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3D Gaussian Splatting Papers

📢 改版公告 / Update Notice

由于论文数量激增,页面变得过长。为方便查阅,我们将2024年6月之前的论文暂时📁 归档(后续进一步整理),并把最新论文调整为按时间倒序排列。

Due to the rapid increase in the number of papers, the page has become too long. To facilitate the review, we have temporarily 📁 archived papers before Jan 2024 (which will be further organized) and rearranged latest papers in reverse chronological order.

更新日志 发现错误 提交修改

📚 会议期刊:

📂 归档论文: [Before 2024/06/01] (231 篇)


[S0] A Survey on 3D Gaussian Splatting

  • 🧑‍🔬 作者:Guikun Chen, Wenguan Wang
  • 🏫 单位:Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2401.03890]
  • 📝 说明:🔥 首篇综述

[S1] 3D Gaussian as a New Vision Era: A Survey

  • 🧑‍🔬 作者:Ben Fei, Jingyi Xu, Rui Zhang, Qingyuan Zhou, Weidong Yang, Ying He
  • 🏫 单位:Fudan University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2402.07181]
  • 📝 说明:🏆 Accepted to IEEE TVCG 2024

[S2] Recent Advances in 3D Gaussian Splatting

  • 🧑‍🔬 作者:Tong Wu, Yu-Jie Yuan, Ling-Xiao Zhang, Jie Yang, Yan-Pei Cao, Ling-Qi Yan, Lin Gao
  • 🏫 单位:Chinese Academy of Sciences ⟐ VAST ⟐ University of California
  • 🔗 链接:[中英摘要] [arXiv:2403.11134]
  • 📝 说明:🔥 第三篇综述

[S3] Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review

  • 🧑‍🔬 作者:Anurag Dalal, Daniel Hagen, Kjell G. Robbersmyr, Kristian Muri Knausgård
  • 🏫 单位:University of Agder
  • 🔗 链接:[中英摘要] [arXiv:2405.03417]
  • 📝 说明:🔥 第四篇综述

[S4] 3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods

  • 🧑‍🔬 作者:Milena T. Bagdasarian, Paul Knoll, Florian Barthel, Anna Hilsmann, Peter Eisert, Wieland Morgenstern
  • 🏫 单位:Fraunhofer Heinrich Hertz ⟐ Humboldt University of Berlin
  • 🔗 链接:[中英摘要] [arXiv:2407.09510]
  • 📝 说明:🧩 高斯压缩综述

[S5] 3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities

  • 🧑‍🔬 作者:Yanqi Bao, Tianyu Ding, Jing Huo, Yaoli Liu, Yuxin Li, Wenbin Li, Yang Gao, Jiebo Luo
  • 🏫 单位:State Key Laboratory for Novel Software Technology, Nanjing University, China ⟐ the Applied Sciences Group, Microsoft Corporation, Redmond, USA ⟐ the Department of Computer Science, University of Rochester, America
  • 🔗 链接:[中英摘要] [arXiv:2407.17418]
  • 📝 说明:🔥 分类比较细

[S6] 3D Gaussian Splatting in Robotics: A Survey

  • 🧑‍🔬 作者:Siting Zhu, Guangming Wang, Dezhi Kong, Hesheng Wang
  • 🏫 单位:Shanghai Jiao Tong University ⟐ University of Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2407.12262]
  • 📝 说明:🤖 Robotics

[1] HFGaussian: Learning Generalizable Gaussian Human with Integrated Human Features

  • 🧑‍🔬 作者:Arnab Dey, Cheng-You Lu, Andrew I. Comport, Srinath Sridhar, Chin-Teng Lin, Jean Martinet
  • 🏫 单位:Universite C´ ote d’Azur ⟐ University of Technology Sydney ⟐ Brown University
  • 🔗 链接:[中英摘要] [arXiv:2411.03086] [Code]
  • 📝 说明

[2] LVI-GS: Tightly-coupled LiDAR-Visual-Inertial SLAM using 3D Gaussian Splatting

  • 🧑‍🔬 作者:Huibin Zhao, Weipeng Guan, Peng Lu
  • 🏫 单位: The University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2411.02703] [Code]
  • 📝 说明

[3] Modeling Uncertainty in 3D Gaussian Splatting through Continuous Semantic Splatting

  • 🧑‍🔬 作者:Joey Wilson, Marcelino Almeida, Min Sun, Sachit Mahajan, Maani Ghaffari, Parker Ewen, Omid Ghasemalizadeh, Cheng-Hao Kuo, Arnie Sen
  • 🏫 单位:University of Michigan ⟐ Amazon Lab 126
  • 🔗 链接:[中英摘要] [arXiv:2411.02547] [Code]
  • 📝 说明

[4] FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training

  • 🧑‍🔬 作者:Ruihong Yin, Vladimir Yugay, Yue Li, Sezer Karaoglu, Theo Gevers
  • 🏫 单位:University of Amsterdam
  • 🔗 链接:[中英摘要] [arXiv:2411.02229] [Code]
  • 📝 说明:🏆 Accepted to NeurIPS 2024

[5] GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes

  • 🧑‍🔬 作者:Gaochao Song, Chong Cheng, Hao Wang
  • 🏫 单位:AI Thrust, HKUST(GZ)
  • 🔗 链接:[中英摘要] [arXiv:2411.01853] [Code]
  • 📝 说明:🏆 Accepted to NeurIPS 2024

[6] Real-Time Spatio-Temporal Reconstruction of Dynamic Endoscopic Scenes with 4D Gaussian Splatting

  • 🧑‍🔬 作者:Fengze Li, Jishuai He, Jieming Ma, Zhijing Wu
  • 🏫 单位:University of Liverpool ⟐ Xi’an Jiaotong-Liverpool University, Suzhou ⟐ University of Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2411.01218] [Code]
  • 📝 说明

[7] CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes

  • 🧑‍🔬 作者:Yang Liu, Chuanchen Luo, Zhongkai Mao, Junran Peng, Zhaoxiang Zhang
  • 🏫 单位:Chinese Academy of Science ⟐ University of Chinese Academy of Science ⟐ HKIS ⟐ Shandong Universit ⟐ University of Science and Technology Beijin
  • 🔗 链接:[中英摘要] [arXiv:2411.00771] [Code]
  • 📝 说明

[8] Aquatic-GS: A Hybrid 3D Representation for Underwater Scenes

  • 🧑‍🔬 作者:Shaohua Liu, Junzhe Lu, Zuoya Gu, Jiajun Li, Yue Deng
  • 🏫 单位:Beihang University
  • 🔗 链接:[中英摘要] [arXiv:2411.00239] [Code]
  • 📝 说明

[9] Self-Ensembling Gaussian Splatting for Few-shot Novel View Synthesis

  • 🧑‍🔬 作者:Chen Zhao, Xuan Wang, Tong Zhang, Saqib Javed, Mathieu Salzmann
  • 🏫 单位:EPFL ⟐ Ant Group ⟐ Swiss Data Science Center
  • 🔗 链接:[中英摘要] [arXiv:2411.00144] [Code]
  • 📝 说明

[10] URAvatar: Universal Relightable Gaussian Codec Avatars

  • 🧑‍🔬 作者:Junxuan Li, Chen Cao, Gabriel Schwartz, Rawal Khirodkar, Christian Richardt, Tomas Simon, Yaser Sheikh, Shunsuke Saito
  • 🏫 单位:Codec Avatars Lab, Meta
  • 🔗 链接:[中英摘要] [arXiv:2410.24223] [Code]
  • 📝 说明:🏆 Accepted to SIGGRAPH Asia 2024

[11] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images

  • 🧑‍🔬 作者:Botao Ye, Sifei Liu, Haofei Xu, Xueting Li, Marc Pollefeys, Ming-Hsuan Yang, Songyou Peng
  • 🏫 单位:ETH Zurich ⟐ NVIDIA ⟐ Microsoft ⟐ UC Merced
  • 🔗 链接:[中英摘要] [arXiv:2410.24207] [Code]
  • 📝 说明

[12] GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Rendering

  • 🧑‍🔬 作者:Kai Ye, Chong Gao, Guanbin Li, Wenzheng Chen, Baoquan Chen
  • 🏫 单位:Peking University ⟐ Sun Yat-sen University ⟐ State Key Laboratory of General AI
  • 🔗 链接:[中英摘要] [arXiv:2410.24204] [Code]
  • 📝 说明

[13] GaussianMarker: Uncertainty-Aware Copyright Protection of 3D Gaussian Splatting

  • 🧑‍🔬 作者:Xiufeng Huang, Ruiqi Li, Yiu-ming Cheung, Ka Chun Cheung, Simon See, Renjie Wan
  • 🏫 单位:Department of Computer Science, Hong Kong Baptist University ⟐ NVIDIA AI Technology Center, NVAITC
  • 🔗 链接:[中英摘要] [arXiv:2410.23718] [Code]
  • 📝 说明:🏆 Accepted to NeurIPS 2024

[14] GS-Blur: A 3D Scene-Based Dataset for Realistic Image Deblurring

  • 🧑‍🔬 作者:Dongwoo Lee, Joonkyu Park, Kyoung Mu Lee
  • 🏫 单位:Dept. of ECE&ASRI ⟐ IPAI, Seoul National University, Korea
  • 🔗 链接:[中英摘要] [arXiv:2410.23658] [Code]
  • 📝 说明:🏆 Accepted to NeurIPS 2024 Datasets & Benchmarks Track

[15] ELMGS: Enhancing memory and computation scaLability through coMpression for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Muhammad Salman Ali, Sung-Ho Bae, Enzo Tartaglione
  • 🏫 单位:LTCI, Tel´ ecom Paris, Institut Polytechnique de Paris, France ⟐ Kyung Hee University, Republic of Korea
  • 🔗 链接:[中英摘要] [arXiv:2410.23213] [Code]
  • 📝 说明:🏆 Accepted to WACV 2025

[16] Epipolar-Free 3D Gaussian Splatting for Generalizable Novel View Synthesis

  • 🧑‍🔬 作者:Zhiyuan Min, Yawei Luo, Jianwen Sun, Yi Yang
  • 🏫 单位:Zhejiang University ⟐ Central China Normal University
  • 🔗 链接:[中英摘要] [arXiv:2410.22817] [Code]
  • 📝 说明:🏆 Accepted to NeurIPS 2024

[17] Geometry Cloak: Preventing TGS-based 3D Reconstruction from Copyrighted Images

  • 🧑‍🔬 作者:Qi Song, Ziyuan Luo, Ka Chun Cheung, Simon See, Renjie Wan
  • 🏫 单位:Department of Computer Science, Hong Kong Baptist University ⟐ NVIDIA AI Technology Center, NVIDIA
  • 🔗 链接:[中英摘要] [arXiv:2410.22705] [Code]
  • 📝 说明:🏆 Accepted to NeurIPS 2024

[18] PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting

  • 🧑‍🔬 作者:Sunghwan Hong, Jaewoo Jung, Heeseong Shin, Jisang Han, Jiaolong Yang, Chong Luo, Seungryong Kim
  • 🏫 单位:Korea University ⟐ KAIST ⟐ Microsoft Research Asia
  • 🔗 链接:[中英摘要] [arXiv:2410.22128] [Code]
  • 📝 说明

[19] FreeGaussian: Guidance-free Controllable 3D Gaussian Splats with Flow Derivatives

  • 🧑‍🔬 作者:Qizhi Chen, Delin Qu, Yiwen Tang, Haoming Song, Yiting Zhang, Dong Wang, Bin Zhao, Xuelong Li
  • 🏫 单位:Zhejiang University ⟐ Shanghai AI Laboratory ⟐ Fudan University ⟐ Northwestern Polytechnical University
  • 🔗 链接:[中英摘要] [arXiv:2410.22070] [Code]
  • 📝 说明

[20] ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splatting

  • 🧑‍🔬 作者:Yuetao Li, Zijia Kuang, Ting Li, Guyue Zhou, Shaohui Zhang, Zike Yan
  • 🏫 单位:Beijing Institute of Technology ⟐ AIR, Tsinghua University ⟐ Centre for Frontier AI Research, A*STAR
  • 🔗 链接:[中英摘要] [arXiv:2410.21955] [Code]
  • 📝 说明

[21] MVSDet: Multi-View Indoor 3D Object Detection via Efficient Plane Sweeps

  • 🧑‍🔬 作者:Takuma Nishimura, Andreea Dogaru, Martin Oeggerli, Bernhard Egger
  • 🏫 单位:Department of Computer Science, National University of Singapore ⟐ Institute of High Performance Computing, ASTAR ⟐ Centre for Frontier AI Research, ASTAR
  • 🔗 链接:[中英摘要] [arXiv:2410.21566] [Code]
  • 📝 说明:🏆 Accepted to NeurIPS 2024

[22] ArCSEM: Artistic Colorization of SEM Images via Gaussian Splatting

  • 🧑‍🔬 作者:Takuma Nishimura, Andreea Dogaru, Martin Oeggerli, Bernhard Egger
  • 🏫 单位:Friedrich-Alexander-Universität Erlangen-Nürnberg
  • 🔗 链接:[中英摘要] [arXiv:2410.21310] [Code]
  • 📝 说明

[23] LoDAvatar: Hierarchical Embedding and Adaptive Levels of Detail with Gaussian Splatting for Enhanced Human Avatars

  • 🧑‍🔬 作者:Xiaonuo Dongye, Hanzhi Guo, Le Luo, Haiyan Jiang, Yihua Bao, Zeyu Tian, Dongdong Weng
  • 🏫 单位:Beijing Institute of Technology ⟐ Peng Cheng Laboratory ⟐ Beijing Institute of Technology Zhengzhou Research Institute
  • 🔗 链接:[中英摘要] [arXiv:2410.20789] [Code]
  • 📝 说明

[24] CompGS: Unleashing 2D Compositionality for Compositional Text-to-3D via Dynamically Optimizing 3D Gaussians

  • 🧑‍🔬 作者:Chongjian Ge, Chenfeng Xu, Yuanfeng Ji, Chensheng Peng, Masayoshi Tomizuka, Ping Luo, Mingyu Ding, Varun Jampani, Wei Zhan
  • 🏫 单位:The University of Hong Kong ⟐ University of California, Berkeley ⟐ UNC-Chapel Hill ⟐ Stability AI
  • 🔗 链接:[中英摘要] [arXiv:2410.20723] [Code]
  • 📝 说明

