-
Notifications
You must be signed in to change notification settings - Fork 0
/
changelog.txt
314 lines (265 loc) · 10.2 KB
/
changelog.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
# Changelog
All notable changes will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [0.1.0] - [8/12/22]
### Initial Public Release ~ (dont expect much from this update)
- Added Literally everything from my [Week 7 Port](https://github.com/LegendLOL/Funkin-Week7)
- Backend Version shit
------------------------------------------------------------
## [0.1.1] - [8/14/22]
**Added**
- Stage Lights to week 1
- Appearance option category
- Rival characters are now playable (pico in particular)
- Anti-Aliasing option
**Changed**
- GF Freeplay-menu color
- Lots of README.md changes/tweaks
**Fixed**
- Hair physics for Boyfriend & Mom [Week 4]
- The Update msg should pop up when the game is out-of-date
------------------------------------------------------------
## [0.1.2] - [8/16/22]
### Added
- Judgement Counter (Optional)
- Custom Song events - (Bopeebo, Philly, Blammed, Cocoa, & Eggnog)
- Definitive changelog on desktop builds
### Changed
- Daddy Dearest sprites
- Dimmed philly City lights
- Pico-players offsets on some maps - (Spooky)
- The HUD is hidden during Winter Horrorland's mini cutscene
### Fixed
- Major Stage/Preloading issues - (it only preloads when your on that specific week)
- Fixed issue where opponents didn't go idle after their turn was over
- More Week 4 hair physics
------------------------------------------------------------
## [0.1.2h] - [8/17/22]
## v0.1.2 is broken, so heres a hotfix update (sorry lol)
### Changed
- Some option description's
- A couple of file locations
### Fixed
- Charting Editor tweaks & fixes
- Watchtower Asset from not preloading (week 7)
- More preloading stage issue's
------------------------------------------------------------
## [0.2.0] - [8/29/22]
### Added
- Caching Menu (Preloads Assets as soon as the game boots up)
- Rating FC system (Accuracy & Miss meter || Optional)
- Health Bar colors (Optional)
### Changed
- Tweaked Tankmans 'Ugh' code (All i did was change the variable names lol)
- Animation Debug Menu (Made it more easier to use & navigate through)
- Option Descriptions
### Fixed
- Pico Miss animations looping
- Issue where character didn't go idle after their turn was over
- The game SHOULDN'T crash after you finish playing a song in the freeplay menu
- Issue where Winter-Horrorland stage wouldn't load - (Backend Stage-Preloading bullshit)
------------------------------------------------------------
## [0.2.1] - [10/22/22]
### Added
- New Options (Flashing Menu)
- Re-Added misses to judgement counter
### Changed
- Rating/Combo Sprites are now shown in the games HUD
- Note Assets, Tweaked Note code a lil bit
- Animation Debug Editor can now be viewed on regular builds of the game
- Chart Editor (Sustain notes match the color of the notes now, other fixes/changes)
- Judge MS offsets (AKA - Rating Hit windows)
### Fixed
- Week 4 Hair physics
- Camera tweening on HTML5 builds
- More Stage Preloading issues
### Removed
- Health bar Color Option (they are on by default now)
------------------------------------------------------------
## [0.2.2] - [11/17/22]
### Added
- Onion Skin to Character Editor Menu (makes it easier to offset characters)
- Added Anti-Aliasing to philly stage (cause apparently it didnt have it before??)
- New Modifer Menu (you can view it in the pause menu)
### Changed
- Some Character Offsets
- Minor fps counter changes
- You can now use your mouse wheel to scroll through songs in the Freeplay Menu
- You can now access the Options Menu from the Pause Menu
- Changed Option Menu music - Give a lil Bit Back
- Backend Changes
### Fixed
- Charting note trails
- Minor Judgement-Counter Fixes
- Note strums being so close together
- Game crashing when ever you go back to the Title-Screen
- Fixed issue where characters dont play idle anim when camera is panned on them
- Other minor fixes
------------------------------------------------------------
## [0.2.3] - [2/7/23]
## Starting the year off with a mini update, hope you guys enjoy!
### Added
- Shaders for Week 3 buidings
- Test song to debug builds
### Changed
- Softcoded Character Offsets (should be easier to offset a character in the game now)
- Changed Thorns map size - 0.9
- Options Menu Revamp
- Backend Changes
### Fixed
- File Locations
- Minor FPS counter glithces
- Other minor fixes
------------------------------------------------------------
## [0.3.0] - [2/10/23]
### Added
- Scroll Speed Option
- Week 7 Cutscenes to desktop
### Changed
- Option Descriptions/Names
- Some File locations
- Character Offsets
- Backend Changes
### Fixed
- Your game shouldn't crash when in the Caching menu (startup)
- Week 7 cutscenes are now censored (when the censor option is on)
