- 1 file changed, 14 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index f650eb9..5448d65 100644 --- a/README.md +++ b/README.md @@ -1,15 +1,26 @@ -![](Preview.jpg "OwO") +![Preview](https://github.com/user-attachments/assets/aafa8839-c9f1-4b79-b97d-d287035ebabc "OwO") +![GitHub Downloads (GitHub All Releases)](https://img.shields.io/github/downloads/AmeliePick/AlwaysGreen/total?style=for-the-badge) +![GitHub Release Date](https://img.shields.io/github/release-date/AmeliePick/AlwaysGreen?style=for-the-badge) +![GitHub Release](https://img.shields.io/github/v/release/AmeliePick/AlwaysGreen?style=for-the-badge) + +--- This small script makes all traffic lights to be green on the player way(mostly on the player's side of the road). It also makes AI drivers in front of the player to move if they stopped. -### 🔴Known issues🔴 +# [Download](https://github.com/AmeliePick/AlwaysGreen/releases) + +### Known issues - Not switching crossing TLs to red. - Sometimes may not switch TL to green. - Possible performance issue. +I don't have time for mods now, so if you want you can push your changes and I'll check it as soon as possible. + **Tested only on *1.0.2372.0* game version.** +--- +### Copyright +Just keep my nickname and the link to this repository. --- -I don't have time for mods now, so if you want you can push your fixes and I'll check it as soon as possible. \ No newline at end of file