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3D Gaussian Splatting Papers

📢 改版公告 / Update Notice

由于论文数量激增,页面变得过长。为方便查阅,我们将2024年6月之前的论文暂时📁 归档(后续进一步整理),并把最新论文调整为按时间倒序排列。

Due to the rapid increase in the number of papers, the page has become too long. To facilitate the review, we have temporarily 📁 archived papers before Jan 2024 (which will be further organized) and rearranged latest papers in reverse chronological order.

更新日志 发现错误 提交修改

📚 会议期刊:

📂 归档论文: [Before 2024/06/01] (231 篇)


[S0] A Survey on 3D Gaussian Splatting

  • 🧑‍🔬 作者:Guikun Chen, Wenguan Wang
  • 🏫 单位:Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2401.03890]
  • 📝 说明:🔥 首篇综述

[S1] 3D Gaussian as a New Vision Era: A Survey

  • 🧑‍🔬 作者:Ben Fei, Jingyi Xu, Rui Zhang, Qingyuan Zhou, Weidong Yang, Ying He
  • 🏫 单位:Fudan University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2402.07181]
  • 📝 说明:🏆 Accepted to IEEE TVCG 2024

[S2] Recent Advances in 3D Gaussian Splatting

  • 🧑‍🔬 作者:Tong Wu, Yu-Jie Yuan, Ling-Xiao Zhang, Jie Yang, Yan-Pei Cao, Ling-Qi Yan, Lin Gao
  • 🏫 单位:Chinese Academy of Sciences ⟐ VAST ⟐ University of California
  • 🔗 链接:[中英摘要] [arXiv:2403.11134]
  • 📝 说明:🔥 第三篇综述

[S3] Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review

  • 🧑‍🔬 作者:Anurag Dalal, Daniel Hagen, Kjell G. Robbersmyr, Kristian Muri Knausgård
  • 🏫 单位:University of Agder
  • 🔗 链接:[中英摘要] [arXiv:2405.03417]
  • 📝 说明:🔥 第四篇综述

[S4] 3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods

  • 🧑‍🔬 作者:Milena T. Bagdasarian, Paul Knoll, Florian Barthel, Anna Hilsmann, Peter Eisert, Wieland Morgenstern
  • 🏫 单位:Fraunhofer Heinrich Hertz ⟐ Humboldt University of Berlin
  • 🔗 链接:[中英摘要] [arXiv:2407.09510]
  • 📝 说明:🧩 高斯压缩综述

[S5] 3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities

  • 🧑‍🔬 作者:Yanqi Bao, Tianyu Ding, Jing Huo, Yaoli Liu, Yuxin Li, Wenbin Li, Yang Gao, Jiebo Luo
  • 🏫 单位: State Key Laboratory for Novel Software Technology, Nanjing University, China ⟐ the Applied Sciences Group, Microsoft Corporation, Redmond, USA ⟐ the Department of Computer Science, University of Rochester, America
  • 🔗 链接:[中英摘要] [arXiv:2407.17418]
  • 📝 说明:🔥 分类比较细

[1] LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors

  • 🧑‍🔬 作者:Hanyang Yu, Xiaoxiao Long, Ping Tan
  • 🏫 单位:The Hong Kong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2409.03456] [Code]
  • 📝 说明

[2] Optimizing 3D Gaussian Splatting for Sparse Viewpoint Scene Reconstruction

  • 🧑‍🔬 作者:Shen Chen, Jiale Zhou, Lei Li
  • 🏫 单位:East China University of Science and Technology ⟐ University of Washington
  • 🔗 链接:[中英摘要] [arXiv:2409.03213] [Code]
  • 📝 说明

[3] Human-VDM: Learning Single-Image 3D Human Gaussian Splatting from Video Diffusion Models

  • 🧑‍🔬 作者:Zhibin Liu, Haoye Dong, Aviral Chharia, Hefeng Wu
  • 🏫 单位:Sun Yat-sen University ⟐ Carnegie Mellon University
  • 🔗 链接:[中英摘要] [arXiv:2409.02851] [Code]
  • 📝 说明

[4] Object Gaussian for Monocular 6D Pose Estimation from Sparse Views

  • 🧑‍🔬 作者:Luqing Luo, Shichu Sun, Jiangang Yang, Linfang Zheng, Jinwei Du, Jian Liu
  • 🏫 单位:Institute of Microelectronics Chinese Academy of Sciences, Beijing, China ⟐ University of Birmingham, Birmingham, UK ⟐ NVIDIA, Shanghai, China
  • 🔗 链接:[中英摘要] [arXiv:2409.02581] [Code]
  • 📝 说明

[5] GGS: Generalizable Gaussian Splatting for Lane Switching in Autonomous Driving

  • 🧑‍🔬 作者:Huasong Han, Kaixuan Zhou, Xiaoxiao Long, Yusen Wang, Chunxia Xiao
  • 🏫 单位:School of Computer Science, Wuhan University ⟐ Huawei ⟐ The University of HongKong
  • 🔗 链接:[中英摘要] [arXiv:2409.02382] [Code]
  • 📝 说明

[6] DynOMo: Online Point Tracking by Dynamic Online Monocular Gaussian Reconstruction

  • 🧑‍🔬 作者:Jenny Seidenschwarz, Qunjie Zhou, Bardienus Duisterhof, Deva Ramanan, Laura Leal-Taixé
  • 🏫 单位:Technical University of Munich ⟐ Carnegie Mellon University ⟐ NVIDIA
  • 🔗 链接:[中英摘要] [arXiv:2409.02104] [Code]
  • 📝 说明

[7] PRoGS: Progressive Rendering of Gaussian Splats

  • 🧑‍🔬 作者:Brent Zoomers, Maarten Wijnants, Ivan Molenaers, Joni Vanherck, Jeroen Put, Lode Jorissen, Nick Michiels
  • 🏫 单位:Hasselt University ⟐ Flanders Make ⟐ Expertise Centre for Digital Media, Diepenbeek, Belgium
  • 🔗 链接:[中英摘要] [arXiv:2409.01761] [Code]
  • 📝 说明

[8] GaussianPU: A Hybrid 2D-3D Upsampling Framework for Enhancing Color Point Clouds via 3D Gaussian Splatting

  • 🧑‍🔬 作者:Zixuan Guo, Yifan Xie, Weijing Xie, Peng Huang, Fei Ma, Fei Richard Yu
  • 🏫 单位:Peking University ⟐ Xi’an Jiaotong University ⟐ Sun Yat-Sen University ⟐ Nanjing University ⟐ Guangdong Laboratory of Artificial Intelligence and Digital Economy (SZ)
  • 🔗 链接:[中英摘要] [arXiv:2409.01581] [Code]
  • 📝 说明

[9] Free-DyGS: Camera-Pose-Free Scene Reconstruction based on Gaussian Splatting for Dynamic Surgical Videos

  • 🧑‍🔬 作者:Qian Li, Shuojue Yang, Daiyun Shen, Yueming Jin
  • 🏫 单位:National University of Singapore
  • 🔗 链接:[中英摘要] [arXiv:2409.01003] [Code]
  • 📝 说明

[10] 3D Gaussian Splatting for Large-scale 3D Surface Reconstruction from Aerial Images

  • 🧑‍🔬 作者:YuanZheng Wu, Jin Liu, Shunping Ji
  • 🏫 单位
  • 🔗 链接:[中英摘要] [arXiv:2409.00381] [Code]
  • 📝 说明

[11] UDGS-SLAM : UniDepth Assisted Gaussian Splatting for Monocular SLAM

  • 🧑‍🔬 作者:Mostafa Mansour, Ahmed Abdelsalam, Ari Happonen, Jari Porras, Esa Rahtu
  • 🏫 单位:Faculty of Engineering and Natural Sciences, Tampere University, Finland ⟐ School of Engineering Science, LUT University, Finland ⟐ School of Electrical Engineering, Aalto University, Finland ⟐ Faculty of Information Technology and Communication Sciences, University, Finland
  • 🔗 链接:[中英摘要] [arXiv:2409.00362] [Code]
  • 📝 说明

[12] OG-Mapping: Octree-based Structured 3D Gaussians for Online Dense Mapping

  • 🧑‍🔬 作者:Meng Wang, Junyi Wang, Changqun Xia, Chen Wang, Yue Qi
  • 🏫 单位:State Key Laboratory of Virtual Reality Technology and Systems, Beihang University ⟐ PengCheng Laboratory ⟐ School of Computer Science and Technology, Shandong University ⟐ Beijing Technology and Business University
  • 🔗 链接:[中英摘要] [arXiv:2408.17223] [Code]
  • 📝 说明

[13] 2DGH: 2D Gaussian-Hermite Splatting for High-quality Rendering and Better Geometry Reconstruction

  • 🧑‍🔬 作者:Ruihan Yu, Tianyu Huang, Jingwang Ling, Feng Xu
  • 🏫 单位:School of Software and BNRist, Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2408.16982] [Code]
  • 📝 说明

[14] ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model

  • 🧑‍🔬 作者:Fangfu Liu, Wenqiang Sun, Hanyang Wang, Yikai Wang, Haowen Sun, Junliang Ye, Jun Zhang, Yueqi Duan
  • 🏫 单位:Tsinghua University ⟐ Technion ⟐ HKUST
  • 🔗 链接:[中英摘要] [arXiv:2408.16767] [Code]
  • 📝 说明

