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0.14 Alpha

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@Arbos Arbos released this 12 Mar 16:56
· 57 commits to master since this release

Blender:

  • The frame range is set to the animation duration when importing an animation.
  • Imported COLS are constrained to the corresponding bone so they follow the animation.
  • When exporting an animation that has only one frame, Simplification is forced internally to zero, so the user doesn't have to know or remember it.
  • Fixed bug that didn't import animations correctly for custom GR2's that mix skeletons and animations.