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Releases: Awbugl/ProjectGenesis

v2.9.13

17 Aug 09:58
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  • v2.9.13
    • 适配版本v0.10.30.23292

    • 集装改良科技升级研究完毕后,调整集装分拣器速度为240物品/秒 (感谢萌泪酱的工作)

    • 重新添加配方堆积逻辑配置项

    • 下调建造在地核钻井上的地热发电站的基础产出 (300% -> 200%)

    • Adaptation of version v0.10.30.23292

    • Adjusted the speed of the Pile Sorter to 240/s after the research of the Pile Sorter Upgrade was completed (thanks to MengleiFudge for the work)

    • Re-added recipe stacking logic configuration item

    • Downgraded the base energy output of Geothermal Power Station built on Core Driller (300% -> 200%)

v2.9.12

04 Mar 16:02
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  • v2.9.12
    • 调整与深空来敌 v3.0.0更多巨构 v1.3.7 mod的兼容性

    • Adjust compatibility with TheyComeFromVoid v3.0.0, MoreMegaStructures v1.3.7 mod

v2.9.11

18 Feb 06:34
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  • v2.9.11
    • 适配NebulaMultiplayerModApi版本2.0.0

    • Adaptation of NebulaMultiplayerModApi-2.0.0

v2.9.10

04 Feb 04:29
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  • v2.9.10
    • 修复模型ID迁移导致的存档兼容问题

    • Fix save compatibility issue caused by model ID migration in v2.9.9

v2.9.9

03 Feb 14:47
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  • v2.9.9
    • 适配版本v0.10.29.21904

    • Adaptation of version v0.10.29.21904

v2.9.8

07 Jan 09:28
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  • v2.9.8
    • 发电厂在燃尽燃料棒后会返回空燃料棒

    • 物质回收配方添加新特性:若背包未满,输入的建筑物品可返还自身的75%制造原料到背包中

    • Power Plants return empty fuel rods when rods are burned out

    • Add new feature to Matter Recovery recipes: incoming construction items return 75% of their own manufacturing materials to the package (if the package is not full)

v2.9.7

06 Jan 06:24
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  • v2.9.7
    • 适配版本v0.10.28.21247

    • Adaptation of version v0.10.28.21247

v2.9.6

01 Jan 13:17
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  • v2.9.6
    • 修复与 GalacticScale mod的兼容问题

    • 调整了高频激光塔 MK.I的伤害和激光特效

    • 调整了部分文案

    • Fixed compatibility issue with GalacticScale mod

    • Adjusted the damage and effect of the Laser Tower MK.I

    • Adjust some text

v2.9.5

30 Dec 08:01
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v2.9.5

  • 适配版本v0.10.28.21172

  • 修复了量子储物箱存档后数据丢失的问题(影响存档)

  • 修复了巨型建筑数据读取异常的问题

  • Adaptation of version v0.10.28.21172

  • Fixed Quantum Dopot data lost after archiving (affects save)

  • Fixed mega buildings data reading anomalies

v2.9.4

29 Dec 18:44
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v2.9.4

  • 修复了炮台UI不能手动填充对应子弹的问题

  • 修复了化工厂特效缺失的问题

  • 调整钛晶石的制造需求为3钛块+1聚苯硫醚,3钛块+1有机晶体(高效)(影响存档)

  • 调整了mod物品的掉落概率

  • 下调了地面黑雾的等级耐久度加成(3倍->2倍)

  • 取消了羰基合成氨氧化三氯化铁四氢双环戊二烯配方的特殊堆积逻辑

  • Fixed turret UI not able to fill corresponding bullets manually

  • Fixed the missing chemical plant effects

  • Adjusted Titanium Crystals manufacturing requirements to 3 Titanium Ingot + 1 Polyphenylene Sulfide or
    3 Titanium Ingot + 1 Organic Crystals (advenced) (affects save)

  • Adjusted the drop probability of mod items

  • Downgraded durability bonus of Dark Frog ground units (3x -> 2x)

  • Removed special stacking logic
    for Hydroformylation, Ammonia Oxidation, Ferric Trichloride, Tetrahydrocyclopentadiene recipes