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Releases: Arnklit/ShellFurGodot

v0.3.0

08 Aug 14:05
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  • Updated and tested against Godot 3.5
  • Various shader fixes related to transparency

v0.2.0

18 Mar 13:49
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  • Improved UI, now dynamically parses shader for better use with custom shader
  • GLES2 support
  • API option for growth, for effects of the fur growing through animation or script call
  • Ability to control fur length, density, thickness and growth offset with a single RGBA mask texture

v0.1.1

01 Nov 13:18
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  • Improved UI
  • Two additional fur patterns
  • Performance improvements
  • Experimental mobile support
  • Bug fixes

v0.1.0

24 Oct 09:00
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Initial release