[15] OmniRe: Omni Urban Scene Reconstruction

  • 🧑‍🔬 作者:Ziyu Chen, Jiawei Yang, Jiahui Huang, Riccardo de Lutio, Janick Martinez Esturo, Boris Ivanovic, Or Litany, Zan Gojcic, Sanja Fidler, Marco Pavone, Li Song, Yue Wang
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Technion ⟐ University of Toronto ⟐ Stanford University ⟐ NVIDIA Research ⟐ University of Southern California
  • 🔗 链接:[中英摘要] [arXiv:2408.16760] [Code]
  • 📝 说明

[16] Towards Realistic Example-based Modeling via 3D Gaussian Stitching

  • 🧑‍🔬 作者:Xinyu Gao, Ziyi Yang, Bingchen Gong, Xiaoguang Han, Sipeng Yang, Xiaogang Jin
  • 🏫 单位:Zhejiang University ⟐ The Chinese University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2408.15708] [Code]
  • 📝 说明

[17] G-Style: Stylized Gaussian Splatting

  • 🧑‍🔬 作者:Áron Samuel Kovács, Pedro Hermosilla, Renata G. Raidou
  • 🏫 单位:TU Wien, Austria
  • 🔗 链接:[中英摘要] [arXiv:2408.15695] [Code]
  • 📝 说明

[18] Drone-assisted Road Gaussian Splatting with Cross-view Uncertainty

  • 🧑‍🔬 作者:Saining Zhang, Baijun Ye, Xiaoxue Chen, Yuantao Chen, Zongzheng Zhang, Cheng Peng, Yongliang Shi, Hao Zhao
  • 🏫 单位:Tsinghua University ⟐ Nanyang Technological University ⟐ Beijing Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2408.15242] [Code]
  • 📝 说明:🏆 Accepted to BMVC 2024

[19] Robo-GS: A Physics Consistent Spatial-Temporal Model for Robotic Arm with Hybrid Representation

  • 🧑‍🔬 作者:Haozhe Lou, Yurong Liu, Yike Pan, Yiran Geng, Jianteng Chen, Wenlong Ma, Chenglong Li, Lin Wang, Hengzhen Feng, Lu Shi, Liyi Luo, Yongliang Shi
  • 🏫 单位:University of Southern California ⟐ National University of Singapore ⟐ University of Michigan ⟐ Peking University ⟐ Hong Kong University of Science and Technology ⟐ Beijing Institute of Technology ⟐ Tsinghua University ⟐ Xiaomi Robotics Lab
  • 🔗 链接:[中英摘要] [arXiv:2408.14873] [Code]
  • 📝 说明

[20] LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming

  • 🧑‍🔬 作者:Yuang Shi, Simone Gasparini, Géraldine Morin, Wei Tsang Ooi
  • 🏫 单位:National University of Singapore ⟐ IRIT - University of Toulouse
  • 🔗 链接:[中英摘要] [arXiv:2408.14823] [Code]
  • 📝 说明

[21] Avatar Concept Slider: Manipulate Concepts In Your Human Avatar With Fine-grained Control

  • 🧑‍🔬 作者:Yixuan He, Lin Geng Foo, Ajmal Saeed Mian, Hossein Rahmani, Jun Jiu
  • 🏫 单位:Singapore University of Technology and Design ⟐ University of Western Australia ⟐ Lancaster University
  • 🔗 链接:[中英摘要] [arXiv:2408.13995] [Code]
  • 📝 说明

[22] DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting

  • 🧑‍🔬 作者:Weiwei Cai, Weicai Ye, Peng Ye, Tong He, Tao Chen
  • 🏫 单位:Fudan University ⟐ Zhejiang University ⟐ Shanghai AI Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2408.13972] [Code]
  • 📝 说明

[23] Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs

  • 🧑‍🔬 作者:Brandon Smart, Chuanxia Zheng, Iro Laina, Victor Adrian Prisacariu
  • 🏫 单位:Active Vision Lab, University of Oxford ⟐ Visual Geometry Group, University of Oxford
  • 🔗 链接:[中英摘要] [arXiv:2408.13912] [Code]
  • 📝 说明

[24] TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformers

  • 🧑‍🔬 作者:Chuanrui Zhang, Yingshuang Zou, Zhuoling Li, Minmin Yi, Haoqian Wang
  • 🏫 单位:Tsinghua University ⟐ The University of Hong Kong ⟐ E-surfing Vision Technology Co., Ltd
  • 🔗 链接:[中英摘要] [arXiv:2408.13770] [Code]
  • 📝 说明

[25] SceneDreamer360: Text-Driven 3D-Consistent Scene Generation with Panoramic Gaussian Splatting

  • 🧑‍🔬 作者:Wenrui Li, Yapeng Mi, Fucheng Cai, Zhe Yang, Wangmeng Zuo, Xingtao Wang, Xiaopeng Fan
  • 🏫 单位:Harbin Institute of Technology ⟐ University of Electronic Science and Technology of China
  • 🔗 链接:[中英摘要] [arXiv:2408.13711] [Code]
  • 📝 说明

[26] BiGS: Bidirectional Gaussian Primitives for Relightable 3D Gaussian Splatting

  • 🧑‍🔬 作者:Zhenyuan Liu, Yu Guo, Xinyuan Li, Bernd Bickel, Ran Zhang
  • 🏫 单位:Tencent PCG, New York, USA ⟐ ETH Zurich ⟐ George Mason University
  • 🔗 链接:[中英摘要] [arXiv:2408.13370] [Code]
  • 📝 说明

[27] LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation

  • 🧑‍🔬 作者:Shuai Yang, Jing Tan, Mengchen Zhang, Tong Wu, Yixuan Li, Gordon Wetzstein, Ziwei Liu, Dahua Lin
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Shanghai AI Laboratory ⟐ CUHK ⟐ Zhejiang University ⟐ Stanford University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2408.13252] [Code]
  • 📝 说明

[28] Atlas Gaussians Diffusion for 3D Generation with Infinite Number of Points

  • 🧑‍🔬 作者:Haitao Yang, Yuan Dong, Hanwen Jiang, Dejia Xu, Georgios Pavlakos, Qixing Huang
  • 🏫 单位:The University of Texas at Austin ⟐ Alibaba Group
  • 🔗 链接:[中英摘要] [arXiv:2408.13055] [Code]
  • 📝 说明

[29] S4D: Streaming 4D Real-World Reconstruction with Gaussians and 3D Control Points

  • 🧑‍🔬 作者:Bing He, Yunuo Chen, Guo Lu, Li Song, Wenjun Zhang
  • 🏫 单位:Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2408.13036] [Code]
  • 📝 说明

[30] FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering

  • 🧑‍🔬 作者:Yunji Seo, Young Sun Choi, Hyun Seung Son, Youngjung Uh
  • 🏫 单位:Yonsei University
  • 🔗 链接:[中英摘要] [arXiv:2408.12894] [Code]
  • 📝 说明

[31] GSFusion: Online RGB-D Mapping Where Gaussian Splatting Meets TSDF Fusion

  • 🧑‍🔬 作者:Jiaxin Wei, Stefan Leutenegger
  • 🏫 单位:Technical University of Munich ⟐ Imperial College London ⟐ Munich Institute of Robotics and Machine Intelligence
  • 🔗 链接:[中英摘要] [arXiv:2408.12677] [Code]
  • 📝 说明

[32] Subsurface Scattering for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Jan-Niklas Dihlmann, Arjun Majumdar, Andreas Engelhardt, Raphael Braun, Hendrik P. A. Lensch
  • 🏫 单位:University of Tübingen ⟐ Sony Germany
  • 🔗 链接:[中英摘要] [arXiv:2408.12282] [Code]
  • 📝 说明

[33] Robust 3D Gaussian Splatting for Novel View Synthesis in Presence of Distractors

  • 🧑‍🔬 作者:Paul Ungermann, Armin Ettenhofer, Matthias Nießner, Barbara Roessle
  • 🏫 单位:Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2408.11697] [Code]
  • 📝 说明:🏆 Accepted to GCPR 2024

[34] DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments

  • 🧑‍🔬 作者:Shuhong Liu, Xiang Chen, Hongming Chen, Quanfeng Xu, Mingrui Li
  • 🏫 单位:University of Tokyo ⟐ Nanjing University of Science and Technology ⟐ Dalian Maritime University ⟐ Shanghai Astronomical Observatory ⟐ University of Chinese Academy of Sciences
  • 🔗 链接:[中英摘要] [arXiv:2408.11540] [Code]
  • 📝 说明

[35] GaussianOcc: Fully Self-supervised and Efficient 3D Occupancy Estimation with Gaussian Splatting

  • 🧑‍🔬 作者:Wanshui Gan, Fang Liu, Hongbin Xu, Ningkai Mo, Naoto Yokoya
  • 🏫 单位:University of Tokyo ⟐ RIKEN ⟐ 3South China University of Technology ⟐ Shenzhen Institute of Advanced Technology, Chinese Academy of Sciences
  • 🔗 链接:[中英摘要] [arXiv:2408.11447] [Code]
  • 📝 说明

[36] Pano2Room: Novel View Synthesis from a Single Indoor Panorama

  • 🧑‍🔬 作者:Guo Pu, Yiming Zhao, Zhouhui Lian
  • 🏫 单位:Peking University
  • 🔗 链接:[中英摘要] [arXiv:2408.11413] [Code]
  • 📝 说明:🏆 Accepted to SIGGRAPH Asia 2024

[37] GSLoc: Efficient Camera Pose Refinement via 3D Gaussian Splatting

  • 🧑‍🔬 作者:Changkun Liu, Shuai Chen, Yash Bhalgat, Siyan Hu, Zirui Wang, Ming Cheng, Victor Adrian Prisacariu, Tristan Braud
  • 🏫 单位:HKUST ⟐ INSAIT, Sofia University ⟐ University of Oxford ⟐ Dartmouth College
  • 🔗 链接:[中英摘要] [arXiv:2408.11085] [Code]
  • 📝 说明

[38] Large Point-to-Gaussian Model for Image-to-3D Generation

  • 🧑‍🔬 作者:Longfei Lu, Huachen Gao, Tao Dai, Yaohua Zha, Zhi Hou, Junta Wu, Shu-Tao Xia
  • 🏫 单位:Tsinghua University ⟐ Tencent, Hunyuan ⟐ Shenzhen University ⟐ Peng Cheng Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2408.10935] [Code]
  • 📝 说明:🏆 Accepted to ACM MM 2024

[39] ShapeSplat: A Large-scale Dataset of Gaussian Splats and Their Self-Supervised Pretraining

  • 🧑‍🔬 作者:Qi Ma, Yue Li, Bin Ren, Nicu Sebe, Ender Konukoglu, Theo Gevers, Luc Van Gool, Danda Pani Paudel
  • 🏫 单位:Computer Vision Lab, ETH Zurich ⟐ INSAIT, Sofia University ⟐ University of Amsterdam ⟐ University of Pisa ⟐ University of Trento
  • 🔗 链接:[中英摘要] [arXiv:2408.10906] [Code]
  • 📝 说明

[40] DEGAS: Detailed Expressions on Full-Body Gaussian Avatars

  • 🧑‍🔬 作者:Zhijing Shao, Duotun Wang, Qing-Yao Tian, Yao-Dong Yang, Hengyu Meng, Zeyu Cai, Bo Dong, Yu Zhang, Kang Zhang, Zeyu Wang
  • 🏫 单位:The Hong Kong University of Science and Technology (Guangzhou) ⟐ Prometheus Vision Technology Co., Ltd. ⟐ The Hong Kong University of Science and Technology ⟐ Swinburne University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2408.10588] [Code]
  • 📝 说明

[41] LoopSplat: Loop Closure by Registering 3D Gaussian Splats

  • 🧑‍🔬 作者:Liyuan Zhu, Yue Li, Erik Sandström, Shengyu Huang, Konrad Schindler, Iro Armeni
  • 🏫 单位:Stanford University ⟐ University of Amsterdam ⟐ ETH Zurich
  • 🔗 链接:[中英摘要] [arXiv:2408.10154] [Code]
  • 📝 说明

[42] Implicit Gaussian Splatting with Efficient Multi-Level Tri-Plane Representation

  • 🧑‍🔬 作者:Minye Wu, Tinne Tuytelaars
  • 🏫 单位:KU Leuven
  • 🔗 链接:[中英摘要] [arXiv:2408.10041] [Code]
  • 📝 说明

[43] SG-GS: Photo-realistic Animatable Human Avatars with Semantically-Guided Gaussian Splatting

  • 🧑‍🔬 作者:Haoyu Zhao, Chen Yang, Hao Wang, Xingyue Zhao, Wei Shen
  • 🏫 单位:MoE Key Lab of Artificial Intelligence, AI Institute, Shanghai Jiao Tong University ⟐ School of Computer Science, Wuhan University ⟐ Wuhan National Laboratory for Optoelectronics, Huazhong University of Science and Technology ⟐ School of Software Engineering, Xi’an Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2408.09665] [Code]
  • 📝 说明

[44] CHASE: 3D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive Learning

  • 🧑‍🔬 作者:Haoyu Zhao, Hao Wang, Chen Yang, Wei Shen
  • 🏫 单位:MoE Key Lab of Artificial Intelligence, AI Institute, Shanghai Jiao Tong University ⟐ School of Computer Science, Wuhan University ⟐ Wuhan National Laboratory for Optoelectronics, Huazhong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2408.09663] [Code]
  • 📝 说明

[45] Gaussian in the Dark: Real-Time View Synthesis From Inconsistent Dark Images Using Gaussian Splatting

  • 🧑‍🔬 作者:Sheng Ye, Zhen-Hui Dong, Yubin Hu, Yu-Hui Wen, Yong-Jin Liu
  • 🏫 单位:MOE-Key Laboratory of Pervasive Computing, the Department of Computer Science and Technology, Tsinghua University ⟐ Beijing Key Laboratory of Traffic Data Analysis and Mining, School of Computer and Information Technology, Beijing Jiaotong University
  • 🔗 链接:[中英摘要] [arXiv:2408.09130] [Code]
  • 📝 说明:🏆 Accepted to Pacific Graphics 2024

[46] Correspondence-Guided SfM-Free 3D Gaussian Splatting for NVS

  • 🧑‍🔬 作者:Wei Sun, Xiaosong Zhang, Fang Wan, Yanzhao Zhou, Yuan Li, Qixiang Ye, Jianbin Jiao
  • 🏫 单位:School of Electronic, Electrical and Communication Engineering, University of Chinese Academy of Sciences, China ⟐ Beijing Academy of Artificial Intelligence, China
  • 🔗 链接:[中英摘要] [arXiv:2408.08723] [Code]
  • 📝 说明

[47] GS-ID: Illumination Decomposition on Gaussian Splatting via Diffusion Prior and Parametric Light Source Optimization

  • 🧑‍🔬 作者:Kang Du, Zhihao Liang, Zeyu Wang
  • 🏫 单位:The Hong Kong University of Science and Technology (Guangzhou) ⟐ The Hong Kong University of Science and Technology ⟐ South China University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2408.08524] [Code]
  • 📝 说明

[48] WaterSplatting: Fast Underwater 3D Scene Reconstruction Using Gaussian Splatting

  • 🧑‍🔬 作者:Huapeng Li, Wenxuan Song, Tianao Xu, Alexandre Elsig, Jonas Kulhanek
  • 🏫 单位:University of Zurich ⟐ ETH Zurich ⟐ CTU in Prague
  • 🔗 链接:[中英摘要] [arXiv:2408.08206] [Code]
  • 📝 说明

[49] FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering

  • 🧑‍🔬 作者:Guofeng Feng, Siyan Chen, Rong Fu, Zimu Liao, Yi Wang, Tao Liu, Zhilin Pei, Hengjie Li, Xingcheng Zhang, Bo Dai
  • 🏫 单位:Shanghai AI Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2408.07967] [Code]
  • 📝 说明

[50] 3D Gaussian Editing with A Single Image

  • 🧑‍🔬 作者:Guan Luo, Tian-Xing Xu, Ying-Tian Liu, Xiao-Xiong Fan, Fang-Lue Zhang, Song-Hai Zhang
  • 🏫 单位:Tsinghua University ⟐ Victoria University of Wellington
  • 🔗 链接:[中英摘要] [arXiv:2408.07540] [Code]
  • 📝 说明

[51] SpectralGaussians: Semantic, spectral 3D Gaussian splatting for multi-spectral scene representation, visualization and analysis

  • 🧑‍🔬 作者:Saptarshi Neil Sinha, Holger Graf, Michael Weinmann
  • 🏫 单位:Fraunhofer IGD ⟐ Delft University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2408.06975] [Code]
  • 📝 说明

[52] HDRGS: High Dynamic Range Gaussian Splatting

  • 🧑‍🔬 作者:Jiahao Wu, Lu Xiao, Chao Wang, Rui Peng, Kaiqiang Xiong, Ronggang Wang
  • 🏫 单位:Peking University ⟐ MPI Informatik
  • 🔗 链接:[中英摘要] [arXiv:2408.06543] [Code]
  • 📝 说明

[53] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering

  • 🧑‍🔬 作者:Jiameng Li, Yue Shi, Jiezhang Cao, Bingbing Ni, Wenjun Zhang, Kai Zhang, Luc Van Gool
  • 🏫 单位:Nanjing University ⟐ INSAIT, Sofia University
  • 🔗 链接:[中英摘要] [arXiv:2408.06286] [Code]
  • 📝 说明

[54] HeadGAP: Few-shot 3D Head Avatar via Generalizable Gaussian Priors

  • 🧑‍🔬 作者:Xiaozheng Zheng, Chao Wen, Zhaohu Li, Weiyi Zhang, Zhuo Su, Xu Chang, Yang Zhao, Zheng Lv, Xiaoyuan Zhang, Yongjie Zhang, Guidong Wang, Lan Xu
  • 🏫 单位:ByteDance ⟐ ShanghaiTech University
  • 🔗 链接:[中英摘要] [arXiv:2408.06019] [Code]
  • 📝 说明

[55] Visual SLAM with 3D Gaussian Primitives and Depth Priors Enabling Novel View Synthesis

  • 🧑‍🔬 作者:Zhongche Qu, Zhi Zhang, Cong Liu, Jianhua Yin
  • 🏫 单位:Columbia University ⟐ New York University ⟐ Peng Cheng Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2408.05635] [Code]
  • 📝 说明

[56] PRTGaussian: Efficient Relighting Using 3D Gaussians with Precomputed Radiance Transfer

  • 🧑‍🔬 作者:Libo Zhang, Yuxuan Han, Wenbin Lin, Jingwang Ling, Feng Xu
  • 🏫 单位:Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2408.05631] [Code]
  • 📝 说明

[57] Self-augmented Gaussian Splatting with Structure-aware Masks for Sparse-view 3D Reconstruction

  • 🧑‍🔬 作者:Lingbei Meng, Bi'an Du, Wei Hu
  • 🏫 单位:Peking University
  • 🔗 链接:[中英摘要] [arXiv:2408.04831] [Code]
  • 📝 说明

[58] LumiGauss: High-Fidelity Outdoor Relighting with 2D Gaussian Splatting

  • 🧑‍🔬 作者:Joanna Kaleta, Kacper Kania, Tomasz Trzcinski, Marek Kowalski
  • 🏫 单位:Warsaw University of Technology ⟐ Sano Centre for Computational Medicine ⟐ Microsoft ⟐ IDEAS NCBR ⟐ Tooploox
  • 🔗 链接:[中英摘要] [arXiv:2408.04474] [Code]
  • 📝 说明

[59] InstantStyleGaussian: Efficient Art Style Transfer with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Xin-Yi Yu, Jun-Xin Yu, Li-Bo Zhou, Yan Wei, Lin-Lin Ou
  • 🏫 单位
  • 🔗 链接:[中英摘要] [arXiv:2408.04249] [Code]
  • 📝 说明

[60] Towards Real-Time Gaussian Splatting: Accelerating 3DGS through Photometric SLAM

  • 🧑‍🔬 作者:Yan Song Hu, Dayou Mao, Yuhao Chen, John Zelek
  • 🏫 单位:University of Waterloo
  • 🔗 链接:[中英摘要] [arXiv:2408.03825] [Code]
  • 📝 说明

[61] Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields

  • 🧑‍🔬 作者:Joo Chan Lee, Daniel Rho, Xiangyu Sun, Jong Hwan Ko, Eunbyung Park
  • 🏫 单位:Sungkyunkwan University ⟐ University of North Carolina at Chapel Hill
  • 🔗 链接:[中英摘要] [arXiv:2408.03822] [Code]
  • 📝 说明

[62] PRTGS: Precomputed Radiance Transfer of Gaussian Splats for Real-Time High-Quality Relighting

  • 🧑‍🔬 作者:Yijia Guo, Yuanxi Bai, Liwen Hu, Ziyi Guo, Mianzhi Liu, Yu Cai, Tiejun Huang, Lei Ma
  • 🏫 单位:Peking University
  • 🔗 链接:[中英摘要] [arXiv:2408.03538] [Code]
  • 📝 说明

[63] MGFs: Masked Gaussian Fields for Meshing Building based on Multi-View Images

  • 🧑‍🔬 作者:Tengfei Wang, Zongqian Zhan, Rui Xia, Linxia Ji, Xin Wang
  • 🏫 单位:Wuhan University
  • 🔗 链接:[中英摘要] [arXiv:2408.03060] [Code]
  • 📝 说明

[64] Reality Fusion: Robust Real-time Immersive Mobile Robot Teleoperation with Volumetric Visual Data Fusion

  • 🧑‍🔬 作者:Ke Li, Reinhard Bacher, Susanne Schmidt, Wim Leemans, Frank Steinicke
  • 🏫 单位:Deutsche Elektronen Synchrotron DESY ⟐ Hamburg University
  • 🔗 链接:[中英摘要] [arXiv:2408.01225] [Code]
  • 📝 说明:🏆 Accepted to IROS 2024

[65] IG-SLAM: Instant Gaussian SLAM

  • 🧑‍🔬 作者:F. Aykut Sarikamis, A. Aydin Alatan
  • 🏫 单位:Center for Image Analysis (OGAM), EEE Department, METU, Turkey
  • 🔗 链接:[中英摘要] [arXiv:2408.01126] [Code]
  • 📝 说明

[66] LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splatting

  • 🧑‍🔬 作者:Zhenyu Bao, Guibiao Liao, Kaichen Zhou, Kanglin Liu, Qing Li, Guoping Qiu
  • 🏫 单位:Peking University ⟐ Pengcheng Laboratory ⟐ University of Nottingham
  • 🔗 链接:[中英摘要] [arXiv:2408.00254] [Code]
  • 📝 说明

[67] Localized Gaussian Splatting Editing with Contextual Awareness

  • 🧑‍🔬 作者:Hanyuan Xiao, Yingshu Chen, Huajian Huang, Haolin Xiong, Jing Yang, Pratusha Prasad, Yajie Zhao
  • 🏫 单位:University of Southern California ⟐ Institute for Creative Technologies ⟐ HKUST ⟐ University of California, Los Angeles
  • 🔗 链接:[中英摘要] [arXiv:2408.00083] [Code]
  • 📝 说明

[68] Registering Neural 4D Gaussians for Endoscopic Surgery

  • 🧑‍🔬 作者:Yiming Huang, Beilei Cui, Ikemura Kei, Jiekai Zhang, Long Bai, Hongliang Ren
  • 🏫 单位:The Chinese University of Hong Kong ⟐ Kungliga Tekniska hogskolan Royal Institute of Technology ⟐ Hong Kong Applied Science and Technology Research Institute Company Limited
  • 🔗 链接:[中英摘要] [arXiv:2407.20213] [Code]
  • 📝 说明

[69] ScalingGaussian: Enhancing 3D Content Creation with Generative Gaussian Splatting

  • 🧑‍🔬 作者:Shen Chen, Jiale Zhou, Zhongyu Jiang, Tianfang Zhang, Zongkai Wu, Jenq-Neng Hwang, Lei Li
  • 🏫 单位:East China University of Science and Technology ⟐ University of Washington ⟐ University of Copenhagen ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2407.19035] [Code]
  • 📝 说明

[70] DHGS: Decoupled Hybrid Gaussian Splatting for Driving Scene

  • 🧑‍🔬 作者:Xi Shi, Lingli Chen, Peng Wei, Xi Wu, Tian Jiang, Yonggang Luo, Lecheng Xie
  • 🏫 单位:Changan Auto, AILab
  • 🔗 链接:[中英摘要] [arXiv:2407.16600] [Code]
  • 📝 说明

[71] HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Images

  • 🧑‍🔬 作者:Shreyas Singh, Aryan Garg, Kaushik Mitra
  • 🏫 单位:Indian Institute of Technology, Madra
  • 🔗 链接:[中英摘要] [arXiv:2407.16503] [Code]
  • 📝 说明:🏆 Accepted to BMVC 2024

[72] Integrating Meshes and 3D Gaussians for Indoor Scene Reconstruction with SAM Mask Guidance

  • 🧑‍🔬 作者:Jiyeop Kim, Jongwoo Lim
  • 🏫 单位:IPAI, Seoul National University
  • 🔗 链接:[中英摘要] [arXiv:2407.16173] [Code]
  • 📝 说明

[73] Enhancement of 3D Gaussian Splatting using Raw Mesh for Photorealistic Recreation of Architectures

  • 🧑‍🔬 作者:Ruizhe Wang, Chunliang Hua, Tomakayev Shingys, Mengyuan Niu, Qingxin Yang, Lizhong Gao, Yi Zheng, Junyan Yang, Qiao Wang
  • 🏫 单位:Southeast University
  • 🔗 链接:[中英摘要] [arXiv:2407.15435] [Code]
  • 📝 说明

[74] HoloDreamer: Holistic 3D Panoramic World Generation from Text Descriptions

  • 🧑‍🔬 作者:Haiyang Zhou, Xinhua Cheng, Wangbo Yu, Yonghong Tian, Li Yuan
  • 🏫 单位:Peking University ⟐ Peng Cheng Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2407.15187] [Code]
  • 📝 说明

[75] GaussianBeV: 3D Gaussian Representation meets Perception Models for BeV Segmentation

  • 🧑‍🔬 作者:Florian Chabot, Nicolas Granger, Guillaume Lapouge
  • 🏫 单位:CEA, List, F-91120, Palaiseau, France
  • 🔗 链接:[中英摘要] [arXiv:2407.14108] [Code]
  • 📝 说明

[76] EaDeblur-GS: Event assisted 3D Deblur Reconstruction with Gaussian Splatting

  • 🧑‍🔬 作者:Yuchen Weng, Zhengwen Shen, Ruofan Chen, Qi Wang, Jun Wang
  • 🏫 单位:China University of Mining and Technology
  • 🔗 链接:[中英摘要] [arXiv:2407.13520] [Code]
  • 📝 说明

[77] Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collections

  • 🧑‍🔬 作者:Congrong Xu, Justin Kerr, Angjoo Kanazawa
  • 🏫 单位:UC Berkeley
  • 🔗 链接:[中英摘要] [arXiv:2407.12306] [Code]
  • 📝 说明

[78] MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densification

  • 🧑‍🔬 作者:Zhuoxiao Li, Shanliang Yao, Yijie Chu, Angel F. Garcia-Fernandez, Yong Yue, Eng Gee Lim, Xiaohui Zhu
  • 🏫 单位:University of Liverpool ⟐ Xi’an Jiaotong-Liverpool University ⟐ ARIES Research Centre, Universidad Antonio de Nebrija
  • 🔗 链接:[中英摘要] [arXiv:2407.11840] [Code]
  • 📝 说明

[79] Ev-GS: Event-based Gaussian splatting for Efficient and Accurate Radiance Field Rendering

  • 🧑‍🔬 作者:Jingqian Wu, Shuo Zhu, Chutian Wang, Edmund Y. Lam
  • 🏫 单位:The University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2407.11343] [Code]
  • 📝 说明

[80] Gaussian Splatting Lucas-Kanade

  • 🧑‍🔬 作者:Liuyue Xie, Joel Julin, Koichiro Niinuma, Laszlo A. Jeni
  • 🏫 单位:Carnegie Mellon University ⟐ Fujitsu Research of America
  • 🔗 链接:[中英摘要] [arXiv:2407.11309] [Code]
  • 📝 说明

[81] RecGS: Removing Water Caustic with Recurrent Gaussian Splatting

  • 🧑‍🔬 作者:Tianyi Zhang, Weiming Zhi, Kaining Huang, Joshua Mangelson, Corina Barbalata, Matthew Johnson-Roberson
  • 🏫 单位:Carnegie Mellon University ⟐ Louisiana State University ⟐ Brigham Young University
  • 🔗 链接:[中英摘要] [arXiv:2407.10318] [Code]
  • 📝 说明

[82] SpikeGS: 3D Gaussian Splatting from Spike Streams with High-Speed Camera Motion

  • 🧑‍🔬 作者:Jiyuan Zhang, Kang Chen, Shiyan Chen, Yajing Zheng, Tiejun Huang, Zhaofei Yu
  • 🏫 单位:Peking University ⟐ Wuhan University
  • 🔗 链接:[中英摘要] [arXiv:2407.10062] [Code]
  • 📝 说明

[83] StyleSplat: 3D Object Style Transfer with Gaussian Splatting

  • 🧑‍🔬 作者:Sahil Jain, Avik Kuthiala, Prabhdeep Singh Sethi, Prakanshul Saxena
  • 🏫 单位:Carnegie Mellon University
  • 🔗 链接:[中英摘要] [arXiv:2407.09473] [Code]
  • 📝 说明

[84] WildGaussians: 3D Gaussian Splatting in the Wild

  • 🧑‍🔬 作者:Jonas Kulhanek, Songyou Peng, Zuzana Kukelova, Marc Pollefeys, Torsten Sattler
  • 🏫 单位: Czech Technical University in Prague ⟐ ETH Zurich
  • 🔗 链接:[中英摘要] [arXiv:2407.08447] [Code]
  • 📝 说明

[85] Reference-based Controllable Scene Stylization with Gaussian Splatting

  • 🧑‍🔬 作者:Yiqun Mei, Jiacong Xu, Vishal M. Patel
  • 🏫 单位:Johns Hopkins University
  • 🔗 链接:[中英摘要] [arXiv:2407.07220] [Code]
  • 📝 说明

[86] 3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes

  • 🧑‍🔬 作者:Nicolas Moenne-Loccoz, Ashkan Mirzaei, Or Perel, Riccardo de Lutio, Janick Martinez Esturo, Gavriel State, Sanja Fidler, Nicholas Sharp, Zan Gojcic
  • 🏫 单位:NVIDIA
  • 🔗 链接:[中英摘要] [arXiv:2407.07090] [Code]
  • 📝 说明

[87] PICA: Physics-Integrated Clothed Avatar

  • 🧑‍🔬 作者:Bo Peng, Yunfan Tao, Haoyu Zhan, Yudong Guo, Juyong Zhang
  • 🏫 单位:the School of Mathematical Science, University of Science and Technology of China
  • 🔗 链接:[中英摘要] [arXiv:2407.05324] [Code]
  • 📝 说明

[88] SurgicalGaussian: Deformable 3D Gaussians for High-Fidelity Surgical Scene Reconstruction

  • 🧑‍🔬 作者:Weixing Xie, Junfeng Yao, Xianpeng Cao, Qiqin Lin, Zerui Tang, Xiao Dong, Xiaohu Guo
  • 🏫 单位:Xiamen University ⟐ BNU-HKBU United International College ⟐ The University of Texas at Dallas
  • 🔗 链接:[中英摘要] [arXiv:2407.05023] [Code]
  • 📝 说明

[89] Gaussian Eigen Models for Human Heads

  • 🧑‍🔬 作者:Wojciech Zielonka, Timo Bolkart, Thabo Beeler, Justus Thies
  • 🏫 单位:Max Planck Institute for Intelligent Systems ⟐ Google ⟐ TU Darmstadt
  • 🔗 链接:[中英摘要] [arXiv:2407.04545] [Code]
  • 📝 说明

[90] Segment Any 4D Gaussians

  • 🧑‍🔬 作者:Shengxiang Ji, Guanjun Wu, Jiemin Fang, Jiazhong Cen, Taoran Yi, Wenyu Liu, Qi Tian, Xinggang Wang
  • 🏫 单位:Huazhong University of Science and Technology ⟐ Huawei Inc. ⟐ Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2407.04504] [Code]
  • 📝 说明

[91] CRiM-GS: Continuous Rigid Motion-Aware Gaussian Splatting from Motion Blur Images

  • 🧑‍🔬 作者:Junghe Lee, Donghyeong Kim, Dogyoon Lee, Suhwan Cho, Sangyoun Lee
  • 🏫 单位:Yonsei University
  • 🔗 链接:[中英摘要] [arXiv:2407.03923] [Code]
  • 📝 说明

[92] PFGS: High Fidelity Point Cloud Rendering via Feature Splatting

  • 🧑‍🔬 作者:Jiaxu Wang, Ziyi Zhang, Junhao He, Renjing Xu
  • 🏫 单位:Hong Kong University of Science and Technology (GZ)
  • 🔗 链接:[中英摘要] [arXiv:2407.03857] [Code]
  • 📝 说明

[93] Expressive Gaussian Human Avatars from Monocular RGB Video

  • 🧑‍🔬 作者:Hezhen Hu, Zhiwen Fan, Tianhao Wu, Yihan Xi, Seoyoung Lee, Georgios Pavlakos, Zhangyang Wang
  • 🏫 单位:University of Texas at Austin ⟐ University of Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2407.03204] [Code]
  • 📝 说明

[94] AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstruction

  • 🧑‍🔬 作者:Mustafa Khan, Hamidreza Fazlali, Dhruv Sharma, Tongtong Cao, Dongfeng Bai, Yuan Ren, Bingbing Liu
  • 🏫 单位:University of Toronto ⟐ Noah’s Ark Lab, Huawei Technologies
  • 🔗 链接:[中英摘要] [arXiv:2407.02598] [Code]
  • 📝 说明

[95] TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulation

  • 🧑‍🔬 作者:Chaofan Luo, Donglin Di, Yongjia Ma, Zhou Xue, Chen Wei, Xun Yang, Yebin Liu
  • 🏫 单位:Space AI, Li Auto ⟐ University of Science and Technology of China ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2407.02034] [Code]
  • 📝 说明

[96] DRAGON: Drone and Ground Gaussian Splatting for 3D Building Reconstruction

  • 🧑‍🔬 作者:Yujin Ham, Mateusz Michalkiewicz, Guha Balakrishnan
  • 🏫 单位:Rice University
  • 🔗 链接:[中英摘要] [arXiv:2407.01761] [Code]
  • 📝 说明:🏆 Accepted to ICCP 2024

[97] GaussianStego: A Generalizable Stenography Pipeline for Generative 3D Gaussians Splatting

  • 🧑‍🔬 作者:Chenxin Li, Hengyu Liu, Zhiwen Fan, Wuyang Li, Yifan Liu, Panwang Pan, Yixuan Yuan
  • 🏫 单位:The Chinese University of Hong Kong ⟐ University of Texas at Austin ⟐ ByteDance
  • 🔗 链接:[中英摘要] [arXiv:2407.01301] [Code]
  • 📝 说明

[98] RTGS: Enabling Real-Time Gaussian Splatting on Mobile Devices Using Efficiency-Guided Pruning and Foveated Rendering

  • 🧑‍🔬 作者:Weikai Lin, Yu Feng, Yuhao Zhu
  • 🏫 单位:University of Rochester ⟐ Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2407.00435] [Code]
  • 📝 说明

[99] OccFusion: Rendering Occluded Humans with Generative Diffusion Priors

  • 🧑‍🔬 作者:Adam Sun, Tiange Xiang, Scott Delp, Li Fei-Fei, Ehsan Adeli
  • 🏫 单位:Stanford University
  • 🔗 链接:[中英摘要] [arXiv:2407.00316] [Code]
  • 📝 说明

[100] SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting

  • 🧑‍🔬 作者:Sara Sabour, Lily Goli, George Kopanas, Mark Matthews, Dmitry Lagun, Leonidas Guibas, Alec Jacobson, David J. Fleet, Andrea Tagliasacchi
  • 🏫 单位:Google DeepMind ⟐ University of Toronto ⟐ Stanford University ⟐ Simon Fraser University
  • 🔗 链接:[中英摘要] [arXiv:2406.20055] [Code]
  • 📝 说明

[101] EgoGaussian: Dynamic Scene Understanding from Egocentric Video with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Daiwei Zhang, Gengyan Li, Jiajie Li, Mickaël Bressieux, Otmar Hilliges, Marc Pollefeys, Luc Van Gool, Xi Wang
  • 🏫 单位:ETH Zürich ⟐ Google ⟐ Microsoft ⟐ KU Leuven ⟐ INSAIT, Sofia
  • 🔗 链接:[中英摘要] [arXiv:2406.19811] [Code]
  • 📝 说明

[102] Lightweight Predictive 3D Gaussian Splats

  • 🧑‍🔬 作者:Junli Cao, Vidit Goel, Chaoyang Wang, Anil Kag, Ju Hu, Sergei Korolev, Chenfanfu Jiang, Sergey Tulyakov, Jian Ren
  • 🏫 单位:Snap Inc. ⟐ University of California, Los Angeles
  • 🔗 链接:[中英摘要] [arXiv:2406.19434] [Code]
  • 📝 说明

[103] FAGhead: Fully Animate Gaussian Head from Monocular Videos

  • 🧑‍🔬 作者:Yixin Xuan, Xinyang Li, Gongxin Yao, Shiwei Zhou, Donghui Sun, Xiaoxin Chen, Yu Pan
  • 🏫 单位:Zhejiang University ⟐ vivo AI Lab
  • 🔗 链接:[中英摘要] [arXiv:2406.19070] [Code]
  • 📝 说明

[104] Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videos

  • 🧑‍🔬 作者:Colton Stearns, Adam Harley, Mikaela Uy, Florian Dubost, Federico Tombari, Gordon Wetzstein, Leonidas Guibas
  • 🏫 单位:Stanford University ⟐ Google
  • 🔗 链接:[中英摘要] [arXiv:2406.18717] [Code]
  • 📝 说明

[105] GS-ROR: 3D Gaussian Splatting for Reflective Object Relighting via SDF Priors

  • 🧑‍🔬 作者:Zuo-Liang Zhu, Beibei Wang, Jian Yang
  • 🏫 单位:Nankai University
  • 🔗 链接:[中英摘要] [arXiv:2406.18544] [Code]
  • 📝 说明

[106] On Scaling Up 3D Gaussian Splatting Training

  • 🧑‍🔬 作者:Hexu Zhao, Haoyang Weng, Daohan Lu, Ang Li, Jinyang Li, Aurojit Panda, Saining Xie
  • 🏫 单位:New York University ⟐ Pacific Northwest National Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2406.18533] [Code]
  • 📝 说明

[107] GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Quality

  • 🧑‍🔬 作者:Taoran Yi, Jiemin Fang, Zanwei Zhou, Junjie Wang, Guanjun Wu, Lingxi Xie, Xiaopeng Zhang, Wenyu Liu, Xinggang Wang, Qi Tian
  • 🏫 单位:Huazhong University of Science and Technology ⟐ Huawei Inc. ⟐ Shanghai Jiao Tong University ⟐ Huazhong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2406.18462] [Code]
  • 📝 说明

[108] Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruning

  • 🧑‍🔬 作者:Muhammad Salman Ali, Maryam Qamar, Sung-Ho Bae, Enzo Tartaglione
  • 🏫 单位: Institut Polytechnique de Paris ⟐ Kyung Hee University
  • 🔗 链接:[中英摘要] [arXiv:2406.18214] [Code]
  • 📝 说明

[109] GS-Octree: Octree-based 3D Gaussian Splatting for Robust Object-level 3D Reconstruction Under Strong Lighting

  • 🧑‍🔬 作者:Jiaze Li, Zhengyu Wen, Luo Zhang, Jiangbei Hu, Fei Hou, Zhebin Zhang, Ying He
  • 🏫 单位:Nanyang Technological University ⟐ Dalian University of Technology ⟐ Chinese Academy of Sciences ⟐ InnoPeak Technology, Inc.
  • 🔗 链接:[中英摘要] [arXiv:2406.18199] [Code]
  • 📝 说明

[110] VDG: Vision-Only Dynamic Gaussian for Driving Simulation

  • 🧑‍🔬 作者:Hao Li, Jingfeng Li, Dingwen Zhang, Chenming Wu, Jieqi Shi, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang, Junwei Han
  • 🏫 单位:NWPU ⟐ Baidu Inc. ⟐ HKUST
  • 🔗 链接:[中英摘要] [arXiv:2406.18198] [Code]
  • 📝 说明

[111] Director3D: Real-world Camera Trajectory and 3D Scene Generation from Text

  • 🧑‍🔬 作者:Xinyang Li, Zhangyu Lai, Linning Xu, Yansong Qu, Liujuan Cao, Shengchuan Zhang, Bo Dai, Rongrong Ji
  • 🏫 单位:Xiamen University ⟐ Shanghai Artificial Intelligence Laboratory ⟐ The Chinese University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2406.17601] [Code]
  • 📝 说明

[112] Reducing the Memory Footprint of 3D Gaussian Splatting

  • 🧑‍🔬 作者:Panagiotis Papantonakis, Georgios Kopanas, Bernhard Kerbl, Alexandre Lanvin, George Drettakis
  • 🏫 单位:Inria, Université Côte d’Azur
  • 🔗 链接:[中英摘要] [arXiv:2406.17074] [Code]
  • 📝 说明:🏆 Accepted to I3D 2024

[113] ClotheDreamer: Text-Guided Garment Generation with 3D Gaussians

  • 🧑‍🔬 作者:Yufei Liu, Junshu Tang, Chu Zheng, Shijie Zhang, Jinkun Hao, Junwei Zhu, Dongjin Huang
  • 🏫 单位:Shanghai University ⟐ Shanghai Jiao Tong University ⟐ Fudan University ⟐ Tencent Youtu Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2406.16815] [Code]
  • 📝 说明

[114] Geometry-Aware Score Distillation via 3D Consistent Noising and Gradient Consistency Modeling

  • 🧑‍🔬 作者:Min-Seop Kwak, Donghoon Ahn, Ines Hyeonsu Kim, Jin-wha Kim, Seungryong Kim
  • 🏫 单位:Korea University ⟐ NAVER AI Lab ⟐ AI Institute of Seoul National University
  • 🔗 链接:[中英摘要] [arXiv:2406.16695] [Code]
  • 📝 说明

[115] Taming 3DGS: High-Quality Radiance Fields with Limited Resources

  • 🧑‍🔬 作者:Saswat Subhajyoti Mallick, Rahul Goel, Bernhard Kerbl, Francisco Vicente Carrasco, Markus Steinberger, Fernando De La Torre
  • 🏫 单位:Carnegie Mellon University ⟐ Graz University of Technology ⟐ International Institute of Information Technology, Hyderabad
  • 🔗 链接:[中英摘要] [arXiv:2406.15643] [Code]
  • 📝 说明

[116] GeoLRM: Geometry-Aware Large Reconstruction Model for High-Quality 3D Gaussian Generation

  • 🧑‍🔬 作者:Chubin Zhang, Hongliang Song, Yi Wei, Yu Chen, Jiwen Lu, Yansong Tang
  • 🏫 单位:Tsinghua University ⟐ Alibaba Group
  • 🔗 链接:[中英摘要] [arXiv:2406.15333] [Code]
  • 📝 说明

[117] Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networks

  • 🧑‍🔬 作者:Alex Quach, Makram Chahine, Alexander Amini, Ramin Hasani, Daniela Rus
  • 🏫 单位:MIT
  • 🔗 链接:[中英摘要] [arXiv:2406.15149] [Code]
  • 📝 说明

[118] E2GS: Event Enhanced Gaussian Splatting

  • 🧑‍🔬 作者:Hiroyuki Deguchi, Mana Masuda, Takuya Nakabayashi, Hideo Saito
  • 🏫 单位:Keio University
  • 🔗 链接:[中英摘要] [arXiv:2406.14978] [Code]
  • 📝 说明

[119] Gaussian-Informed Continuum for Physical Property Identification and Simulation

  • 🧑‍🔬 作者:Junhao Cai, Yuji Yang, Weihao Yuan, Yisheng He, Zilong Dong, Liefeng Bo, Hui Cheng, Qifeng Chen
  • 🏫 单位:The Hong Kong University of Science and Technology ⟐ Sun Yat-sen University ⟐ Alibaba Group
  • 🔗 链接:[中英摘要] [arXiv:2406.14927] [Code]
  • 📝 说明

[120] Splatter a Video: Video Gaussian Representation for Versatile Processing

  • 🧑‍🔬 作者:Yang-Tian Sun, Yi-Hua Huang, Lin Ma, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi
  • 🏫 单位:The University of Hong Kong ⟐ VAST
  • 🔗 链接:[中英摘要] [arXiv:2406.13870] [Code]
  • 📝 说明

[121] Sampling 3D Gaussian Scenes in Seconds with Latent Diffusion Models

  • 🧑‍🔬 作者:Paul Henderson, Melonie de Almeida, Daniela Ivanova, Titas Anciukevičius
  • 🏫 单位:University of Glasgow ⟐ University of Edinburgh
  • 🔗 链接:[中英摘要] [arXiv:2406.13099] [Code]
  • 📝 说明

[122] HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors

  • 🧑‍🔬 作者:Panwang Pan, Zhuo Su, Chenguo Lin, Zhen Fan, Yongjie Zhang, Zeming Li, Tingting Shen, Yadong Mu, Yebin Liu
  • 🏫 单位:ByteDance ⟐ Peking University ⟐ Xiamen University ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2406.12459] [Code]
  • 📝 说明

