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A Client-Server Application for the Modern C++ Course

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Skribbl Clone in C++

Overview

This project is a clone of Skrinbl, implemented in C++. It is a client-server application that utilizes Qt for the user interface, Cpr and Crow for networking, and modern C++ elements. Additionally, it includes a DLL that generates a unique random number.

Features

  • Multi-Game Support: This application supports multiple games simultaneously, allowing users to play different games at the same time.
  • Real-Time Collaboration: Utilizes a client-server model for real-time collaboration, enabling players to connect and interact in the same game session.
  • Qt Interface: Employs Qt framework for creating a user-friendly interface.
  • Networking: Uses Cpr and Crow libraries for efficient networking capabilities.
  • Modern C++ Practices: Implements modern C++ features and practices for robust and maintainable codebase.
  • Unique Random Number Generation: Includes a DLL that generates unique random numbers.
  • Cross-Network Play: Players can join the same game using the same Wi-Fi network or services like Hamachi, enabling seamless cross-network play experiences.

Installation

  1. Clone the repository: git clone https://github.com/yourusername/yourproject.git
  2. Install dependencies:
    • Qt: Follow the installation instructions from the Qt website.
    • Cpr: Install Cpr library according to its documentation.
    • Crow: Install Crow library according to its documentation.
  3. Build the project using CMake or your preferred build system.

Usage

  1. Run the server application.
  2. Run the client application and connect to the server.
  3. Start collaborating and utilizing the features of the application.

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