[25] PixelGaussian: Generalizable 3D Gaussian Reconstruction from Arbitrary Views

  • 🧑‍🔬 作者:Xin Fei, Wenzhao Zheng, Yueqi Duan, Wei Zhan, Masayoshi Tomizuka, Kurt Keutzer, Jiwen Lu
  • 🏫 单位:Tsinghua University ⟐ University of California, Berkeley
  • 🔗 链接:[中英摘要] [arXiv:2410.18979] [Code]
  • 📝 说明

[26] Sort-free Gaussian Splatting via Weighted Sum Rendering

  • 🧑‍🔬 作者:Qiqi Hou, Randall Rauwendaal, Zifeng Li, Hoang Le, Farzad Farhadzadeh, Fatih Porikli, Alexei Bourd, Amir Said
  • 🏫 单位:Qualcomm AI Research ⟐ Graphics Research Team
  • 🔗 链接:[中英摘要] [arXiv:2410.18931] [Code]
  • 📝 说明

[27] Dynamic 3D Gaussian Tracking for Graph-Based Neural Dynamics Modeling

  • 🧑‍🔬 作者:Mingtong Zhang, Kaifeng Zhang, Yunzhu Li
  • 🏫 单位:University of Illinois Urbana-Champaign ⟐ Columbia University
  • 🔗 链接:[中英摘要] [arXiv:2410.18912] [Code]
  • 📝 说明:🏆 Accepted to CoRL 2024

[28] VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Points

  • 🧑‍🔬 作者:Linus Franke, Laura Fink, Marc Stamminger
  • 🏫 单位:Friedrich-Alexander-Universitat Erlangen-N ¨ urnberg
  • 🔗 链接:[中英摘要] [arXiv:2410.17932] [Code]
  • 📝 说明

[29] PLGS: Robust Panoptic Lifting with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Yu Wang, Xiaobao Wei, Ming Lu, Guoliang Kang
  • 🏫 单位:Beihang University ⟐ Chinese Academy of Sciences ⟐ University of Chinese Academy of Sciences ⟐ Peking University
  • 🔗 链接:[中英摘要] [arXiv:2410.17505] [Code]
  • 📝 说明

[30] AG-SLAM: Active Gaussian Splatting SLAM

  • 🧑‍🔬 作者:Wen Jiang, Boshu Lei, Katrina Ashton, Kostas Daniilidis
  • 🏫 单位:University of Pennsylvania
  • 🔗 链接:[中英摘要] [arXiv:2410.17422] [Code]
  • 📝 说明

[31] SpectroMotion: Dynamic 3D Reconstruction of Specular Scenes

  • 🧑‍🔬 作者:Cheng-De Fan, Chen-Wei Chang, Yi-Ruei Liu, Jie-Ying Lee, Jiun-Long Huang, Yu-Chee Tseng, Yu-Lun Liu
  • 🏫 单位:National Yang Ming Chiao Tung University ⟐ University of Illinois Urbana-Champaign
  • 🔗 链接:[中英摘要] [arXiv:2410.17249] [Code]
  • 📝 说明

[32] GS-LIVM: Real-Time Photo-Realistic LiDAR-Inertial-Visual Mapping with Gaussian Splatting

  • 🧑‍🔬 作者:Yusen Xie, Zhenmin Huang, Jin Wu, Jun Ma
  • 🏫 单位:The Hong Kong University of Science and Technology ⟐ Hunan University ⟐ Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2410.17084] [Code]
  • 📝 说明

[33] E-3DGS: Gaussian Splatting with Exposure and Motion Events

  • 🧑‍🔬 作者:Xiaoting Yin, Hao Shi, Yuhan Bao, Zhenshan Bing, Yiyi Liao, Kailun Yang, Kaiwei Wang
  • 🏫 单位:Zhejiang University ⟐ Hunan University ⟐ Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2410.16995] [Code]
  • 📝 说明

[34] Multi-Layer Gaussian Splatting for Immersive Anatomy Visualization

  • 🧑‍🔬 作者:Constantin Kleinbeck, Hannah Schieber, Klaus Engel, Ralf Gutjahr, Daniel Roth
  • 🏫 单位:Siemens Healthineers AG ⟐ Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2410.16978] [Code]
  • 📝 说明

[35] MvDrag3D: Drag-based Creative 3D Editing via Multi-view Generation-Reconstruction Priors

  • 🧑‍🔬 作者:Honghua Chen, Yushi Lan, Yongwei Chen, Yifan Zhou, Xingang Pan
  • 🏫 单位:Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2410.16272] [Code]
  • 📝 说明

[36] LucidFusion: Generating 3D Gaussians with Arbitrary Unposed Images

  • 🧑‍🔬 作者:Hao He, Yixun Liang, Luozhou Wang, Yuanhao Cai, Xinli Xu, Hao-Xiang Guo, Xiang Wen, Yingcong Chen
  • 🏫 单位:HKUST(GZ) ⟐ HKUST ⟐ Johns Hopkins University ⟐ SkyWork AI
  • 🔗 链接:[中英摘要] [arXiv:2410.15636] [Code]
  • 📝 说明

[37] EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian Splatting

  • 🧑‍🔬 作者:Bohao Liao, Wei Zhai, Zengyu Wan, Tianzhu Zhang, Yang Cao, Zheng-Jun Zha
  • 🏫 单位:University of Science and Technology of China
  • 🔗 链接:[中英摘要] [arXiv:2410.15392] [Code]
  • 📝 说明

[38] LUDVIG: Learning-free Uplifting of 2D Visual features to Gaussian Splatting scenes

  • 🧑‍🔬 作者:Juliette Marrie, Romain Ménégaux, Michael Arbel, Diane Larlus, Julien Mairal
  • 🏫 单位:Univ. Grenoble Alpes, Inria, CNRS, Grenoble INP, LJK ⟐ NAVER LABS Europe
  • 🔗 链接:[中英摘要] [arXiv:2410.14462] [Code]
  • 📝 说明

[39] DepthSplat: Connecting Gaussian Splatting and Depth

  • 🧑‍🔬 作者:Haofei Xu, Songyou Peng, Fangjinhua Wang, Hermann Blum, Daniel Barath, Andreas Geiger, Marc Pollefeys
  • 🏫 单位:ETH Zurich ⟐ Skywork AI ⟐ University of Tübingen, Tübingen AI Center ⟐ Microsoft
  • 🔗 链接:[中英摘要] [arXiv:2410.13862] [Code]
  • 📝 说明

[40] MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes

  • 🧑‍🔬 作者:Xinjie Zhang, Zhening Liu, Yifan Zhang, Xingtong Ge, Dailan He, Tongda Xu, Yan Wang, Zehong Lin, Shuicheng Yan, Jun Zhang
  • 🏫 单位:The Hong Kong University of Science and Technology ⟐ Skywork AI ⟐ The Chinese University of Hong Kong ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2410.13613] [Code]
  • 📝 说明

[41] GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Shuichang Lai, Letian Huang, Jie Guo, Kai Cheng, Bowen Pan, Xiaoxiao Long, Jiangjing Lyu, Chengfei Lv, Yanwen Guo
  • 🏫 单位:Alibaba Group ⟐ Nanjing University ⟐ University of Science and Technology of China ⟐ The University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2410.13349] [Code]
  • 📝 说明

[42] Hybrid bundle-adjusting 3D Gaussians for view consistent rendering with pose optimization

  • 🧑‍🔬 作者:Yanan Guo, Ying Xie, Ying Chang, Benkui Zhang, Bo Jia, Lin Cao
  • 🏫 单位:Beijing Information Science and Technology University ⟐ Aerospace Information Research Institute
  • 🔗 链接:[中英摘要] [arXiv:2410.13280] [Code]
  • 📝 说明:🏆 Accepted to Photonics Asia 2024

[43] UniG: Modelling Unitary 3D Gaussians for View-consistent 3D Reconstruction

  • 🧑‍🔬 作者:Jiamin Wu, Kenkun Liu, Yukai Shi, Xiaoke Jiang, Yuan Yao, Lei Zhang
  • 🏫 单位:Hong Kong University of Science and Technology ⟐ IDEA ⟐ The Chinese University of Hong Kong, Shenzhen ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2410.13195] [Code]
  • 📝 说明

[44] Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splats

  • 🧑‍🔬 作者:Chen Ziwen, Hao Tan, Kai Zhang, Sai Bi, Fujun Luan, Yicong Hong, Li Fuxin, Zexiang Xu
  • 🏫 单位:Oregon State University ⟐ Adobe Research
  • 🔗 链接:[中英摘要] [arXiv:2410.12781] [Code]
  • 📝 说明

[45] SplatPose+: Real-time Image-Based Pose-Agnostic 3D Anomaly Detection

  • 🧑‍🔬 作者:Yizhe Liu, Yan Song Hu, Yuhao Chen, John Zelek
  • 🏫 单位:University of Waterloo
  • 🔗 链接:[中英摘要] [arXiv:2410.12080] [Code]
  • 📝 说明

[46] SurFhead: Affine Rig Blending for Geometrically Accurate 2D Gaussian Surfel Head Avatars

  • 🧑‍🔬 作者:Jaeseong Lee, Taewoong Kang, Marcel C. Bühler, Min-Jung Kim, Sungwon Hwang, Junha Hyung, Hyojin Jang, Jaegul Choo
  • 🏫 单位:KAIST ⟐ ETH Zurich
  • 🔗 链接:[中英摘要] [arXiv:2410.11682] [Code]
  • 📝 说明

[47] LoGS: Visual Localization via Gaussian Splatting with Fewer Training Images

  • 🧑‍🔬 作者:Yuzhou Cheng, Jianhao Jiao, Yue Wang, Dimitrios Kanoulas
  • 🏫 单位:University College London ⟐ Zhejiang University ⟐ University College London
  • 🔗 链接:[中英摘要] [arXiv:2410.11505] [Code]
  • 📝 说明

[48] MCGS: Multiview Consistency Enhancement for Sparse-View 3D Gaussian Radiance Fields

  • 🧑‍🔬 作者:Yuru Xiao, Deming Zhai, Wenbo Zhao, Kui Jiang, Junjun Jiang, Xianming Liu
  • 🏫 单位:Harbin Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2410.11394] [Code]
  • 📝 说明

[49] GSORB-SLAM: Gaussian Splatting SLAM benefits from ORB features and Transmittance information

  • 🧑‍🔬 作者:Wancai Zheng, Xinyi Yu, Jintao Rong, Linlin Ou, Yan Wei, Libo Zhou
  • 🏫 单位:Zhejiang University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2410.11356] [Code]
  • 📝 说明

[50] 4-LEGS: 4D Language Embedded Gaussian Splatting

  • 🧑‍🔬 作者:Gal Fiebelman, Tamir Cohen, Ayellet Morgenstern, Peter Hedman, Hadar Averbuch-Elor
  • 🏫 单位:Tel Aviv University ⟐ Google Research
  • 🔗 链接:[中英摘要] [arXiv:2410.10719] [Code]
  • 📝 说明

[51] 4DStyleGaussian: Zero-shot 4D Style Transfer with Gaussian Splatting

  • 🧑‍🔬 作者:Wanlin Liang, Hongbin Xu, Weitao Chen, Feng Xiao, Wenxiong Kang
  • 🏫 单位
  • 🔗 链接:[中英摘要] [arXiv:2410.10412] [Code]
  • 📝 说明

[52] Gaussian Splatting Visual MPC for Granular Media Manipulation

  • 🧑‍🔬 作者:Wei-Cheng Tseng, Ellina Zhang, Krishna Murthy Jatavallabhula, Florian Shkurti
  • 🏫 单位:University of Toronto ⟐ Vector Institute ⟐ University College London ⟐ MIT CSAIL
  • 🔗 链接:[中英摘要] [arXiv:2410.09740] [Code]
  • 📝 说明

[53] Enhancing Single Image to 3D Generation using Gaussian Splatting and Hybrid Diffusion Priors

  • 🧑‍🔬 作者:Hritam Basak, Hadi Tabatabaee, Shreekant Gayaka, Ming-Feng Li, Xin Yang, Cheng-Hao Kuo, Arnie Sen, Min Sun, Zhaozheng Yin
  • 🏫 单位:Amazon Lab126 ⟐ Carnegie Mellon University ⟐ University College London ⟐ Stony Brook University
  • 🔗 链接:[中英摘要] [arXiv:2410.09467] [Code]
  • 📝 说明

[54] SurgicalGS: Dynamic 3D Gaussian Splatting for Accurate Robotic-Assisted Surgical Scene Reconstruction

  • 🧑‍🔬 作者:Jialei Chen, Xin Zhang, Mobarakol Islam, Francisco Vasconcelos, Danail Stoyanov, Daniel S. Elson, Baoru Huang
  • 🏫 单位:Imperial College London ⟐ The HongKong University of Science and Technology ⟐ University College London ⟐ University of Liverpool
  • 🔗 链接:[中英摘要] [arXiv:2410.09292] [Code]
  • 📝 说明

[55] MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality Rendering

  • 🧑‍🔬 作者:Jaehoon Choi, Yonghan Lee, Hyungtae Lee, Heesung Kwon, Dinesh Manocha
  • 🏫 单位:University of Maryland ⟐ DEVCOM Army Research Laboratory ⟐ BlueHalo, Rockville
  • 🔗 链接:[中英摘要] [arXiv:2410.08941] [Code]
  • 📝 说明:🏆 Accepted to ACCV 2024

[56] Look Gauss, No Pose: Novel View Synthesis using Gaussian Splatting without Accurate Pose Initialization

  • 🧑‍🔬 作者:Christian Schmidt, Jens Piekenbrinck, Bastian Leibe
  • 🏫 单位:RWTH Aachen University
  • 🔗 链接:[中英摘要] [arXiv:2410.08743] [Code]
  • 📝 说明:🏆 Accepted to IROS 2024

[57] FusionSense: Bridging Common Sense, Vision, and Touch for Robust Sparse-View Reconstruction

  • 🧑‍🔬 作者:Irving Fang, Kairui Shi, Xujin He, Siqi Tan, Yifan Wang, Hanwen Zhao, Hung-Jui Huang, Wenzhen Yuan, Chen Feng, Jing Zhang
  • 🏫 单位:New York University ⟐ Carnegie Mellon University ⟐ University of Illinois, Urbana-Champaign
  • 🔗 链接:[中英摘要] [arXiv:2410.08282] [Code]
  • 📝 说明

[58] Poison-splat: Computation Cost Attack on 3D Gaussian Splatting

  • 🧑‍🔬 作者:Jiahao Lu, Yifan Zhang, Qiuhong Shen, Xinchao Wang, Shuicheng Yan
  • 🏫 单位:National University of Singapore ⟐ Skywork AI
  • 🔗 链接:[中英摘要] [arXiv:2410.08190] [Code]
  • 📝 说明

[59] RGM: Reconstructing High-fidelity 3D Car Assets with Relightable 3D-GS Generative Model from a Single Image

  • 🧑‍🔬 作者:Xiaoxue Chen, Jv Zheng, Hao Huang, Haoran Xu, Weihao Gu, Kangliang Chen, He xiang, Huan-ang Gao, Hao Zhao, Guyue Zhou, Yaqin Zhang
  • 🏫 单位:Tsinghua University ⟐ Haomo.ai ⟐ Beijing Jiaotong University ⟐ Beijing Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2410.08181] [Code]
  • 📝 说明

[60] Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency

  • 🧑‍🔬 作者:Florian Hahlbohm, Fabian Friederichs, Tim Weyrich, Linus Franke, Moritz Kappel, Susana Castillo, Marc Stamminger, Martin Eisemann, Marcus Magnor
  • 🏫 单位:Computer Graphics Lab, TU Braunschweig, Germany ⟐ Visual Computing Erlangen, FAU Erlangen-Nürnberg, Germany ⟐ University College London (UCL), United Kingdom
  • 🔗 链接:[中英摘要] [arXiv:2410.08129] [Code]
  • 📝 说明

[61] IncEventGS: Pose-Free Gaussian Splatting from a Single Event Camera

  • 🧑‍🔬 作者:Jian Huang, Chengrui Dong, Peidong Liu
  • 🏫 单位:Zhejiang University ⟐ Westlake University
  • 🔗 链接:[中英摘要] [arXiv:2410.08107] [Code]
  • 📝 说明

[62] Fast Feedforward 3D Gaussian Splatting Compression

  • 🧑‍🔬 作者:Yihang Chen, Qianyi Wu, Mengyao Li, Weiyao Lin, Mehrtash Harandi, Jianfei Cai
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Monash University ⟐ Shanghai University
  • 🔗 链接:[中英摘要] [arXiv:2410.08017] [Code]
  • 📝 说明

[63] 3D Vision-Language Gaussian Splatting

  • 🧑‍🔬 作者:Qucheng Peng, Benjamin Planche, Zhongpai Gao, Meng Zheng, Anwesa Choudhuri, Terrence Chen, Chen Chen, Ziyan Wu
  • 🏫 单位: University of Central Florida ⟐ United Imaging Intelligence, Boston MA
  • 🔗 链接:[中英摘要] [arXiv:2410.07577] [Code]
  • 📝 说明

[64] Spiking GS: Towards High-Accuracy and Low-Cost Surface Reconstruction via Spiking Neuron-based Gaussian Splatting

  • 🧑‍🔬 作者:Weixing Zhang, Zongrui Li, De Ma, Huajin Tang, Xudong Jiang, Qian Zheng, Gang Pan
  • 🏫 单位: Zhejiang University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2410.07266] [Code]
  • 📝 说明

[65] ES-Gaussian: Gaussian Splatting Mapping via Error Space-Based Gaussian Completion

  • 🧑‍🔬 作者:Lu Chen, Yingfu Zeng, Haoang Li, Zhitao Deng, Jiafu Yan, Zhenjun Zhao
  • 🏫 单位: Dreame Technology, Shenzhen ⟐ Hong Kong University of Science and Technology ⟐ Harbin Institute of Technology ⟐ Chinese University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2410.06613] [Code]
  • 📝 说明

[66] HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction

  • 🧑‍🔬 作者:Shengji Tang, Weicai Ye, Peng Ye, Weihao Lin, Yang Zhou, Tao Chen, Wanli Ouyang
  • 🏫 单位:Fudan University ⟐ Shanghai AI Laboratory ⟐ Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2410.06245] [Code]
  • 📝 说明

[67] RelitLRM: Generative Relightable Radiance for Large Reconstruction Models

  • 🧑‍🔬 作者:Tianyuan Zhang, Zhengfei Kuang, Haian Jin, Zexiang Xu, Sai Bi, Hao Tan, He Zhang, Yiwei Hu, Milos Hasan, William T. Freeman, Kai Zhang, Fujun Luan
  • 🏫 单位:Massachusetts Institute of Technology ⟐ Stanford University ⟐ Cornell University ⟐ Adobe Research
  • 🔗 链接:[中英摘要] [arXiv:2410.06231] [Code]
  • 📝 说明

[68] GSLoc: Visual Localization with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Kazii Botashev, Vladislav Pyatov, Gonzalo Ferrer, Stamatios Lefkimmiatis
  • 🏫 单位:Skolkovo Institute of Science and Technology ⟐ MTS AI, Russia
  • 🔗 链接:[中英摘要] [arXiv:2410.06165] [Code]
  • 📝 说明

[69] SplaTraj: Camera Trajectory Generation with Semantic Gaussian Splatting

  • 🧑‍🔬 作者:Xinyi Liu, Tianyi Zhang, Matthew Johnson-Roberson, Weiming Zhi
  • 🏫 单位:Carnegie Mellon University ⟐ University of North Carolina-Chapel
  • 🔗 链接:[中英摘要] [arXiv:2410.06014] [Code]
  • 📝 说明

[70] GS-VTON: Controllable 3D Virtual Try-on with Gaussian Splatting

  • 🧑‍🔬 作者:Yukang Cao, Masoud Hadi, Liang Pan, Ziwei Liu
  • 🏫 单位:Nanyang Technological University ⟐ Shanghai AI Laboratory ⟐ Isfahan University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2410.05259] [Code]
  • 📝 说明

[71] LiDAR-GS:Real-time LiDAR Re-Simulation using Gaussian Splatting

  • 🧑‍🔬 作者:Qifeng Chen, Sheng Yang, Sicong Du, Tao Tang, Peng Chen, Yuchi Huo
  • 🏫 单位:Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2410.05111] [Code]
  • 📝 说明

[72] PhotoReg: Photometrically Registering 3D Gaussian Splatting Models

  • 🧑‍🔬 作者:Ziwen Yuan, Tianyi Zhang, Matthew Johnson-Roberson, Weiming Zhi
  • 🏫 单位:Carnegie Mellon University
  • 🔗 链接:[中英摘要] [arXiv:2410.05044] [Code]
  • 📝 说明

[73] 6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Rendering

  • 🧑‍🔬 作者:Zhongpai Gao, Benjamin Planche, Meng Zheng, Anwesa Choudhuri, Terrence Chen, Ziyan Wu
  • 🏫 单位:United Imaging Intelligence, Boston MA, USA
  • 🔗 链接:[中英摘要] [arXiv:2410.04974] [Code]
  • 📝 说明

[74] Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Matthew Strong, Boshu Lei, Aiden Swann, Wen Jiang, Kostas Daniilidis, Monroe Kennedy III
  • 🏫 单位:Stanford University ⟐ University of Pennsylvania
  • 🔗 链接:[中英摘要] [arXiv:2410.04680] [Code]
  • 📝 说明

[75] Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Rendering

  • 🧑‍🔬 作者:Yonghan Lee, Jaehoon Choi, Dongki Jung, Jaeseong Yun, Soohyun Ryu, Dinesh Manocha, Suyong Yeon
  • 🏫 单位:University of Maryland ⟐ NAVER LABS
  • 🔗 链接:[中英摘要] [arXiv:2410.04646] [Code]
  • 📝 说明

[76] StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splatting

  • 🧑‍🔬 作者:Xiao Cui, Weicai Ye, Yifan Wang, Guofeng Zhang, Wengang Zhou, Tong He, Houqiang Li
  • 🏫 单位:Department of Electrical Engineering and Information Science, University of Science and Technology of China ⟐ State Key Laboratory of CAD and CG, Zhejiang University ⟐ Shanghai AI Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2410.04354] [Code]
  • 📝 说明

[77] Variational Bayes Gaussian Splatting

  • 🧑‍🔬 作者:Toon Van de Maele, Ozan Catal, Alexander Tschantz, Christopher L. Buckley, Tim Verbelen
  • 🏫 单位:VERSES AI Research Lab ⟐ School of Engineering and Informatics University of Sussex Brighton, UK
  • 🔗 链接:[中英摘要] [arXiv:2410.03592] [Code]
  • 📝 说明

[78] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering

  • 🧑‍🔬 作者:Hongze Chen, Zehong Lin, Jun Zhang
  • 🏫 单位:The Hong Kong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2410.02619] [Code]
  • 📝 说明

[79] SuperGS: Super-Resolution 3D Gaussian Splatting via Latent Feature Field and Gradient-guided Splitting

  • 🧑‍🔬 作者:Shiyun Xie, Zhiru Wang, Yinghao Zhu, Chengwei Pan
  • 🏫 单位:Beihang University
  • 🔗 链接:[中英摘要] [arXiv:2410.02571] [Code]
  • 📝 说明

[80] MVGS: Multi-view-regulated Gaussian Splatting for Novel View Synthesis

  • 🧑‍🔬 作者:Xiaobiao Du, Yida Wang, Xin Yu
  • 🏫 单位:The University of Technology Sydney ⟐ The University of Queensland ⟐ Liauto Inc.
  • 🔗 链接:[中英摘要] [arXiv:2410.02103] [Code]
  • 📝 说明

[81] EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis

  • 🧑‍🔬 作者:Alexander Mai, Peter Hedman, George Kopanas, Dor Verbin, David Futschik, Qiangeng Xu, Falko Kuester, Jon Barron, Yinda Zhang
  • 🏫 单位:University of California, San Diego ⟐ Google
  • 🔗 链接:[中英摘要] [arXiv:2410.01804] [Code]
  • 📝 说明

[82] 3DGS-DET: Empower 3D Gaussian Splatting with Boundary Guidance and Box-Focused Sampling for 3D Object Detection

  • 🧑‍🔬 作者:Yang Cao, Yuanliang Jv, Dan Xu
  • 🏫 单位:The Hong Kong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2410.01647] [Code]
  • 📝 说明

[83] Gaussian Splatting in Mirrors: Reflection-Aware Rendering via Virtual Camera Optimization

  • 🧑‍🔬 作者:Zihan Wang, Shuzhe Wang, Matias Turkulainen, Junyuan Fang, Juho Kannala
  • 🏫 单位:Aalto University ⟐ University of Oulu ⟐ ETH Zurich
  • 🔗 链接:[中英摘要] [arXiv:2410.01614] [Code]
  • 📝 说明:🏆 Accepted to BMCV 2024

[84] GaussianBlock: Building Part-Aware Compositional and Editable 3D Scene by Primitives and Gaussians

  • 🧑‍🔬 作者:Shuyi Jiang, Qihao Zhao, Hossein Rahmani, De Wen Soh, Jun Liu, Na Zhao
  • 🏫 单位:Singapore Univeristy of Technology and Design ⟐ Microsoft Research Asia ⟐ Lancaster University
  • 🔗 链接:[中英摘要] [arXiv:2410.01535] [Code]
  • 📝 说明

[85] MiraGe: Editable 2D Images using Gaussian Splatting

  • 🧑‍🔬 作者:Joanna Waczyńska, Tomasz Szczepanik, Piotr Borycki, Sławomir Tadeja, Thomas Bohné, Przemysław Spurek
  • 🏫 单位:Jagiellonian University ⟐ University of Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2410.01521] [Code]
  • 📝 说明

[86] UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstruction

  • 🧑‍🔬 作者:Haoran Wang, Nantheera Anantrasirichai, Fan Zhang, David Bull
  • 🏫 单位:School of Computer Science, University of Bristol, Bristol, UK
  • 🔗 链接:[中英摘要] [arXiv:2410.01517] [Code]
  • 📝 说明

[87] EVA-Gaussian: 3D Gaussian-based Real-time Human Novel View Synthesis under Diverse Camera Settings

  • 🧑‍🔬 作者:Yingdong Hu, Zhening Liu, Jiawei Shao, Zehong Lin, Jun Zhang
  • 🏫 单位:The Hong Kong University of Science and Technology ⟐ Institute of Artificial Intelligence (TeleAI), China Telecom
  • 🔗 链接:[中英摘要] [arXiv:2410.01425] [Code]
  • 📝 说明

[88] Gaussian-Det: Learning Closed-Surface Gaussians for 3D Object Detection

  • 🧑‍🔬 作者:Hongru Yan, Yu Zheng, Yueqi Duan
  • 🏫 单位:Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2410.01404] [Code]
  • 📝 说明

[89] CaRtGS: Computational Alignment for Real-Time Gaussian Splatting SLAM

  • 🧑‍🔬 作者:Dapeng Feng, Zhiqiang Chen, Yizhen Yin, Shipeng Zhong, Yuhua Qi, Hongbo Chen
  • 🏫 单位:Sun Yat-sen University ⟐ The University of Hong Kong ⟐ WeRide Inc.
  • 🔗 链接:[中英摘要] [arXiv:2410.00486] [Code]
  • 📝 说明

[90] Seamless Augmented Reality Integration in Arthroscopy: A Pipeline for Articular Reconstruction and Guidance

  • 🧑‍🔬 作者:Hongchao Shu, Mingxu Liu, Lalithkumar Seenivasan, Suxi Gu, Ping-Cheng Ku, Jonathan Knopf, Russell Taylor, Mathias Unberath
  • 🏫 单位:Department of Computer Science, Johns Hopkins University, Baltimore, Maryland, USA ⟐ Department of Orthopedics, Tsinghua Changgung Hospital, Tsinghua University, School of Medicine, Beijing, China ⟐ Arthrex, Inc. Naples, Florida, USA
  • 🔗 链接:[中英摘要] [arXiv:2410.00386] [Code]
  • 📝 说明

[91] GSPR: Multimodal Place Recognition Using 3D Gaussian Splatting for Autonomous Driving

  • 🧑‍🔬 作者:Zhangshuo Qi, Junyi Ma, Jingyi Xu, Zijie Zhou, Luqi Cheng, Guangming Xiong
  • 🏫 单位:Beijing Institute of Technology ⟐ Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2410.00299] [Code]
  • 📝 说明

[92] RL-GSBridge: 3D Gaussian Splatting Based Real2Sim2Real Method for Robotic Manipulation Learning

  • 🧑‍🔬 作者:Yuxuan Wu, Lei Pan, Wenhua Wu, Guangming Wang, Yanzi Miao, Hesheng Wang
  • 🏫 单位:Department of Automation, Shanghai Jiao Tong University ⟐ School of Information and Control Engineering, China University of Mining and Technology ⟐ MoE Key Lab of Artificial Intelligence, AI Institute, Shanghai Jiao Tong University ⟐ Department of Engineering, University of Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2409.20291] [Code]
  • 📝 说明

[93] Robust Gaussian Splatting SLAM by Leveraging Loop Closure

  • 🧑‍🔬 作者:Zunjie Zhu, Youxu Fang, Xin Li, Chengang Yan, Feng Xu, Chau Yuen, Yanyan Li
  • 🏫 单位:Hangzhou Dianzi University ⟐ Macao Polytechnic University ⟐ Nanyang Technological University ⟐ Tsinghua University ⟐ Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2409.20111] [Code]
  • 📝 说明

[94] RNG: Relightable Neural Gaussians

  • 🧑‍🔬 作者:Jiahui Fan, Fujun Luan, Jian Yang, Miloš Hašan, Beibei Wang
  • 🏫 单位:Nanjing University of Science and Technology, China ⟐ Adobe Research, USA ⟐ Nanjing University, China
  • 🔗 链接:[中英摘要] [arXiv:2409.19702] [Code]
  • 📝 说明

[95] GS-EVT: Cross-Modal Event Camera Tracking based on Gaussian Splatting

  • 🧑‍🔬 作者:Tao Liu, Runze Yuan, Yi'ang Ju, Xun Xu, Jiaqi Yang, Xiangting Meng, Xavier Lagorce, Laurent Kneip
  • 🏫 单位:Mobile Perception Lab, ShanghaiTech University
  • 🔗 链接:[中英摘要] [arXiv:2409.19228] [Code]
  • 📝 说明

[96] 1st Place Solution to the 8th HANDS Workshop Challenge -- ARCTIC Track: 3DGS-based Bimanual Category-agnostic Interaction Reconstruction

  • 🧑‍🔬 作者:Jeongwan On, Kyeonghwan Gwak, Gunyoung Kang, Hyein Hwang, Soohyun Hwang, Junuk Cha, Jaewook Han, Seungryul Baek
  • 🏫 单位:UNIST
  • 🔗 链接:[中英摘要] [arXiv:2409.19215] [Code]
  • 📝 说明

[97] Space-time 2D Gaussian Splatting for Accurate Surface Reconstruction under Complex Dynamic Scenes

  • 🧑‍🔬 作者:Shuo Wang, Binbin Huang, Ruoyu Wang, Shenghua Gao
  • 🏫 单位:ShanghaiTech University ⟐ The University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2409.18852] [Code]
  • 📝 说明

[98] RT-GuIDE: Real-Time Gaussian splatting for Information-Driven Exploration

  • 🧑‍🔬 作者:Yuezhan Tao, Dexter Ong, Varun Murali, Igor Spasojevic, Pratik Chaudhari, Vijay Kumar
  • 🏫 单位:The GRASP Lab, University of Pennsylvania
  • 🔗 链接:[中英摘要] [arXiv:2409.18122] [Code]
  • 📝 说明

[99] Language-Embedded Gaussian Splats (LEGS): Incrementally Building Room-Scale Representations with a Mobile Robot

  • 🧑‍🔬 作者:Justin Yu, Kush Hari, Kishore Srinivas, Karim El-Refai, Adam Rashid, Chung Min Kim, Justin Kerr, Richard Cheng, Muhammad Zubair Irshad, Ashwin Balakrishna, Thomas Kollar, Ken Goldberg
  • 🏫 单位:The AUTOLab at UC Berkeley ⟐ The Toyota Research Institute
  • 🔗 链接:[中英摘要] [arXiv:2409.18108] [Code]
  • 📝 说明

[100] WaSt-3D: Wasserstein-2 Distance for Scene-to-Scene Stylization on 3D Gaussians

  • 🧑‍🔬 作者:Dmytro Kotovenko, Olga Grebenkova, Nikolaos Sarafianos, Avinash Paliwal, Pingchuan Ma, Omid Poursaeed, Sreyas Mohan, Yuchen Fan, Yilei Li, Rakesh Ranjan, Björn Ommer
  • 🏫 单位:CompVis @ LMU Munich, MCML ⟐ Meta Reality Labs ⟐ Texas A&M University
  • 🔗 链接:[中英摘要] [arXiv:2409.17917] [Code]
  • 📝 说明

[101] HGS-Planner: Hierarchical Planning Framework for Active Scene Reconstruction Using 3D Gaussian Splatting

  • 🧑‍🔬 作者:Zijun Xu, Rui Jin, Ke Wu, Yi Zhao, Zhiwei Zhang, Jieru Zhao, Zhongxue Gan, Wenchao Ding
  • 🏫 单位:Academy for Engineering & Technology, Fudan University, Shanghai, China ⟐ Institute of Cyber-Systems and Control, College of Control Science and Engineering, Zhejiang University ⟐ Department of Computer Science and Engineering, Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2409.17624] [Code]
  • 📝 说明

[102] SeaSplat: Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Model

  • 🧑‍🔬 作者:Daniel Yang, John J. Leonard, Yogesh Girdhar
  • 🏫 单位:MIT CSAIL ⟐ Woods Hole Oceanographic Institution
  • 🔗 链接:[中英摘要] [arXiv:2409.17345] [Code]
  • 📝 说明

[103] Disco4D: Disentangled 4D Human Generation and Animation from a Single Image

  • 🧑‍🔬 作者:Hui En Pang, Shuai Liu, Zhongang Cai, Lei Yang, Tianwei Zhang, Ziwei Liu
  • 🏫 单位:S-Lab, Nanyang Technological University ⟐ SenseTime Research ⟐ Shanghai AI Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2409.17280] [Code]
  • 📝 说明

[104] Go-SLAM: Grounded Object Segmentation and Localization with Gaussian Splatting SLAM

  • 🧑‍🔬 作者:Phu Pham, Dipam Patel, Damon Conover, Aniket Bera
  • 🏫 单位:Department of Computer Science, Purdue University ⟐ DEVCOM Army Research Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2409.16944] [Code]
  • 📝 说明

[105] Generative Object Insertion in Gaussian Splatting with a Multi-View Diffusion Model

  • 🧑‍🔬 作者:Hongliang Zhong, Can Wang, Jingbo Zhang, Jing Liao
  • 🏫 单位:Department of Computer Science, City University of Hong Kong, Hong Kong, China
  • 🔗 链接:[中英摘要] [arXiv:2409.16938] [Code]
  • 📝 说明

[106] Let's Make a Splan: Risk-Aware Trajectory Optimization in a Normalized Gaussian Splat

  • 🧑‍🔬 作者:Jonathan Michaux, Seth Isaacson, Challen Enninful Adu, Adam Li, Rahul Kashyap Swayampakula, Parker Ewen, Sean Rice, Katherine A. Skinner, Ram Vasudevan
  • 🏫 单位:the department of Department of Robotics of the University of Michigan, Ann Arbor
  • 🔗 链接:[中英摘要] [arXiv:2409.16915] [Code]
  • 📝 说明

[107] GSplatLoc: Grounding Keypoint Descriptors into 3D Gaussian Splatting for Improved Visual Localization

  • 🧑‍🔬 作者:Gennady Sidorov, Malik Mohrat, Ksenia Lebedeva, Ruslan Rakhimov, Sergey Kolyubin
  • 🏫 单位:ITMO University ⟐ Robotics Center
  • 🔗 链接:[中英摘要] [arXiv:2409.16502] [Code]
  • 📝 说明

[108] Frequency-based View Selection in Gaussian Splatting Reconstruction

  • 🧑‍🔬 作者:Monica M.Q. Li, Pierre-Yves Lajoie, Giovanni Beltrame
  • 🏫 单位:Department of Computer and Software Engineering, Polytechnique Montreal
  • 🔗 链接:[中英摘要] [arXiv:2409.16470] [Code]
  • 📝 说明

[109] LiDAR-3DGS: LiDAR Reinforced 3D Gaussian Splatting for Multimodal Radiance Field Rendering

  • 🧑‍🔬 作者:Hansol Lim, Hanbeom Chang, Jongseong Brad Choi, Chul Min Yeum
  • 🏫 单位:Mechanical Engineering, State University of New York, Stony Brook ⟐ Civil Engineering Department, University of Waterloo
  • 🔗 链接:[中英摘要] [arXiv:2409.16296] [Code]
  • 📝 说明

[110] Gaussian Deja-vu: Creating Controllable 3D Gaussian Head-Avatars with Enhanced Generalization and Personalization Abilities

  • 🧑‍🔬 作者:Peizhi Yan, Rabab Ward, Qiang Tang, Shan Du
  • 🏫 单位:University of British Columbia ⟐ Huawei Canada ⟐ University of British Columbia (Okanagan)
  • 🔗 链接:[中英摘要] [arXiv:2409.16147] [Code]
  • 📝 说明:🏆 Accepted to WACV 2025

[111] Semantics-Controlled Gaussian Splatting for Outdoor Scene Reconstruction and Rendering in Virtual Reality

  • 🧑‍🔬 作者:Hannah Schieber, Jacob Young, Tobias Langlotz, Stefanie Zollmann, Daniel Roth
  • 🏫 单位:Department of Artificial Intelligence in Biomedical Engineering Friedrich-Alexander-Universitat¨ Erlangen-Nurnberg (FAU) ⟐ Department of Computer Science, University of Otago ⟐ Technical University of Munich Human-Centered Computing and Extended Reality Lab TUM University Hospital Orthopedics and Sports Orthopedics
  • 🔗 链接:[中英摘要] [arXiv:2409.15959] [Code]
  • 📝 说明

[112] Plenoptic PNG: Real-Time Neural Radiance Fields in 150 KB

  • 🧑‍🔬 作者:Jae Yong Lee, Yuqun Wu, Chuhang Zou, Derek Hoiem, Shenlong Wang
  • 🏫 单位:University of Illinois at Urbana-Champaign ⟐ Amazon Inc
  • 🔗 链接:[中英摘要] [arXiv:2409.15689] [Code]
  • 📝 说明

[113] Human Hair Reconstruction with Strand-Aligned 3D Gaussians

  • 🧑‍🔬 作者:Egor Zakharov, Vanessa Sklyarova, Michael Black, Giljoo Nam, Justus Thies, Otmar Hilliges
  • 🏫 单位:ETH Zürich ⟐ Max Planck Institute for Intelligent Systems ⟐ Meta ⟐ Technical University of Darmstadt
  • 🔗 链接:[中英摘要] [arXiv:2409.14778] [Code]
  • 📝 说明

[114] SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Reality

  • 🧑‍🔬 作者:Hongjia Zhai, Xiyu Zhang, Boming Zhao, Hai Li, Yijia He, Zhaopeng Cui, Hujun Bao, Guofeng Zhang
  • 🏫 单位:Zhejiang University ⟐ RayNeo
  • 🔗 链接:[中英摘要] [arXiv:2409.14067] [Code]
  • 📝 说明

[115] Elite-EvGS: Learning Event-based 3D Gaussian Splatting by Distilling Event-to-Video Priors

  • 🧑‍🔬 作者:Zixin Zhang, Kanghao Chen, Lin Wang
  • 🏫 单位:Hong Kong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2409.13392] [Code]
  • 📝 说明

[116] 3D-GSW: 3D Gaussian Splatting Watermark for Protecting Copyrights in Radiance Fields

  • 🧑‍🔬 作者:Youngdong Jang, Hyunje Park, Feng Yang, Heeju Ko, Euijin Choo, Sangpil Kim
  • 🏫 单位:Korea University ⟐ Google Research ⟐ University of Alberta
  • 🔗 链接:[中英摘要] [arXiv:2409.13222] [Code]
  • 📝 说明

[117] MGSO: Monocular Real-time Photometric SLAM with Efficient 3D Gaussian Splatting

  • 🧑‍🔬 作者:Yan Song Hu, Nicolas Abboud, Muhammad Qasim Ali, Adam Srebrnjak Yang, Imad Elhajj, Daniel Asmar, Yuhao Chen, John S. Zelek
  • 🏫 单位:University of Waterloo ⟐ University of Beirut
  • 🔗 链接:[中英摘要] [arXiv:2409.13055] [Code]
  • 📝 说明

[118] GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling

  • 🧑‍🔬 作者:Victor Rong, Jingxiang Chen, Sherwin Bahmani, Kiriakos N. Kutulakos, David B. Lindell
  • 🏫 单位:University of Toronto
  • 🔗 链接:[中英摘要] [arXiv:2409.12954] [Code]
  • 📝 说明

[119] LI-GS: Gaussian Splatting with LiDAR Incorporated for Accurate Large-Scale Reconstruction

  • 🧑‍🔬 作者:Changjian Jiang, Ruilan Gao, Kele Shao, Yue Wang, Rong Xiong, Yu Zhang
  • 🏫 单位:State Key Laboratory of Industrial Control Technology, College of Control Science and Engineering, Zhejiang University, Hangzhou, China ⟐ Key Laboratory of Collaborative sensing and autonomous unmanned systems of Zhejiang Province, Hangzhou, China
  • 🔗 链接:[中英摘要] [arXiv:2409.12899] [Code]
  • 📝 说明

[120] 3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt

  • 🧑‍🔬 作者:Lukas Höllein, Aljaž Božič, Michael Zollhöfer, Matthias Nießner
  • 🏫 单位:Technical University of Munich ⟐ Meta
  • 🔗 链接:[中英摘要] [arXiv:2409.12892] [Code]
  • 📝 说明

[121] EdgeGaussians -- 3D Edge Mapping via Gaussian Splatting

  • 🧑‍🔬 作者:Kunal Chelani, Assia Benbihi, Torsten Sattler, Fredrik Kahl
  • 🏫 单位:Chalmers University of Technology ⟐ Czech Institute of Informatics, Robotics and Cybernetics, Czech Technical University in Prague
  • 🔗 链接:[中英摘要] [arXiv:2409.12886] [Code]
  • 📝 说明

