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Hope all is going well. I have a quick question regarding a rendering artifact at the edge of the DEM when using the large scale environment. I attached the images.
The first image show the artifacts when zoomed out which seems to be some weird behavior at the edges of the downloaded DEM.
The second image shows that it does get rendered from an attached camera. I also see the artifact when viewing from RVIZ.
My quick fix for it now is to move the starting position of the robot to be further center of the loaded DEM so i don't even see the artifacts but I wonder if there is a way to fix it correctly.
Thanks in advance
The text was updated successfully, but these errors were encountered:
These are not rendering artifacts. That is the intended behavior. It is either that, or just a black background. If you'd rather not see it let me know. I can add a parameter in the environment config.
Alright, I need to modify the GPU accelerated terrain rendering, I'm a bit busy this week, but I'll try to do it before the end of next week. If you want to do it before that, I can explain how to go about it on discord.
Hi Antoine,
Hope all is going well. I have a quick question regarding a rendering artifact at the edge of the DEM when using the large scale environment. I attached the images.
The first image show the artifacts when zoomed out which seems to be some weird behavior at the edges of the downloaded DEM.
The second image shows that it does get rendered from an attached camera. I also see the artifact when viewing from RVIZ.
My quick fix for it now is to move the starting position of the robot to be further center of the loaded DEM so i don't even see the artifacts but I wonder if there is a way to fix it correctly.
Thanks in advance
The text was updated successfully, but these errors were encountered: