Skip to content

[Minor] v0.29.2 -- Reworked Bastion & Bug fixes

Latest
Compare
Choose a tag to compare
@Arch-Shaman Arch-Shaman released this 01 Sep 10:45
· 2502 commits to Stable since this release
  • fixed a bug where sometimes Oblivion nuke launch sound wouldn't play
  • Fixed nanite response time impacting nanoregen rate instead of max rate
  • Nanite response time max: 4 -> 5 (80% -> 100%)
  • Fixed oblivion not splitting
  • Commorph: minimum hp: 1 -> 100
  • Flare tac laser reveal time: 26s -> 10s
  • Tac lasers: shield damage mult: 1/2 -> 3/4
  • Added an armor state command, replacing the on-off state on bastion and azimuth.
  • Bastion / Azimuth can now be told to hunkered when finished via initial states.
  • Popup turret ai now respects user input and will stop controlling popup turrets until the state is returned to what it expects.
  • Reworked Bastion into a shielded monstrocity.