[122] GaRField++: Reinforced Gaussian Radiance Fields for Large-Scale 3D Scene Reconstruction

  • 🧑‍🔬 作者:Hanyue Zhang, Zhiliu Yang, Xinhe Zuo, Yuxin Tong, Ying Long, Chen Liu
  • 🏫 单位:Yunnan University ⟐ Clarkson University
  • 🔗 链接:[中英摘要] [arXiv:2409.12774] [Code]
  • 📝 说明

[123] Spectral-GS: Taming 3D Gaussian Splatting with Spectral Entropy

  • 🧑‍🔬 作者:Letian Huang, Jie Guo, Jialin Dan, Ruoyu Fu, Shujie Wang, Yuanqi Li, Yanwen Guo
  • 🏫 单位:Nanjing University
  • 🔗 链接:[中英摘要] [arXiv:2409.12771] [Code]
  • 📝 说明

[124] DrivingForward: Feed-forward 3D Gaussian Splatting for Driving Scene Reconstruction from Flexible Surround-view Input

  • 🧑‍🔬 作者:Qijian Tian, Xin Tan, Yuan Xie, Lizhuang Ma
  • 🏫 单位:Shanghai Jiao Tong University ⟐ East China Normal University
  • 🔗 链接:[中英摘要] [arXiv:2409.12753] [Code]
  • 📝 说明

[125] CrossRT: A cross platform programming technology for hardware-accelerated ray tracing in CG and CV applications

  • 🧑‍🔬 作者:Vladimir Frolov, Vadim Sanzharov, Garifullin Albert, Maxim Raenchuk, Alexei Voloboy
  • 🏫 单位:IAI Lomonosov Moscow State University ⟐ Keldysh Institute of Applied Mathematics
  • 🔗 链接:[中英摘要] [arXiv:2409.12617] [Code]
  • 📝 说明

[126] Hi-SLAM: Scaling-up Semantics in SLAM with a Hierarchically Categorical Gaussian Splatting

  • 🧑‍🔬 作者:Boying Li, Zhixi Cai, Yuan-Fang Li, Ian Reid, Hamid Rezatofighi
  • 🏫 单位:Faculty of Information Technology, Monash University, Australia ⟐ Mohamed bin Zayed University of Artificial Intelligence, United Arab Emirates
  • 🔗 链接:[中英摘要] [arXiv:2409.12518] [Code]
  • 📝 说明

[127] Depth Estimation Based on 3D Gaussian Splatting Siamese Defocus

  • 🧑‍🔬 作者:Jinchang Zhang, Ningning Xu, Hao Zhang, Guoyu Lu
  • 🏫 单位:University of Georgia ⟐ University of Massachusetts Amherst
  • 🔗 链接:[中英摘要] [arXiv:2409.12323] [Code]
  • 📝 说明

[128] Gradient-Driven 3D Segmentation and Affordance Transfer in Gaussian Splatting Using 2D Masks

  • 🧑‍🔬 作者:Joji Joseph, Bharadwaj Amrutur, Shalabh Bhatnagar
  • 🏫 单位:RBCCPS, Indian Institute of Science, Bangalore, India
  • 🔗 链接:[中英摘要] [arXiv:2409.11681] [Code]
  • 📝 说明

[129] RenderWorld: World Model with Self-Supervised 3D Label

  • 🧑‍🔬 作者:Ziyang Yan, Wenzhen Dong, Yihua Shao, Yuhang Lu, Liu Haiyang, Jingwen Liu, Haozhe Wang, Zhe Wang, Yan Wang, Fabio Remondino, Yuexin Ma
  • 🏫 单位:ShanghaiTech University ⟐ Fondazione Bruno Kessler ⟐ University of Trento ⟐ Tsinghua University ⟐ The University of Science and Technology Beijing ⟐ The Hong Kong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2409.11356] [Code]
  • 📝 说明

[130] GS-Net: Generalizable Plug-and-Play 3D Gaussian Splatting Module

  • 🧑‍🔬 作者:Yichen Zhang, Zihan Wang, Jiali Han, Peilin Li, Jiaxun Zhang, Jianqiang Wang, Lei He, Keqiang Li
  • 🏫 单位:The School of Vehicle and Mobility, Tsinghua University, China ⟐ The State Key Laboratory of Intelligent Green Vehicle and Mobility, Tsinghua University, China ⟐ Sorbonne University, France ⟐ Tencent Technology (Beijing) Co., Ltd ⟐ University of Illinois at Urbana-Champaign, USA
  • 🔗 链接:[中英摘要] [arXiv:2409.11307] [Code]
  • 📝 说明

[131] GLC-SLAM: Gaussian Splatting SLAM with Efficient Loop Closure

  • 🧑‍🔬 作者:Ziheng Xu, Qingfeng Li, Chen Chen, Xuefeng Liu, Jianwei Niu
  • 🏫 单位:Beihang University
  • 🔗 链接:[中英摘要] [arXiv:2409.10982] [Code]
  • 📝 说明

[132] Phys3DGS: Physically-based 3D Gaussian Splatting for Inverse Rendering

  • 🧑‍🔬 作者:Euntae Choi, Sungjoo Yoo
  • 🏫 单位:Department of Computer Science and Engineering, Seoul National University, South Korea
  • 🔗 链接:[中英摘要] [arXiv:2409.10335] [Code]
  • 📝 说明

[133] BEINGS: Bayesian Embodied Image-goal Navigation with Gaussian Splatting

  • 🧑‍🔬 作者:Wugang Meng, Tianfu Wu, Huan Yin, Fumin Zhang
  • 🏫 单位:Department of Electronic and Computer Engineering, Hong Kong University of Science and Technology, Hong Kong SAR
  • 🔗 链接:[中英摘要] [arXiv:2409.10216] [Code]
  • 📝 说明

[134] SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splatting

  • 🧑‍🔬 作者:Mohammad Nomaan Qureshi, Sparsh Garg, Francisco Yandun, David Held, George Kantor, Abhishesh Silwal
  • 🏫 单位:Carnegie Mellon University, USA
  • 🔗 链接:[中英摘要] [arXiv:2409.10161] [Code]
  • 📝 说明

[135] DENSER: 3D Gaussians Splatting for Scene Reconstruction of Dynamic Urban Environments

  • 🧑‍🔬 作者:Mahmud A. Mohamad, Gamal Elghazaly, Arthur Hubert, Raphael Frank
  • 🏫 单位:SnT- Interdisciplinary Centre for Security, Reliability and Trust, University of Luxembourg
  • 🔗 链接:[中英摘要] [arXiv:2409.10041] [Code]
  • 📝 说明

[136] SAFER-Splat: A Control Barrier Function for Safe Navigation with Online Gaussian Splatting Maps

  • 🧑‍🔬 作者:Timothy Chen, Aiden Swann, Javier Yu, Ola Shorinwa, Riku Murai, Monroe Kennedy III, Mac Schwager
  • 🏫 单位:Stanford University, Stanford, CA, USA ⟐ Imperial College London, London, UK
  • 🔗 链接:[中英摘要] [arXiv:2409.09868] [Code]
  • 📝 说明

[137] GEVO: Memory-Efficient Monocular Visual Odometry Using Gaussians

  • 🧑‍🔬 作者:Dasong Gao, Peter Zhi Xuan Li, Vivienne Sze, Sertac Karaman
  • 🏫 单位:Massachusetts Institute of Technology, Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2409.09295] [Code]
  • 📝 说明

[138] A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis

  • 🧑‍🔬 作者:Yohan Poirier-Ginter, Alban Gauthier, Julien Philip, Jean-Francois Lalonde, George Drettakis
  • 🏫 单位:Inria, Université Côte d'Azur ⟐ Université Laval ⟐ Adobe Research
  • 🔗 链接:[中英摘要] [arXiv:2409.08947] [Code]
  • 📝 说明:🏆 Accepted to EGSR 2024

[139] Dense Point Clouds Matter: Dust-GS for Scene Reconstruction from Sparse Viewpoints

  • 🧑‍🔬 作者:Shan Chen, Jiale Zhou, Lei Li
  • 🏫 单位:East China University of Science and Technology ⟐ University of Washington ⟐ University of Copenhagen
  • 🔗 链接:[中英摘要] [arXiv:2409.08613] [Code]
  • 📝 说明

[140] CSS: Overcoming Pose and Scene Challenges in Crowd-Sourced 3D Gaussian Splatting

  • 🧑‍🔬 作者:Runze Chen, Mingyu Xiao, Haiyong Luo, Fang Zhao, Fan Wu, Hao Xiong, Qi Liu, Meng Song
  • 🏫 单位:Beijing University of Posts and Telecommunications ⟐ Chinese Academy of Sciences ⟐ China Unicom Smart City Research Institute
  • 🔗 链接:[中英摘要] [arXiv:2409.08562] [Code]
  • 📝 说明

[141] SwinGS: Sliding Window Gaussian Splatting for Volumetric Video Streaming with Arbitrary Length

  • 🧑‍🔬 作者:Bangya Liu, Suman Banerjee
  • 🏫 单位:University of Wisconsin-Madison
  • 🔗 链接:[中英摘要] [arXiv:2409.07759] [Code]
  • 📝 说明

[142] Self-Evolving Depth-Supervised 3D Gaussian Splatting from Rendered Stereo Pairs

  • 🧑‍🔬 作者:Sadra Safadoust, Fabio Tosi, Fatma Güney, Matteo Poggi
  • 🏫 单位:Koç University ⟐ University of Bologna
  • 🔗 链接:[中英摘要] [arXiv:2409.07456] [Code]
  • 📝 说明:🏆 Accepted to BMVC 2024

[143] Instant Facial Gaussians Translator for Relightable and Interactable Facial Rendering

  • 🧑‍🔬 作者:Dafei Qin, Hongyang Lin, Qixuan Zhang, Kaichun Qiao, Longwen Zhang, Zijun Zhao, Jun Saito, Jingyi Yu, Lan Xu, Taku Komura
  • 🏫 单位:University of Hong Kong ⟐ Deemos Technology ⟐ ShanghaiTech University ⟐ Adobe Research, USA
  • 🔗 链接:[中英摘要] [arXiv:2409.07441] [Code]
  • 📝 说明

[144] Single-View 3D Reconstruction via SO(2)-Equivariant Gaussian Sculpting Networks

  • 🧑‍🔬 作者:Ruihan Xu, Anthony Opipari, Joshua Mah, Stanley Lewis, Haoran Zhang, Hanzhe Guo, Odest Chadwicke Jenkins
  • 🏫 单位:University of Michigan
  • 🔗 链接:[中英摘要] [arXiv:2409.07245] [Code]
  • 📝 说明:🏆 Accepted to RSS 2024 Workshop on Geometric and Algebraic Structure in Robot Learning

[145] ThermalGaussian: Thermal 3D Gaussian Splatting

  • 🧑‍🔬 作者:Rongfeng Lu, Hangyu Chen, Zunjie Zhu, Yuhang Qin, Ming Lu, Le Zhang, Chenggang Yan, Anke Xue
  • 🏫 单位:Hangzhou Dianzi University ⟐ Intel Labs China ⟐ State Key Lab of CAD&CG, Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2409.07200] [Code]
  • 📝 说明

[146] gsplat: An Open-Source Library for Gaussian Splatting

  • 🧑‍🔬 作者:Vickie Ye, Ruilong Li, Justin Kerr, Matias Turkulainen, Brent Yi, Zhuoyang Pan, Otto Seiskari, Jianbo Ye, Jeffrey Hu, Matthew Tancik, Angjoo Kanazawa
  • 🏫 单位:UC Berkeley ⟐ Aalto University ⟐ ShanghaiTech University ⟐ SpectacularAI ⟐ Amazon ⟐ Luma AI
  • 🔗 链接:[中英摘要] [arXiv:2409.06765] [Code]
  • 📝 说明

[147] GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction

  • 🧑‍🔬 作者:Junyi Chen, Weicai Ye, Yifan Wang, Danpeng Chen, Di Huang, Wanli Ouyang, Guofeng Zhang, Yu Qiao, Tong He
  • 🏫 单位:Shanghai AI Laboratory ⟐ Shanghai Jiao Tong University ⟐ State Key Lab of CAD&CG, Zhejiang University
  • 🔗 链接:[中英摘要] [arXiv:2409.06685] [Code]
  • 📝 说明

[148] GASP: Gaussian Splatting for Physic-Based Simulations

  • 🧑‍🔬 作者:Piotr Borycki, Weronika Smolak, Joanna Waczyńska, Marcin Mazur, Sławomir Tadeja, Przemysław Spurek
  • 🏫 单位:Jagiellonian University ⟐ IDEAS ⟐ Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2409.05819] [Code]
  • 📝 说明

[149] Lagrangian Hashing for Compressed Neural Field Representations

  • 🧑‍🔬 作者:Shrisudhan Govindarajan, Zeno Sambugaro, Akhmedkhan, Shabanov, Towaki Takikawa, Daniel Rebain, Weiwei Sun, Nicola Conci, Kwang Moo Yi, Andrea Tagliasacchi
  • 🏫 单位:Simon Fraser University ⟐ University of Trento ⟐ University of Toronto ⟐ University of British Columbia ⟐ Google DeepMind
  • 🔗 链接:[中英摘要] [arXiv:2409.05334] [Code]
  • 📝 说明

[150] GS-PT: Exploiting 3D Gaussian Splatting for Comprehensive Point Cloud Understanding via Self-supervised Learning

  • 🧑‍🔬 作者:Keyi Liu, Yeqi Luo, Weidong Yang, Jingyi Xu, Zhijun Li, Wen-Ming Chen, Ben Fei
  • 🏫 单位:Fudan University ⟐ Tongji University
  • 🔗 链接:[中英摘要] [arXiv:2409.04963] [Code]
  • 📝 说明

[151] GST: Precise 3D Human Body from a Single Image with Gaussian Splatting Transformers

  • 🧑‍🔬 作者:Lorenza Prospero, Abdullah Hamdi, Joao F. Henriques, Christian Rupprecht
  • 🏫 单位:Visual Geometry Group, University of Oxford
  • 🔗 链接:[中英摘要] [arXiv:2409.04196] [Code]
  • 📝 说明

