forked from gamrguy/FavGirl
-
Notifications
You must be signed in to change notification settings - Fork 1
/
FavGirl.csproj
67 lines (63 loc) · 2.92 KB
/
FavGirl.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>disable</Nullable>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<Platforms>AnyCPU;x64</Platforms>
</PropertyGroup>
<Target Name="CopyDLLs" AfterTargets="Build">
<Copy SourceFiles="$(TargetDir)$(ProjectName).dll" DestinationFolder="$(MD_DIRECTORY)\Mods" />
<Message Text="Copied DLL -> $(MD_DIRECTORY)\Mods\$(ProjectName).dll" Importance="High" />
</Target>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>$(MD_DIRECTORY)\MelonLoader\net6\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>$(MD_DIRECTORY)\MelonLoader\Il2CppAssemblies\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>$(MD_DIRECTORY)\MelonLoader\Il2CppAssemblies\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="Il2CppInterop.Runtime">
<HintPath>$(MD_DIRECTORY)\MelonLoader\net6\Il2CppInterop.Runtime.dll</HintPath>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>$(MD_DIRECTORY)\MelonLoader\Il2CppAssemblies\Il2Cppmscorlib.dll</HintPath>
</Reference>
<Reference Include="Il2CppPeroTools2">
<HintPath>$(MD_DIRECTORY)\MelonLoader\Il2CppAssemblies\Il2CppPeroTools2.dll</HintPath>
</Reference>
<Reference Include="Il2CppPeroTools2.Resources">
<HintPath>$(MD_DIRECTORY)\MelonLoader\Il2CppAssemblies\Il2CppPeroTools2.Resources.dll</HintPath>
</Reference>
<Reference Include="Il2CppSirenix.Serialization">
<HintPath>$(MD_DIRECTORY)\MelonLoader\Il2CppAssemblies\Il2CppSirenix.Serialization.dll</HintPath>
</Reference>
<Reference Include="Il2CppSystem">
<HintPath>$(MD_DIRECTORY)\MelonLoader\Il2CppAssemblies\Il2CppSystem.dll</HintPath>
</Reference>
<Reference Include="MelonLoader">
<HintPath>$(MD_DIRECTORY)\MelonLoader\net6\MelonLoader.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AnimationModule">
<HintPath>$(MD_DIRECTORY)\MelonLoader\Il2CppAssemblies\UnityEngine.AnimationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(MD_DIRECTORY)\MelonLoader\Il2CppAssemblies\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextCoreModule">
<HintPath>$(MD_DIRECTORY)\MelonLoader\Il2CppAssemblies\UnityEngine.TextCoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>$(MD_DIRECTORY)\MelonLoader\Il2CppAssemblies\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>$(MD_DIRECTORY)\MelonLoader\Il2CppAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>$(MD_DIRECTORY)\MelonLoader\Il2CppAssemblies\UnityEngine.UIModule.dll</HintPath>
</Reference>
</ItemGroup>
</Project>