From f38dde6b6e214588e98abba7d3ffc1d7c2e20c1b Mon Sep 17 00:00:00 2001 From: Romain <52313983+Starmania@users.noreply.github.com> Date: Fri, 25 Aug 2023 12:33:47 +0200 Subject: [PATCH] Do not skip FOV parameter in AimAssist (#285) --- src/main/java/anticope/rejects/modules/AimAssist.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/anticope/rejects/modules/AimAssist.java b/src/main/java/anticope/rejects/modules/AimAssist.java index 6aa9c5a7..f0b5c9bd 100644 --- a/src/main/java/anticope/rejects/modules/AimAssist.java +++ b/src/main/java/anticope/rejects/modules/AimAssist.java @@ -105,7 +105,7 @@ private void onTick(TickEvent.Post event) { if (!PlayerUtils.isWithin(entity, range.get())) return false; if (!ignoreWalls.get() && !PlayerUtils.canSeeEntity(entity)) return false; if (entity == mc.player || !entities.get().contains(entity.getType())) return false; - if (entity instanceof PlayerEntity) return Friends.get().shouldAttack((PlayerEntity) entity); + if (entity instanceof PlayerEntity && !Friends.get().shouldAttack((PlayerEntity) entity)) return false; return RejectsUtils.inFov(entity, fov.get()); }, priority.get()); }