An Implemention of "A Reconstruction Filter for Plausible Motion Blur" - Web Page
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Install the Vulkan SDK.
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Run
PRE_BUILD.bat
to download Sponza's Art assets. -
Open the project with Visual Studio 2017:
/Examples_3/Unit_Tests/PC Visual Studio 2017/Unit_Tests.sln
- Select
DebugVK
orReleaseVK
as the build target.
- McGuire, M., Hennessy, P., Bukowski, M., & Osman, B. (2012). A Reconstruction Filter for Plausible Motion Blur. Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2012 (I3D’12).
- Sponza model authored by Frank Meinl at Crytek.
- Sponza assets from The Forge.
- The Forge - version 1.46
The project's license is MIT. However, The Forge middleware uses Apache 2.0.