[152] 3D-GP-LMVIC: Learning-based Multi-View Image Coding with 3D Gaussian Geometric Priors

  • 🧑‍🔬 作者:Yujun Huang, Bin Chen, Niu Lian, Baoyi An, Shu-Tao Xia
  • 🏫 单位
  • 🔗 链接:[中英摘要] [arXiv:2409.04013] [Code]
  • 📝 说明

[153] LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors

  • 🧑‍🔬 作者:Hanyang Yu, Xiaoxiao Long, Ping Tan
  • 🏫 单位:The Hong Kong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2409.03456] [Code]
  • 📝 说明

[154] Optimizing 3D Gaussian Splatting for Sparse Viewpoint Scene Reconstruction

  • 🧑‍🔬 作者:Shen Chen, Jiale Zhou, Lei Li
  • 🏫 单位:East China University of Science and Technology ⟐ University of Washington
  • 🔗 链接:[中英摘要] [arXiv:2409.03213] [Code]
  • 📝 说明

[155] Human-VDM: Learning Single-Image 3D Human Gaussian Splatting from Video Diffusion Models

  • 🧑‍🔬 作者:Zhibin Liu, Haoye Dong, Aviral Chharia, Hefeng Wu
  • 🏫 单位:Sun Yat-sen University ⟐ Carnegie Mellon University
  • 🔗 链接:[中英摘要] [arXiv:2409.02851] [Code]
  • 📝 说明

[156] Object Gaussian for Monocular 6D Pose Estimation from Sparse Views

  • 🧑‍🔬 作者:Luqing Luo, Shichu Sun, Jiangang Yang, Linfang Zheng, Jinwei Du, Jian Liu
  • 🏫 单位:Institute of Microelectronics Chinese Academy of Sciences, Beijing, China ⟐ University of Birmingham, Birmingham, UK ⟐ NVIDIA, Shanghai, China
  • 🔗 链接:[中英摘要] [arXiv:2409.02581] [Code]
  • 📝 说明

[157] GGS: Generalizable Gaussian Splatting for Lane Switching in Autonomous Driving

  • 🧑‍🔬 作者:Huasong Han, Kaixuan Zhou, Xiaoxiao Long, Yusen Wang, Chunxia Xiao
  • 🏫 单位:School of Computer Science, Wuhan University ⟐ Huawei ⟐ The University of HongKong
  • 🔗 链接:[中英摘要] [arXiv:2409.02382] [Code]
  • 📝 说明

[158] DynOMo: Online Point Tracking by Dynamic Online Monocular Gaussian Reconstruction

  • 🧑‍🔬 作者:Jenny Seidenschwarz, Qunjie Zhou, Bardienus Duisterhof, Deva Ramanan, Laura Leal-Taixé
  • 🏫 单位:Technical University of Munich ⟐ Carnegie Mellon University ⟐ NVIDIA
  • 🔗 链接:[中英摘要] [arXiv:2409.02104] [Code]
  • 📝 说明

[159] PRoGS: Progressive Rendering of Gaussian Splats

  • 🧑‍🔬 作者:Brent Zoomers, Maarten Wijnants, Ivan Molenaers, Joni Vanherck, Jeroen Put, Lode Jorissen, Nick Michiels
  • 🏫 单位:Hasselt University ⟐ Flanders Make ⟐ Expertise Centre for Digital Media, Diepenbeek, Belgium
  • 🔗 链接:[中英摘要] [arXiv:2409.01761] [Code]
  • 📝 说明

[160] GaussianPU: A Hybrid 2D-3D Upsampling Framework for Enhancing Color Point Clouds via 3D Gaussian Splatting

  • 🧑‍🔬 作者:Zixuan Guo, Yifan Xie, Weijing Xie, Peng Huang, Fei Ma, Fei Richard Yu
  • 🏫 单位:Peking University ⟐ Xi’an Jiaotong University ⟐ Sun Yat-Sen University ⟐ Nanjing University ⟐ Guangdong Laboratory of Artificial Intelligence and Digital Economy (SZ)
  • 🔗 链接:[中英摘要] [arXiv:2409.01581] [Code]
  • 📝 说明

[161] Free-DyGS: Camera-Pose-Free Scene Reconstruction based on Gaussian Splatting for Dynamic Surgical Videos

  • 🧑‍🔬 作者:Qian Li, Shuojue Yang, Daiyun Shen, Yueming Jin
  • 🏫 单位:National University of Singapore
  • 🔗 链接:[中英摘要] [arXiv:2409.01003] [Code]
  • 📝 说明

[162] 3D Gaussian Splatting for Large-scale 3D Surface Reconstruction from Aerial Images

  • 🧑‍🔬 作者:YuanZheng Wu, Jin Liu, Shunping Ji
  • 🏫 单位
  • 🔗 链接:[中英摘要] [arXiv:2409.00381] [Code]
  • 📝 说明

[163] UDGS-SLAM : UniDepth Assisted Gaussian Splatting for Monocular SLAM

  • 🧑‍🔬 作者:Mostafa Mansour, Ahmed Abdelsalam, Ari Happonen, Jari Porras, Esa Rahtu
  • 🏫 单位:Faculty of Engineering and Natural Sciences, Tampere University, Finland ⟐ School of Engineering Science, LUT University, Finland ⟐ School of Electrical Engineering, Aalto University, Finland ⟐ Faculty of Information Technology and Communication Sciences, University, Finland
  • 🔗 链接:[中英摘要] [arXiv:2409.00362] [Code]
  • 📝 说明

[164] OG-Mapping: Octree-based Structured 3D Gaussians for Online Dense Mapping

  • 🧑‍🔬 作者:Meng Wang, Junyi Wang, Changqun Xia, Chen Wang, Yue Qi
  • 🏫 单位:State Key Laboratory of Virtual Reality Technology and Systems, Beihang University ⟐ PengCheng Laboratory ⟐ School of Computer Science and Technology, Shandong University ⟐ Beijing Technology and Business University
  • 🔗 链接:[中英摘要] [arXiv:2408.17223] [Code]
  • 📝 说明

[165] 2DGH: 2D Gaussian-Hermite Splatting for High-quality Rendering and Better Geometry Reconstruction

  • 🧑‍🔬 作者:Ruihan Yu, Tianyu Huang, Jingwang Ling, Feng Xu
  • 🏫 单位:School of Software and BNRist, Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2408.16982] [Code]
  • 📝 说明

[166] ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model

  • 🧑‍🔬 作者:Fangfu Liu, Wenqiang Sun, Hanyang Wang, Yikai Wang, Haowen Sun, Junliang Ye, Jun Zhang, Yueqi Duan
  • 🏫 单位:Tsinghua University ⟐ Technion ⟐ HKUST
  • 🔗 链接:[中英摘要] [arXiv:2408.16767] [Code]
  • 📝 说明

[167] OmniRe: Omni Urban Scene Reconstruction

  • 🧑‍🔬 作者:Ziyu Chen, Jiawei Yang, Jiahui Huang, Riccardo de Lutio, Janick Martinez Esturo, Boris Ivanovic, Or Litany, Zan Gojcic, Sanja Fidler, Marco Pavone, Li Song, Yue Wang
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Technion ⟐ University of Toronto ⟐ Stanford University ⟐ NVIDIA Research ⟐ University of Southern California
  • 🔗 链接:[中英摘要] [arXiv:2408.16760] [Code]
  • 📝 说明

[168] Towards Realistic Example-based Modeling via 3D Gaussian Stitching

  • 🧑‍🔬 作者:Xinyu Gao, Ziyi Yang, Bingchen Gong, Xiaoguang Han, Sipeng Yang, Xiaogang Jin
  • 🏫 单位:Zhejiang University ⟐ The Chinese University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2408.15708] [Code]
  • 📝 说明

[169] G-Style: Stylized Gaussian Splatting

  • 🧑‍🔬 作者:Áron Samuel Kovács, Pedro Hermosilla, Renata G. Raidou
  • 🏫 单位:TU Wien, Austria
  • 🔗 链接:[中英摘要] [arXiv:2408.15695] [Code]
  • 📝 说明

[170] Drone-assisted Road Gaussian Splatting with Cross-view Uncertainty

  • 🧑‍🔬 作者:Saining Zhang, Baijun Ye, Xiaoxue Chen, Yuantao Chen, Zongzheng Zhang, Cheng Peng, Yongliang Shi, Hao Zhao
  • 🏫 单位:Tsinghua University ⟐ Nanyang Technological University ⟐ Beijing Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2408.15242] [Code]
  • 📝 说明:🏆 Accepted to BMVC 2024

[171] Robo-GS: A Physics Consistent Spatial-Temporal Model for Robotic Arm with Hybrid Representation

  • 🧑‍🔬 作者:Haozhe Lou, Yurong Liu, Yike Pan, Yiran Geng, Jianteng Chen, Wenlong Ma, Chenglong Li, Lin Wang, Hengzhen Feng, Lu Shi, Liyi Luo, Yongliang Shi
  • 🏫 单位:University of Southern California ⟐ National University of Singapore ⟐ University of Michigan ⟐ Peking University ⟐ Hong Kong University of Science and Technology ⟐ Beijing Institute of Technology ⟐ Tsinghua University ⟐ Xiaomi Robotics Lab
  • 🔗 链接:[中英摘要] [arXiv:2408.14873] [Code]
  • 📝 说明

[172] LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming

  • 🧑‍🔬 作者:Yuang Shi, Simone Gasparini, Géraldine Morin, Wei Tsang Ooi
  • 🏫 单位:National University of Singapore ⟐ IRIT - University of Toulouse
  • 🔗 链接:[中英摘要] [arXiv:2408.14823] [Code]
  • 📝 说明

[173] Avatar Concept Slider: Manipulate Concepts In Your Human Avatar With Fine-grained Control

  • 🧑‍🔬 作者:Yixuan He, Lin Geng Foo, Ajmal Saeed Mian, Hossein Rahmani, Jun Jiu
  • 🏫 单位:Singapore University of Technology and Design ⟐ University of Western Australia ⟐ Lancaster University
  • 🔗 链接:[中英摘要] [arXiv:2408.13995] [Code]
  • 📝 说明

[174] DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting

  • 🧑‍🔬 作者:Weiwei Cai, Weicai Ye, Peng Ye, Tong He, Tao Chen
  • 🏫 单位:Fudan University ⟐ Zhejiang University ⟐ Shanghai AI Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2408.13972] [Code]
  • 📝 说明

[175] Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs

  • 🧑‍🔬 作者:Brandon Smart, Chuanxia Zheng, Iro Laina, Victor Adrian Prisacariu
  • 🏫 单位:Active Vision Lab, University of Oxford ⟐ Visual Geometry Group, University of Oxford
  • 🔗 链接:[中英摘要] [arXiv:2408.13912] [Code]
  • 📝 说明

[176] TranSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Transformers

  • 🧑‍🔬 作者:Chuanrui Zhang, Yingshuang Zou, Zhuoling Li, Minmin Yi, Haoqian Wang
  • 🏫 单位:Tsinghua University ⟐ The University of Hong Kong ⟐ E-surfing Vision Technology Co., Ltd
  • 🔗 链接:[中英摘要] [arXiv:2408.13770] [Code]
  • 📝 说明

[177] SceneDreamer360: Text-Driven 3D-Consistent Scene Generation with Panoramic Gaussian Splatting

  • 🧑‍🔬 作者:Wenrui Li, Yapeng Mi, Fucheng Cai, Zhe Yang, Wangmeng Zuo, Xingtao Wang, Xiaopeng Fan
  • 🏫 单位:Harbin Institute of Technology ⟐ University of Electronic Science and Technology of China
  • 🔗 链接:[中英摘要] [arXiv:2408.13711] [Code]
  • 📝 说明

[178] BiGS: Bidirectional Gaussian Primitives for Relightable 3D Gaussian Splatting

  • 🧑‍🔬 作者:Zhenyuan Liu, Yu Guo, Xinyuan Li, Bernd Bickel, Ran Zhang
  • 🏫 单位:Tencent PCG, New York, USA ⟐ ETH Zurich ⟐ George Mason University
  • 🔗 链接:[中英摘要] [arXiv:2408.13370] [Code]
  • 📝 说明

[179] LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation

  • 🧑‍🔬 作者:Shuai Yang, Jing Tan, Mengchen Zhang, Tong Wu, Yixuan Li, Gordon Wetzstein, Ziwei Liu, Dahua Lin
  • 🏫 单位:Shanghai Jiao Tong University ⟐ Shanghai AI Laboratory ⟐ CUHK ⟐ Zhejiang University ⟐ Stanford University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2408.13252] [Code]
  • 📝 说明

[180] Atlas Gaussians Diffusion for 3D Generation with Infinite Number of Points

  • 🧑‍🔬 作者:Haitao Yang, Yuan Dong, Hanwen Jiang, Dejia Xu, Georgios Pavlakos, Qixing Huang
  • 🏫 单位:The University of Texas at Austin ⟐ Alibaba Group
  • 🔗 链接:[中英摘要] [arXiv:2408.13055] [Code]
  • 📝 说明

[181] S4D: Streaming 4D Real-World Reconstruction with Gaussians and 3D Control Points

  • 🧑‍🔬 作者:Bing He, Yunuo Chen, Guo Lu, Li Song, Wenjun Zhang
  • 🏫 单位:Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2408.13036] [Code]
  • 📝 说明

[182] FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering

  • 🧑‍🔬 作者:Yunji Seo, Young Sun Choi, Hyun Seung Son, Youngjung Uh
  • 🏫 单位:Yonsei University
  • 🔗 链接:[中英摘要] [arXiv:2408.12894] [Code]
  • 📝 说明

[183] GSFusion: Online RGB-D Mapping Where Gaussian Splatting Meets TSDF Fusion

  • 🧑‍🔬 作者:Jiaxin Wei, Stefan Leutenegger
  • 🏫 单位:Technical University of Munich ⟐ Imperial College London ⟐ Munich Institute of Robotics and Machine Intelligence
  • 🔗 链接:[中英摘要] [arXiv:2408.12677] [Code]
  • 📝 说明

[184] Subsurface Scattering for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Jan-Niklas Dihlmann, Arjun Majumdar, Andreas Engelhardt, Raphael Braun, Hendrik P. A. Lensch
  • 🏫 单位:University of Tübingen ⟐ Sony Germany
  • 🔗 链接:[中英摘要] [arXiv:2408.12282] [Code]
  • 📝 说明