[123] RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussians

  • 🧑‍🔬 作者:Bingling Li, Shengyi Chen, Luchao Wang, Kaimin He, Sijie Yan, Yuanjun Xiong
  • 🏫 单位:MThreads AI
  • 🔗 链接:[中英摘要] [arXiv:2406.11836] [Code]
  • 📝 说明

[124] Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting

  • 🧑‍🔬 作者:Junha Hyung, Susung Hong, Sungwon Hwang, Jaeseong Lee, Jaegul Choo, Jin-Hwa Kim
  • 🏫 单位:KAIST ⟐ NAVER AI Lab ⟐ SNU AIIS ⟐ Korea University
  • 🔗 链接:[中英摘要] [arXiv:2406.11672] [Code]
  • 📝 说明

[125] Physically Embodied Gaussian Splatting: A Realtime Correctable World Model for Robotics

  • 🧑‍🔬 作者:Jad Abou-Chakra, Krishan Rana, Feras Dayoub, Niko Sünderhauf
  • 🏫 单位:Queensland University of Technology ⟐ University of Adelaide
  • 🔗 链接:[中英摘要] [arXiv:2406.10788] [Code]
  • 📝 说明

[126] Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections

  • 🧑‍🔬 作者:Jiacong Xu, Yiqun Mei, Vishal M. Patel
  • 🏫 单位:Johns Hopkins University
  • 🔗 链接:[中英摘要] [arXiv:2406.10373] [Code]
  • 📝 说明

[127] L4GM: Large 4D Gaussian Reconstruction Model

  • 🧑‍🔬 作者:Jiawei Ren, Kevin Xie, Ashkan Mirzaei, Hanxue Liang, Xiaohui Zeng, Karsten Kreis, Ziwei Liu, Antonio Torralba, Sanja Fidler, Seung Wook Kim, Huan Ling
  • 🏫 单位:NVIDIA ⟐ University of Toronto ⟐ University of Cambridge ⟐ MIT ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2406.10324] [Code]
  • 📝 说明

[128] PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Alex Hanson, Allen Tu, Vasu Singla, Mayuka Jayawardhana, Matthias Zwicker, Tom Goldstein
  • 🏫 单位:University of Maryland, College Park
  • 🔗 链接:[中英摘要] [arXiv:2406.10219] [Code]
  • 📝 说明

[129] GaussianSR: 3D Gaussian Super-Resolution with 2D Diffusion Priors

  • 🧑‍🔬 作者:Xiqian Yu, Hanxin Zhu, Tianyu He, Zhibo Chen
  • 🏫 单位:University of Science and Technology of China ⟐ Microsoft Research Asia
  • 🔗 链接:[中英摘要] [arXiv:2406.10111] [Code]
  • 📝 说明

[130] GradeADreamer: Enhanced Text-to-3D Generation Using Gaussian Splatting and Multi-View Diffusion

[131] Unified Gaussian Primitives for Scene Representation and Rendering

  • 🧑‍🔬 作者:Yang Zhou, Songyin Wu, Ling-Qi Yan
  • 🏫 单位:University of California, Santa Barbara, USA
  • 🔗 链接:[中英摘要] [arXiv:2406.09733] [Code]
  • 📝 说明

[132] Modeling Ambient Scene Dynamics for Free-view Synthesis

  • 🧑‍🔬 作者:Meng-Li Shih, Jia-Bin Huang, Changil Kim, Rajvi Shah, Johannes Kopf, Chen Gao
  • 🏫 单位:University of Washington ⟐ University of Maryland ⟐ Meta
  • 🔗 链接:[中英摘要] [arXiv:2406.09395] [Code]
  • 📝 说明

[133] WonderWorld: Interactive 3D Scene Generation from a Single Image

  • 🧑‍🔬 作者:Hong-Xing Yu, Haoyi Duan, Charles Herrmann, William T. Freeman, Jiajun Wu
  • 🏫 单位:Stanford University ⟐ MIT
  • 🔗 链接:[中英摘要] [arXiv:2406.09394] [Code]
  • 📝 说明

[134] GGHead: Fast and Generalizable 3D Gaussian Heads

  • 🧑‍🔬 作者:Tobias Kirschstein, Simon Giebenhain, Jiapeng Tang, Markos Georgopoulos, Matthias Nießner
  • 🏫 单位:Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2406.09377] [Code]
  • 📝 说明

[135] Gaussian-Forest: Hierarchical-Hybrid 3D Gaussian Splatting for Compressed Scene Modeling

  • 🧑‍🔬 作者:Fengyi Zhang, Tianjun Zhang, Lin Zhang, Helen Huang, Yadan Luo
  • 🏫 单位:Tongji University ⟐ University of Queensland
  • 🔗 链接:[中英摘要] [arXiv:2406.08759] [Code]
  • 📝 说明

[136] Human 3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Models

  • 🧑‍🔬 作者:Yuxuan Xue, Xianghui Xie, Riccardo Marin, Gerard Pons-Moll
  • 🏫 单位:University of Tübingen ⟐ Tübingen AI Center ⟐ Max Planck Institute for Informatics, Saarland Informatics Campus
  • 🔗 链接:[中英摘要] [arXiv:2406.08475] [Code]
  • 📝 说明

[137] From Chaos to Clarity: 3DGS in the Dark

  • 🧑‍🔬 作者:Zhihao Li, Yufei Wang, Alex Kot, Bihan Wen
  • 🏫 单位:Department of EEE ⟐ Nanyang Technology University, Singapor
  • 🔗 链接:[中英摘要] [arXiv:2406.08300] [Code]
  • 📝 说明

[138] Trim 3D Gaussian Splatting for Accurate Geometry Representation

  • 🧑‍🔬 作者:Lue Fan, Yuxue Yang, Minxing Li, Hongsheng Li, Zhaoxiang Zhang
  • 🏫 单位:CASIA ⟐ MMLab,CUHK ⟐ Shanghai AILab
  • 🔗 链接:[中英摘要] [arXiv:2406.07499] [Code]
  • 📝 说明

[139] Cinematic Gaussians: Real-Time HDR Radiance Fields with Depth of Field

  • 🧑‍🔬 作者:Chao Wang, Krzysztof Wolski, Bernhard Kerbl, Ana Serrano, Mojtaba Bemana, Hans-Peter Seidel, Karol Myszkowski, Thomas Leimkühler
  • 🏫 单位:Max-Planck-Institut für Informatik, Germany ⟐ Universidad de Zaragoza, I3A, Spain ⟐ Technische Universität Wien, Austria ⟐ Carnegie Mellon University, USA
  • 🔗 链接:[中英摘要] [arXiv:2406.07329] [Code]
  • 📝 说明

[140] GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation

  • 🧑‍🔬 作者:Haozhe Xie, Zhaoxi Chen, Fangzhou Hong, Ziwei Liu
  • 🏫 单位:Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2406.06526] [Code]
  • 📝 说明

[141] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction

  • 🧑‍🔬 作者:Danpeng Chen, Hai Li, Weicai Ye, Yifan Wang, Weijian Xie, Shangjin Zhai, Nan Wang, Haomin Liu, Hujun Bao, Guofeng Zhang
  • 🏫 单位:Zhejiang University ⟐ SenseTime Research ⟐ Shanghai AI Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2406.06521] [Code]
  • 📝 说明

[142] MVGamba: Unify 3D Content Generation as State Space Sequence Modeling

  • 🧑‍🔬 作者:Xuanyu Yi, Zike Wu, Qiuhong Shen, Qingshan Xu, Pan Zhou, Joo-Hwee Lim, Shuicheng Yan, Xinchao Wang, Hanwang Zhang
  • 🏫 单位:Nanyang Technological University ⟐ National University of Singapore ⟐ University of British Columbia ⟐ Singapore Management University ⟐ Institute for Infocomm Research ⟐ Skywork AI
  • 🔗 链接:[中英摘要] [arXiv:2406.06367] [Code]
  • 📝 说明

[143] Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis

  • 🧑‍🔬 作者:Xin Jin, Pengyi Jiao, Zheng-Peng Duan, Xingchao Yang, Chun-Le Guo, Bo Ren, Chongyi Li
  • 🏫 单位:Nankai University ⟐ MEGVII Technology
  • 🔗 链接:[中英摘要] [arXiv:2406.06216] [Code]
  • 📝 说明

[144] Generalizable Human Gaussians from Single-View Image

  • 🧑‍🔬 作者:Jinnan Chen, Chen Li, Jianfeng Zhang, Hanlin Chen, Buzhen Huang, Gim Hee Lee
  • 🏫 单位:National University of Singapore ⟐ Bytedance
  • 🔗 链接:[中英摘要] [arXiv:2406.06050] [Code]
  • 📝 说明

[145] InfoGaussian: Structure-Aware Dynamic Gaussians through Lightweight Information Shaping

  • 🧑‍🔬 作者:Yunchao Zhang, Guandao Yang, Leonidas Guibas, Yanchao Yang
  • 🏫 单位:The University of Hong Kong ⟐ Stanford University
  • 🔗 链接:[中英摘要] [arXiv:2406.05897] [Code]
  • 📝 说明

[146] RefGaussian: Disentangling Reflections from 3D Gaussian Splatting for Realistic Rendering