- Outdated version backend shit
- Tankman Mid-song event issues
- Other minor fixes
### Removed
- Week 7 MP4 Cutscenes
------------------------------------------------------------
## [0.3.1] - [2/25/23]
## Been feeding you guys good this month! Last update for a while, hope yall enjoy!
### Added
- (Re)Added ComboBreak Feature (from my [Week 7 port](https://github.com/LegendLOL/Funkin-Week7))
- (Re)Added Rating/Combos to HUD option
- Lane Transparency Option
- Cool Transitioning effects to Animation Debugging Menu
### Changed
- Intro song skips to 9.4 seconds if you skipped the intro
- Minor changes to Animation Debug Menu
- Combo now starts at 1 instead of 10
- Complete overhaul on Alphabet system
- Your Camera shakes when a train is passing by on Week 3
- Backend Changes
### Fixed
- The options music SHOULD be able to play on desktop builds
- Camera movement due to FPS bullshit (HTML Builds)
- StoryMenu Character's offsets (Pico is now flipped)
- Other minor fixes
### Removed
- Modding bullshit (it may come back, idk lol)
------------------------------------------------------------
## [0.3.2] - [5/22/23]
### Added
- Mini cutscene/transition to Monster
- Antialiasing to Week 4 stage (HOW TF DID I MISS THIS...)
### Changed
- Optimized week 7 cutscenes a smudge bit... (lag shouldn't be THAT bad on low-end computers)
- pico-player's offsets for all of the maps
- Backend Changes (mostly discord RPC stuff)
### Fixed
- Memory shouldn't spike consistently in certain menus, or in-game
- Week 6 debug errors
- Minor downscroll issues
- Choppy sustain note trails (only occurs when you have high scroll speed)
### Removed
- Caching Menu from booting screen **TEMPORARILY** (overloads memory and crashes your game, no point in keeping it.)
------------------------------------------------------------
## [0.3.3] - [12/10/23]
## Sorry for the long wait... Here's a mini update to end off the year, Merry Christmas!!!
### Added
- New Options (Distractions)
- Censored version of Roses Dialogue (Week 6)
### Changed
- Tweaked Ghost-Tapping and anti-aliasing code
- Backend Changes
### Fixed
- Stress cutscene issues
- Mid-Song Event issues (Week3)
- FPS issues
------------------------------------------------------------
## [0.4.0] - [1/25/24]
### Added
- New Option Category (Saves)
- New Options (Low-Quality, Shaders, & Progress Options for the Saves menu)
- BGSprite support to stage assets
- (Re)Added Caching Menu
### Changed
- Optimized a majority of the game's menus and SOME gameplay aspects
- You can now reset both your settings and highscore from the game
- Discord RPC backend stuff
- FPS/MEM Counter revamp
- Application branding has changed a bit (new icon, name update!!)
- Your camHUD now shakes whenever a train is passing by (Week3)
### Fixed
- Certain Assets not having antialiasing to them (I think....)
- MAJOR Stage Preloading bugs
- Other miniscule fixes have been patched
### Removed
- Week 7 Cutscenes are no longer censored
- Took down the HTML Build of the engine from github servers
- Modifiers Option in the pause menu
- Practice Mode from the Pause menu
- Distractions Option
------------------------------------------------------------
## [0.4.0h] - [1/25/24]
## v0.4.0 broke, so heres a quick patch up!!
### Changed
- Cutscenes are now being cached during startup
- Some Option Descriptions
### Fixed
- Certain assets not preloading in week 7 cutscenes
- Memory shouldn't spike when in certain menus
- Crazy frame drops during gameplay & cutscenes
- Other game crashing bugs
------------------------------------------------------------
## [0.4.1] - [2/10/24]
### Added
- New Options (Botplay, Instakill on miss, HideHUD)
- Crash handler for window builds
- (Re)Added Modifiers category (you can now view it in options menu)
- (Re)Added Practice Mode (you can also view this in the options menu)
### Changed
- Score/Judgement formatting
- Songs with cutscenes dont use the black transtion thingy anymore
- Backend Changes
### Fixed
- Antialiasing on the countdown assets (idk how i missed this :sob:)
- Weird framerate drops on notesplashes
- Other miniscule fixes have been patched
------------------------------------------------------------
## [0.4.1h] - [2/16/24]
### Changed
- Character list for character editor
- Miniscule backend update log changes
- You can now scroll through songs in the freeplay and story menu with your mouse
- Tankman cutscenes wont play if you have toaster settings enabled
### Fixed
- Antialiasing on philly windows
- Game Over music not playing in certain weeks (file systems can go to hell)
- Week 6 antialiasing bullshit
- Unlocked songs not appearing in the freeplay menu during startup
- Kickstarter asset should pop up when you beat Week7
- More Botplay fixes
------------------------------------------------------------
## [0.4.2] - [3/9/24]
### Added
- (Re)Added censorship to tank week cutscenes
### Changed
- If you play as pico-player you can instantly respawn (to lazy to make a death screen for him lol)
- Your score text is no longer hidden when the 'hideHUD' option is enabled
- Backend character preloading stuff
### Fixed
- Moms hair physics for week 5 (HOW DID I MISS THIS BUG 😭)
- GF preloading issues
- Minor input system issues
- Week 2 map not loading in charting menu
- Issue with the game infinitely cycling back to menus (thanks to [ycken](https://github.com/YckenEhh) for pointing this out!!!)
- Tutorial & Week 1 Directory issues for HTML5 (I hate files sm)
- Stress cutscene not syncing up with audio
- Memory counter not showing up during launch (I think...)
### Removed
- Censored version of the roses dialogue