[185] Robust 3D Gaussian Splatting for Novel View Synthesis in Presence of Distractors

  • 🧑‍🔬 作者:Paul Ungermann, Armin Ettenhofer, Matthias Nießner, Barbara Roessle
  • 🏫 单位:Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2408.11697] [Code]
  • 📝 说明:🏆 Accepted to GCPR 2024

[186] DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments

  • 🧑‍🔬 作者:Shuhong Liu, Xiang Chen, Hongming Chen, Quanfeng Xu, Mingrui Li
  • 🏫 单位:University of Tokyo ⟐ Nanjing University of Science and Technology ⟐ Dalian Maritime University ⟐ Shanghai Astronomical Observatory ⟐ University of Chinese Academy of Sciences
  • 🔗 链接:[中英摘要] [arXiv:2408.11540] [Code]
  • 📝 说明

[187] GaussianOcc: Fully Self-supervised and Efficient 3D Occupancy Estimation with Gaussian Splatting

  • 🧑‍🔬 作者:Wanshui Gan, Fang Liu, Hongbin Xu, Ningkai Mo, Naoto Yokoya
  • 🏫 单位:University of Tokyo ⟐ RIKEN ⟐ 3South China University of Technology ⟐ Shenzhen Institute of Advanced Technology, Chinese Academy of Sciences
  • 🔗 链接:[中英摘要] [arXiv:2408.11447] [Code]
  • 📝 说明

[188] GSLoc: Efficient Camera Pose Refinement via 3D Gaussian Splatting

  • 🧑‍🔬 作者:Changkun Liu, Shuai Chen, Yash Bhalgat, Siyan Hu, Zirui Wang, Ming Cheng, Victor Adrian Prisacariu, Tristan Braud
  • 🏫 单位:HKUST ⟐ University of Oxford ⟐ Dartmouth College
  • 🔗 链接:[中英摘要] [arXiv:2408.11085] [Code]
  • 📝 说明

[189] ShapeSplat: A Large-scale Dataset of Gaussian Splats and Their Self-Supervised Pretraining

  • 🧑‍🔬 作者:Qi Ma, Yue Li, Bin Ren, Nicu Sebe, Ender Konukoglu, Theo Gevers, Luc Van Gool, Danda Pani Paudel
  • 🏫 单位:Computer Vision Lab, ETH Zurich ⟐ INSAIT, Sofia University ⟐ University of Amsterdam ⟐ University of Pisa ⟐ University of Trento
  • 🔗 链接:[中英摘要] [arXiv:2408.10906] [Code]
  • 📝 说明

[190] DEGAS: Detailed Expressions on Full-Body Gaussian Avatars

  • 🧑‍🔬 作者:Zhijing Shao, Duotun Wang, Qing-Yao Tian, Yao-Dong Yang, Hengyu Meng, Zeyu Cai, Bo Dong, Yu Zhang, Kang Zhang, Zeyu Wang
  • 🏫 单位:The Hong Kong University of Science and Technology (Guangzhou) ⟐ Prometheus Vision Technology Co., Ltd. ⟐ The Hong Kong University of Science and Technology ⟐ Swinburne University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2408.10588] [Code]
  • 📝 说明

[191] LoopSplat: Loop Closure by Registering 3D Gaussian Splats

  • 🧑‍🔬 作者:Liyuan Zhu, Yue Li, Erik Sandström, Shengyu Huang, Konrad Schindler, Iro Armeni
  • 🏫 单位:Stanford University ⟐ University of Amsterdam ⟐ ETH Zurich
  • 🔗 链接:[中英摘要] [arXiv:2408.10154] [Code]
  • 📝 说明

[192] Implicit Gaussian Splatting with Efficient Multi-Level Tri-Plane Representation

  • 🧑‍🔬 作者:Minye Wu, Tinne Tuytelaars
  • 🏫 单位:KU Leuven
  • 🔗 链接:[中英摘要] [arXiv:2408.10041] [Code]
  • 📝 说明

[193] SG-GS: Photo-realistic Animatable Human Avatars with Semantically-Guided Gaussian Splatting

  • 🧑‍🔬 作者:Haoyu Zhao, Chen Yang, Hao Wang, Xingyue Zhao, Wei Shen
  • 🏫 单位:MoE Key Lab of Artificial Intelligence, AI Institute, Shanghai Jiao Tong University ⟐ School of Computer Science, Wuhan University ⟐ Wuhan National Laboratory for Optoelectronics, Huazhong University of Science and Technology ⟐ School of Software Engineering, Xi’an Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2408.09665] [Code]
  • 📝 说明

[194] CHASE: 3D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive Learning

  • 🧑‍🔬 作者:Haoyu Zhao, Hao Wang, Chen Yang, Wei Shen
  • 🏫 单位:MoE Key Lab of Artificial Intelligence, AI Institute, Shanghai Jiao Tong University ⟐ School of Computer Science, Wuhan University ⟐ Wuhan National Laboratory for Optoelectronics, Huazhong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2408.09663] [Code]
  • 📝 说明

[195] Gaussian in the Dark: Real-Time View Synthesis From Inconsistent Dark Images Using Gaussian Splatting

  • 🧑‍🔬 作者:Sheng Ye, Zhen-Hui Dong, Yubin Hu, Yu-Hui Wen, Yong-Jin Liu
  • 🏫 单位:MOE-Key Laboratory of Pervasive Computing, the Department of Computer Science and Technology, Tsinghua University ⟐ Beijing Key Laboratory of Traffic Data Analysis and Mining, School of Computer and Information Technology, Beijing Jiaotong University
  • 🔗 链接:[中英摘要] [arXiv:2408.09130] [Code]
  • 📝 说明:🏆 Accepted to Pacific Graphics 2024

[196] Correspondence-Guided SfM-Free 3D Gaussian Splatting for NVS

  • 🧑‍🔬 作者:Wei Sun, Xiaosong Zhang, Fang Wan, Yanzhao Zhou, Yuan Li, Qixiang Ye, Jianbin Jiao
  • 🏫 单位:School of Electronic, Electrical and Communication Engineering, University of Chinese Academy of Sciences, China ⟐ Beijing Academy of Artificial Intelligence, China
  • 🔗 链接:[中英摘要] [arXiv:2408.08723] [Code]
  • 📝 说明

[197] GS-ID: Illumination Decomposition on Gaussian Splatting via Diffusion Prior and Parametric Light Source Optimization

  • 🧑‍🔬 作者:Kang Du, Zhihao Liang, Zeyu Wang
  • 🏫 单位:The Hong Kong University of Science and Technology (Guangzhou) ⟐ The Hong Kong University of Science and Technology ⟐ South China University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2408.08524] [Code]
  • 📝 说明

[198] WaterSplatting: Fast Underwater 3D Scene Reconstruction Using Gaussian Splatting

  • 🧑‍🔬 作者:Huapeng Li, Wenxuan Song, Tianao Xu, Alexandre Elsig, Jonas Kulhanek
  • 🏫 单位:University of Zurich ⟐ ETH Zurich ⟐ CTU in Prague
  • 🔗 链接:[中英摘要] [arXiv:2408.08206] [Code]
  • 📝 说明

[199] FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Rendering

  • 🧑‍🔬 作者:Guofeng Feng, Siyan Chen, Rong Fu, Zimu Liao, Yi Wang, Tao Liu, Zhilin Pei, Hengjie Li, Xingcheng Zhang, Bo Dai
  • 🏫 单位:Shanghai AI Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2408.07967] [Code]
  • 📝 说明

[200] 3D Gaussian Editing with A Single Image

  • 🧑‍🔬 作者:Guan Luo, Tian-Xing Xu, Ying-Tian Liu, Xiao-Xiong Fan, Fang-Lue Zhang, Song-Hai Zhang
  • 🏫 单位:Tsinghua University ⟐ Victoria University of Wellington
  • 🔗 链接:[中英摘要] [arXiv:2408.07540] [Code]
  • 📝 说明

[201] SpectralGaussians: Semantic, spectral 3D Gaussian splatting for multi-spectral scene representation, visualization and analysis

  • 🧑‍🔬 作者:Saptarshi Neil Sinha, Holger Graf, Michael Weinmann
  • 🏫 单位:Fraunhofer IGD ⟐ Delft University of Technology
  • 🔗 链接:[中英摘要] [arXiv:2408.06975] [Code]
  • 📝 说明

[202] HDRGS: High Dynamic Range Gaussian Splatting

  • 🧑‍🔬 作者:Jiahao Wu, Lu Xiao, Chao Wang, Rui Peng, Kaiqiang Xiong, Ronggang Wang
  • 🏫 单位:Peking University ⟐ MPI Informatik
  • 🔗 链接:[中英摘要] [arXiv:2408.06543] [Code]
  • 📝 说明

[203] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering

  • 🧑‍🔬 作者:Jiameng Li, Yue Shi, Jiezhang Cao, Bingbing Ni, Wenjun Zhang, Kai Zhang, Luc Van Gool
  • 🏫 单位:Nanjing University ⟐ INSAIT, Sofia University
  • 🔗 链接:[中英摘要] [arXiv:2408.06286] [Code]
  • 📝 说明

[204] HeadGAP: Few-shot 3D Head Avatar via Generalizable Gaussian Priors

  • 🧑‍🔬 作者:Xiaozheng Zheng, Chao Wen, Zhaohu Li, Weiyi Zhang, Zhuo Su, Xu Chang, Yang Zhao, Zheng Lv, Xiaoyuan Zhang, Yongjie Zhang, Guidong Wang, Lan Xu
  • 🏫 单位:ByteDance ⟐ ShanghaiTech University
  • 🔗 链接:[中英摘要] [arXiv:2408.06019] [Code]
  • 📝 说明

[205] Visual SLAM with 3D Gaussian Primitives and Depth Priors Enabling Novel View Synthesis

  • 🧑‍🔬 作者:Zhongche Qu, Zhi Zhang, Cong Liu, Jianhua Yin
  • 🏫 单位:Columbia University ⟐ New York University ⟐ Peng Cheng Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2408.05635] [Code]
  • 📝 说明

[206] PRTGaussian: Efficient Relighting Using 3D Gaussians with Precomputed Radiance Transfer

  • 🧑‍🔬 作者:Libo Zhang, Yuxuan Han, Wenbin Lin, Jingwang Ling, Feng Xu
  • 🏫 单位:Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2408.05631] [Code]
  • 📝 说明

[207] Self-augmented Gaussian Splatting with Structure-aware Masks for Sparse-view 3D Reconstruction

  • 🧑‍🔬 作者:Lingbei Meng, Bi'an Du, Wei Hu
  • 🏫 单位:Peking University
  • 🔗 链接:[中英摘要] [arXiv:2408.04831] [Code]
  • 📝 说明

[208] LumiGauss: High-Fidelity Outdoor Relighting with 2D Gaussian Splatting

  • 🧑‍🔬 作者:Joanna Kaleta, Kacper Kania, Tomasz Trzcinski, Marek Kowalski
  • 🏫 单位:Warsaw University of Technology ⟐ Sano Centre for Computational Medicine ⟐ Microsoft ⟐ IDEAS NCBR ⟐ Tooploox
  • 🔗 链接:[中英摘要] [arXiv:2408.04474] [Code]
  • 📝 说明:🏆 Accepted to WACV 2025

[209] InstantStyleGaussian: Efficient Art Style Transfer with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Xin-Yi Yu, Jun-Xin Yu, Li-Bo Zhou, Yan Wei, Lin-Lin Ou
  • 🏫 单位
  • 🔗 链接:[中英摘要] [arXiv:2408.04249] [Code]
  • 📝 说明

[210] Towards Real-Time Gaussian Splatting: Accelerating 3DGS through Photometric SLAM

  • 🧑‍🔬 作者:Yan Song Hu, Dayou Mao, Yuhao Chen, John Zelek
  • 🏫 单位:University of Waterloo
  • 🔗 链接:[中英摘要] [arXiv:2408.03825] [Code]
  • 📝 说明

[211] Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields

  • 🧑‍🔬 作者:Joo Chan Lee, Daniel Rho, Xiangyu Sun, Jong Hwan Ko, Eunbyung Park
  • 🏫 单位:Sungkyunkwan University ⟐ University of North Carolina at Chapel Hill
  • 🔗 链接:[中英摘要] [arXiv:2408.03822] [Code]
  • 📝 说明

[212] PRTGS: Precomputed Radiance Transfer of Gaussian Splats for Real-Time High-Quality Relighting

  • 🧑‍🔬 作者:Yijia Guo, Yuanxi Bai, Liwen Hu, Ziyi Guo, Mianzhi Liu, Yu Cai, Tiejun Huang, Lei Ma
  • 🏫 单位:Peking University
  • 🔗 链接:[中英摘要] [arXiv:2408.03538] [Code]
  • 📝 说明

[213] MGFs: Masked Gaussian Fields for Meshing Building based on Multi-View Images

  • 🧑‍🔬 作者:Tengfei Wang, Zongqian Zhan, Rui Xia, Linxia Ji, Xin Wang
  • 🏫 单位:Wuhan University
  • 🔗 链接:[中英摘要] [arXiv:2408.03060] [Code]
  • 📝 说明

[214] Reality Fusion: Robust Real-time Immersive Mobile Robot Teleoperation with Volumetric Visual Data Fusion

  • 🧑‍🔬 作者:Ke Li, Reinhard Bacher, Susanne Schmidt, Wim Leemans, Frank Steinicke
  • 🏫 单位:Deutsche Elektronen Synchrotron DESY ⟐ Hamburg University
  • 🔗 链接:[中英摘要] [arXiv:2408.01225] [Code]
  • 📝 说明:🏆 Accepted to IROS 2024

[215] IG-SLAM: Instant Gaussian SLAM

  • 🧑‍🔬 作者:F. Aykut Sarikamis, A. Aydin Alatan
  • 🏫 单位:Center for Image Analysis (OGAM), EEE Department, METU, Turkey
  • 🔗 链接:[中英摘要] [arXiv:2408.01126] [Code]
  • 📝 说明