  • 🧑‍🔬 作者:Rui Zhang, Tianyue Luo, Weidong Yang, Ben Fei, Jingyi Xu, Qingyuan Zhou, Keyi Liu, Ying He
  • 🏫 单位:Fudan University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2406.05852] [Code]
  • 📝 说明

[147] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction

  • 🧑‍🔬 作者:Hanlin Chen, Fangyin Wei, Chen Li, Tianxin Huang, Yunsong Wang, Gim Hee Lee
  • 🏫 单位:National University of Singapore ⟐ Princeton University
  • 🔗 链接:[中英摘要] [arXiv:2406.05774] [Code]
  • 📝 说明

[148] Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image

  • 🧑‍🔬 作者:Stanislaw Szymanowicz, Eldar Insafutdinov, Chuanxia Zheng, Dylan Campbell, João F. Henriques, Christian Rupprecht, Andrea Vedaldi
  • 🏫 单位:VGG, University of Oxford ⟐ Australian National University
  • 🔗 链接:[中英摘要] [arXiv:2406.04343] [Code]
  • 📝 说明

[149] Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion

  • 🧑‍🔬 作者:Fangfu Liu, Hanyang Wang, Shunyu Yao, Shengjun Zhang, Jie Zhou, Yueqi Duan
  • 🏫 单位:Tsinghua University ⟐ Stanford University
  • 🔗 链接:[中英摘要] [arXiv:2406.04338] [Code]
  • 📝 说明

[150] Localized Gaussian Point Management

  • 🧑‍🔬 作者:Haosen Yang, Chenhao Zhang, Wenqing Wang, Marco Volino, Adrian Hilton, Li Zhang, Xiatian Zhu
  • 🏫 单位:University of Surrey ⟐ Fudan University
  • 🔗 链接:[中英摘要] [arXiv:2406.04251] [Code]
  • 📝 说明

[151] Gaussian Representation for Deformable Image Registration

  • 🧑‍🔬 作者:Jihe Li, Fabian Zhang, Xia Li, Tianhao Zhang, Ye Zhang, Joachim Buhmann
  • 🏫 单位:Peking University ⟐ ETH Zurich ⟐ Tsinghua University ⟐ Paul Scherrer Institut
  • 🔗 链接:[中英摘要] [arXiv:2406.03394] [Code]
  • 📝 说明

[152] Dynamic 3D Gaussian Fields for Urban Areas

  • 🧑‍🔬 作者:Tobias Fischer, Jonas Kulhanek, Samuel Rota Bulò, Lorenzo Porzi, Marc Pollefeys, Peter Kontschieder
  • 🏫 单位:ETH Zürich ⟐ Meta Reality Labs ⟐ CTU Prague
  • 🔗 链接:[中英摘要] [arXiv:2406.03175] [Code]
  • 📝 说明

[153] Event3DGS: Event-based 3D Gaussian Splatting for Fast Egomotion

  • 🧑‍🔬 作者:Tianyi Xiong, Jiayi Wu, Botao He, Cornelia Fermuller, Yiannis Aloimonos, Heng Huang, Christopher A. Metzler
  • 🏫 单位:University of Maryland, College Park
  • 🔗 链接:[中英摘要] [arXiv:2406.02972] [Code]
  • 📝 说明

[154] Adversarial Generation of Hierarchical Gaussians for 3D Generative Model

  • 🧑‍🔬 作者:Sangeek Hyun, Jae-Pil Heo
  • 🏫 单位:Sungkyunkwan University
  • 🔗 链接:[中英摘要] [arXiv:2406.02968] [Code]
  • 📝 说明

[155] 3D-HGS: 3D Half-Gaussian Splatting

  • 🧑‍🔬 作者:Haolin Li, Jinyang Liu, Mario Sznaier, Octavia Camps
  • 🏫 单位:Northeastern University
  • 🔗 链接:[中英摘要] [arXiv:2406.02720] [Code]
  • 📝 说明

[156] Enhancing Temporal Consistency in Video Editing by Reconstructing Videos with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Inkyu Shin, Qihang Yu, Xiaohui Shen, In So Kweon, Kuk-Jin Yoon, Liang-Chieh Chen
  • 🏫 单位:KAIST ⟐ ByteDance
  • 🔗 链接:[中英摘要] [arXiv:2406.02541] [Code]
  • 📝 说明

[157] SatSplatYOLO: 3D Gaussian Splatting-based Virtual Object Detection Ensembles for Satellite Feature Recognition

  • 🧑‍🔬 作者:Van Minh Nguyen, Emma Sandidge, Trupti Mahendrakar, Ryan T. White
  • 🏫 单位:NEural TransmissionS (NETS) Lab Florida Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2406.02533] [Code]
  • 📝 说明

[158] DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume Rendering

  • 🧑‍🔬 作者:Zhongpai Gao, Benjamin Planche, Meng Zheng, Xiao Chen, Terrence Chen, Ziyan Wu
  • 🏫 单位:United Imaging Intelligence, Boston, MA
  • 🔗 链接:[中英摘要] [arXiv:2406.02518] [Code]
  • 📝 说明

[159] WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collections

  • 🧑‍🔬 作者:Yuze Wang, Junyi Wang, Yue Qi
  • 🏫 单位:Beihang University
  • 🔗 链接:[中英摘要] [arXiv:2406.02407] [Code]
  • 📝 说明

[160] Query-based Semantic Gaussian Field for Scene Representation in Reinforcement Learning

  • 🧑‍🔬 作者:Jiaxu Wang, Ziyi Zhang, Qiang Zhang, Jia Li, Jingkai Sun, Mingyuan Sun, Junhao He, Renjing Xu
  • 🏫 单位:HKUST (GZ) ⟐ HKU ⟐ NEU
  • 🔗 链接:[中英摘要] [arXiv:2406.02370] [Code]
  • 📝 说明

[161] OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understanding

  • 🧑‍🔬 作者:Yanmin Wu, Jiarui Meng, Haijie Li, Chenming Wu, Yahao Shi, Xinhua Cheng, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang, Jian Zhang
  • 🏫 单位:Peking University ⟐ Baidu VIS ⟐ Beihang University
  • 🔗 链接:[中英摘要] [arXiv:2406.02058] [Code]
  • 📝 说明

[162] FastLGS: Speeding up Language Embedded Gaussians with Feature Grid Mapping

  • 🧑‍🔬 作者:Yuzhou Ji, He Zhu, Junshu Tang, Wuyi Liu, Zhizhong Zhang, Yuan Xie, Lizhuang Ma, Xin Tan
  • 🏫 单位:East China Normal University ⟐ Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2406.01916] [Code]
  • 📝 说明

[163] End-to-End Rate-Distortion Optimized 3D Gaussian Representation

  • 🧑‍🔬 作者:Henan Wang, Hanxin Zhu, Tianyu He, Runsen Feng, Jiajun Deng, Jiang Bian, Zhibo Chen
  • 🏫 单位:University of Science and Technology of China ⟐ Microsoft Research Asia ⟐ The University of Adelaide
  • 🔗 链接:[中英摘要] [arXiv:2406.01597] [Code]
  • 📝 说明

[164] Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting

[165] Tetrahedron Splatting for 3D Generation

  • 🧑‍🔬 作者:Chun Gu, Zeyu Yang, Zijie Pan, Xiatian Zhu, Li Zhang
  • 🏫 单位:Fudan University ⟐ University of Surrey
  • 🔗 链接:[中英摘要] [arXiv:2406.01579] [Code]
  • 📝 说明

[166] DreamPhysics: Learning Physical Properties of Dynamic 3D Gaussians with Video Diffusion Priors

  • 🧑‍🔬 作者:Tianyu Huang, Yihan Zeng, Hui Li, Wangmeng Zuo, Rynson W. H. Lau
  • 🏫 单位:City University of Hong Kong ⟐ Harbin Institute of Technology ⟐ Huawei Noah’s Ark Lab
  • 🔗 链接:[中英摘要] [arXiv:2406.01476] [Code]
  • 📝 说明

[167] RaDe-GS: Rasterizing Depth in Gaussian Splatting

  • 🧑‍🔬 作者:Baowen Zhang, Chuan Fang, Rakesh Shrestha, Yixun Liang, Xiaoxiao Long, Ping Tan
  • 🏫 单位:Hong Kong University of Science and Technology ⟐ Simon Fraser University
  • 🔗 链接:[中英摘要] [arXiv:2406.01467] [Code]
  • 📝 说明

[168] Self-Calibrating 4D Novel View Synthesis from Monocular Videos Using Gaussian Splatting

  • 🧑‍🔬 作者:Fang Li, Hao Zhang, Narendra Ahuja
  • 🏫 单位:University of Illinois at Urbana-Champaign
  • 🔗 链接:[中英摘要] [arXiv:2406.01042] [Code]
  • 📝 说明

[169] MoDGS: Dynamic Gaussian Splatting from Causually-captured Monocular Videos

  • 🧑‍🔬 作者:Qingming Liu, Yuan Liu, Jiepeng Wang, Xianqiang Lv, Peng Wang, Wenping Wang, Junhui Hou
  • 🏫 单位:City University of Hong kong ⟐ The University of Hong kong ⟐ Texas A&M University, U.S.A
  • 🔗 链接:[中英摘要] [arXiv:2406.00434] [Code]
  • 📝 说明

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