[216] LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splatting

  • 🧑‍🔬 作者:Zhenyu Bao, Guibiao Liao, Kaichen Zhou, Kanglin Liu, Qing Li, Guoping Qiu
  • 🏫 单位:Peking University ⟐ Pengcheng Laboratory ⟐ University of Nottingham
  • 🔗 链接:[中英摘要] [arXiv:2408.00254] [Code]
  • 📝 说明

[217] Localized Gaussian Splatting Editing with Contextual Awareness

  • 🧑‍🔬 作者:Hanyuan Xiao, Yingshu Chen, Huajian Huang, Haolin Xiong, Jing Yang, Pratusha Prasad, Yajie Zhao
  • 🏫 单位:University of Southern California ⟐ Institute for Creative Technologies ⟐ HKUST ⟐ University of California, Los Angeles
  • 🔗 链接:[中英摘要] [arXiv:2408.00083] [Code]
  • 📝 说明

[218] Registering Neural 4D Gaussians for Endoscopic Surgery

  • 🧑‍🔬 作者:Yiming Huang, Beilei Cui, Ikemura Kei, Jiekai Zhang, Long Bai, Hongliang Ren
  • 🏫 单位:The Chinese University of Hong Kong ⟐ Kungliga Tekniska hogskolan Royal Institute of Technology ⟐ Hong Kong Applied Science and Technology Research Institute Company Limited
  • 🔗 链接:[中英摘要] [arXiv:2407.20213] [Code]
  • 📝 说明

[219] ScalingGaussian: Enhancing 3D Content Creation with Generative Gaussian Splatting

  • 🧑‍🔬 作者:Shen Chen, Jiale Zhou, Zhongyu Jiang, Tianfang Zhang, Zongkai Wu, Jenq-Neng Hwang, Lei Li
  • 🏫 单位:East China University of Science and Technology ⟐ University of Washington ⟐ University of Copenhagen ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2407.19035] [Code]
  • 📝 说明

[220] DHGS: Decoupled Hybrid Gaussian Splatting for Driving Scene

  • 🧑‍🔬 作者:Xi Shi, Lingli Chen, Peng Wei, Xi Wu, Tian Jiang, Yonggang Luo, Lecheng Xie
  • 🏫 单位:Changan Auto, AILab
  • 🔗 链接:[中英摘要] [arXiv:2407.16600] [Code]
  • 📝 说明

[221] HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Images

  • 🧑‍🔬 作者:Shreyas Singh, Aryan Garg, Kaushik Mitra
  • 🏫 单位:Indian Institute of Technology, Madra
  • 🔗 链接:[中英摘要] [arXiv:2407.16503] [Code]
  • 📝 说明:🏆 Accepted to BMVC 2024

[222] Integrating Meshes and 3D Gaussians for Indoor Scene Reconstruction with SAM Mask Guidance

  • 🧑‍🔬 作者:Jiyeop Kim, Jongwoo Lim
  • 🏫 单位:IPAI, Seoul National University
  • 🔗 链接:[中英摘要] [arXiv:2407.16173] [Code]
  • 📝 说明

[223] Enhancement of 3D Gaussian Splatting using Raw Mesh for Photorealistic Recreation of Architectures

  • 🧑‍🔬 作者:Ruizhe Wang, Chunliang Hua, Tomakayev Shingys, Mengyuan Niu, Qingxin Yang, Lizhong Gao, Yi Zheng, Junyan Yang, Qiao Wang
  • 🏫 单位:Southeast University
  • 🔗 链接:[中英摘要] [arXiv:2407.15435] [Code]
  • 📝 说明

[224] HoloDreamer: Holistic 3D Panoramic World Generation from Text Descriptions

  • 🧑‍🔬 作者:Haiyang Zhou, Xinhua Cheng, Wangbo Yu, Yonghong Tian, Li Yuan
  • 🏫 单位:Peking University ⟐ Peng Cheng Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2407.15187] [Code]
  • 📝 说明

[225] GaussianBeV: 3D Gaussian Representation meets Perception Models for BeV Segmentation

  • 🧑‍🔬 作者:Florian Chabot, Nicolas Granger, Guillaume Lapouge
  • 🏫 单位:CEA, List, F-91120, Palaiseau, France
  • 🔗 链接:[中英摘要] [arXiv:2407.14108] [Code]
  • 📝 说明

[226] EaDeblur-GS: Event assisted 3D Deblur Reconstruction with Gaussian Splatting

  • 🧑‍🔬 作者:Yuchen Weng, Zhengwen Shen, Ruofan Chen, Qi Wang, Jun Wang
  • 🏫 单位:China University of Mining and Technology
  • 🔗 链接:[中英摘要] [arXiv:2407.13520] [Code]
  • 📝 说明

[227] Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collections

  • 🧑‍🔬 作者:Congrong Xu, Justin Kerr, Angjoo Kanazawa
  • 🏫 单位:UC Berkeley
  • 🔗 链接:[中英摘要] [arXiv:2407.12306] [Code]
  • 📝 说明

[228] MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densification

  • 🧑‍🔬 作者:Zhuoxiao Li, Shanliang Yao, Yijie Chu, Angel F. Garcia-Fernandez, Yong Yue, Eng Gee Lim, Xiaohui Zhu
  • 🏫 单位:University of Liverpool ⟐ Xi’an Jiaotong-Liverpool University ⟐ ARIES Research Centre, Universidad Antonio de Nebrija
  • 🔗 链接:[中英摘要] [arXiv:2407.11840] [Code]
  • 📝 说明

[229] Ev-GS: Event-based Gaussian splatting for Efficient and Accurate Radiance Field Rendering

  • 🧑‍🔬 作者:Jingqian Wu, Shuo Zhu, Chutian Wang, Edmund Y. Lam
  • 🏫 单位:The University of Hong Kong
  • 🔗 链接:[中英摘要] [arXiv:2407.11343] [Code]
  • 📝 说明

[230] Gaussian Splatting Lucas-Kanade

  • 🧑‍🔬 作者:Liuyue Xie, Joel Julin, Koichiro Niinuma, Laszlo A. Jeni
  • 🏫 单位:Carnegie Mellon University ⟐ Fujitsu Research of America
  • 🔗 链接:[中英摘要] [arXiv:2407.11309] [Code]
  • 📝 说明

[231] RecGS: Removing Water Caustic with Recurrent Gaussian Splatting

  • 🧑‍🔬 作者:Tianyi Zhang, Weiming Zhi, Kaining Huang, Joshua Mangelson, Corina Barbalata, Matthew Johnson-Roberson
  • 🏫 单位:Carnegie Mellon University ⟐ Louisiana State University ⟐ Brigham Young University
  • 🔗 链接:[中英摘要] [arXiv:2407.10318] [Code]
  • 📝 说明

[232] SpikeGS: 3D Gaussian Splatting from Spike Streams with High-Speed Camera Motion

  • 🧑‍🔬 作者:Jiyuan Zhang, Kang Chen, Shiyan Chen, Yajing Zheng, Tiejun Huang, Zhaofei Yu
  • 🏫 单位:Peking University ⟐ Wuhan University
  • 🔗 链接:[中英摘要] [arXiv:2407.10062] [Code]
  • 📝 说明

[233] StyleSplat: 3D Object Style Transfer with Gaussian Splatting

  • 🧑‍🔬 作者:Sahil Jain, Avik Kuthiala, Prabhdeep Singh Sethi, Prakanshul Saxena
  • 🏫 单位:Carnegie Mellon University
  • 🔗 链接:[中英摘要] [arXiv:2407.09473] [Code]
  • 📝 说明

[234] Reference-based Controllable Scene Stylization with Gaussian Splatting

  • 🧑‍🔬 作者:Yiqun Mei, Jiacong Xu, Vishal M. Patel
  • 🏫 单位:Johns Hopkins University
  • 🔗 链接:[中英摘要] [arXiv:2407.07220] [Code]
  • 📝 说明

[235] PICA: Physics-Integrated Clothed Avatar

  • 🧑‍🔬 作者:Bo Peng, Yunfan Tao, Haoyu Zhan, Yudong Guo, Juyong Zhang
  • 🏫 单位:the School of Mathematical Science, University of Science and Technology of China
  • 🔗 链接:[中英摘要] [arXiv:2407.05324] [Code]
  • 📝 说明

[236] SurgicalGaussian: Deformable 3D Gaussians for High-Fidelity Surgical Scene Reconstruction

  • 🧑‍🔬 作者:Weixing Xie, Junfeng Yao, Xianpeng Cao, Qiqin Lin, Zerui Tang, Xiao Dong, Xiaohu Guo
  • 🏫 单位:Xiamen University ⟐ BNU-HKBU United International College ⟐ The University of Texas at Dallas
  • 🔗 链接:[中英摘要] [arXiv:2407.05023] [Code]
  • 📝 说明

[237] Gaussian Eigen Models for Human Heads

  • 🧑‍🔬 作者:Wojciech Zielonka, Timo Bolkart, Thabo Beeler, Justus Thies
  • 🏫 单位:Max Planck Institute for Intelligent Systems ⟐ Google ⟐ TU Darmstadt
  • 🔗 链接:[中英摘要] [arXiv:2407.04545] [Code]
  • 📝 说明

[238] Segment Any 4D Gaussians

  • 🧑‍🔬 作者:Shengxiang Ji, Guanjun Wu, Jiemin Fang, Jiazhong Cen, Taoran Yi, Wenyu Liu, Qi Tian, Xinggang Wang
  • 🏫 单位:Huazhong University of Science and Technology ⟐ Huawei Inc. ⟐ Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2407.04504] [Code]
  • 📝 说明

[239] CRiM-GS: Continuous Rigid Motion-Aware Gaussian Splatting from Motion Blur Images

  • 🧑‍🔬 作者:Junghe Lee, Donghyeong Kim, Dogyoon Lee, Suhwan Cho, Sangyoun Lee
  • 🏫 单位:Yonsei University
  • 🔗 链接:[中英摘要] [arXiv:2407.03923] [Code]
  • 📝 说明

[240] PFGS: High Fidelity Point Cloud Rendering via Feature Splatting

  • 🧑‍🔬 作者:Jiaxu Wang, Ziyi Zhang, Junhao He, Renjing Xu
  • 🏫 单位:Hong Kong University of Science and Technology (GZ)
  • 🔗 链接:[中英摘要] [arXiv:2407.03857] [Code]
  • 📝 说明

[241] Expressive Gaussian Human Avatars from Monocular RGB Video

  • 🧑‍🔬 作者:Hezhen Hu, Zhiwen Fan, Tianhao Wu, Yihan Xi, Seoyoung Lee, Georgios Pavlakos, Zhangyang Wang
  • 🏫 单位:University of Texas at Austin ⟐ University of Cambridge
  • 🔗 链接:[中英摘要] [arXiv:2407.03204] [Code]
  • 📝 说明

[242] AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstruction

  • 🧑‍🔬 作者:Mustafa Khan, Hamidreza Fazlali, Dhruv Sharma, Tongtong Cao, Dongfeng Bai, Yuan Ren, Bingbing Liu
  • 🏫 单位:University of Toronto ⟐ Noah’s Ark Lab, Huawei Technologies
  • 🔗 链接:[中英摘要] [arXiv:2407.02598] [Code]
  • 📝 说明

[243] TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulation

  • 🧑‍🔬 作者:Chaofan Luo, Donglin Di, Yongjia Ma, Zhou Xue, Chen Wei, Xun Yang, Yebin Liu
  • 🏫 单位:Space AI, Li Auto ⟐ University of Science and Technology of China ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2407.02034] [Code]
  • 📝 说明

[244] DRAGON: Drone and Ground Gaussian Splatting for 3D Building Reconstruction

  • 🧑‍🔬 作者:Yujin Ham, Mateusz Michalkiewicz, Guha Balakrishnan
  • 🏫 单位:Rice University
  • 🔗 链接:[中英摘要] [arXiv:2407.01761] [Code]
  • 📝 说明:🏆 Accepted to ICCP 2024

[245] GaussianStego: A Generalizable Stenography Pipeline for Generative 3D Gaussians Splatting

  • 🧑‍🔬 作者:Chenxin Li, Hengyu Liu, Zhiwen Fan, Wuyang Li, Yifan Liu, Panwang Pan, Yixuan Yuan
  • 🏫 单位:The Chinese University of Hong Kong ⟐ University of Texas at Austin ⟐ ByteDance
  • 🔗 链接:[中英摘要] [arXiv:2407.01301] [Code]
  • 📝 说明

[246] RTGS: Enabling Real-Time Gaussian Splatting on Mobile Devices Using Efficiency-Guided Pruning and Foveated Rendering

  • 🧑‍🔬 作者:Weikai Lin, Yu Feng, Yuhao Zhu
  • 🏫 单位:University of Rochester ⟐ Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2407.00435] [Code]
  • 📝 说明:🏆 Accepted to ASPLOS 2025

[247] OccFusion: Rendering Occluded Humans with Generative Diffusion Priors

  • 🧑‍🔬 作者:Adam Sun, Tiange Xiang, Scott Delp, Li Fei-Fei, Ehsan Adeli
  • 🏫 单位:Stanford University
  • 🔗 链接:[中英摘要] [arXiv:2407.00316] [Code]
  • 📝 说明

[248] SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting

  • 🧑‍🔬 作者:Sara Sabour, Lily Goli, George Kopanas, Mark Matthews, Dmitry Lagun, Leonidas Guibas, Alec Jacobson, David J. Fleet, Andrea Tagliasacchi
  • 🏫 单位:Google DeepMind ⟐ University of Toronto ⟐ Stanford University ⟐ Simon Fraser University
  • 🔗 链接:[中英摘要] [arXiv:2406.20055] [Code]
  • 📝 说明

[249] EgoGaussian: Dynamic Scene Understanding from Egocentric Video with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Daiwei Zhang, Gengyan Li, Jiajie Li, Mickaël Bressieux, Otmar Hilliges, Marc Pollefeys, Luc Van Gool, Xi Wang
  • 🏫 单位:ETH Zürich ⟐ Google ⟐ Microsoft ⟐ KU Leuven ⟐ INSAIT, Sofia
  • 🔗 链接:[中英摘要] [arXiv:2406.19811] [Code]
  • 📝 说明

[250] Lightweight Predictive 3D Gaussian Splats

  • 🧑‍🔬 作者:Junli Cao, Vidit Goel, Chaoyang Wang, Anil Kag, Ju Hu, Sergei Korolev, Chenfanfu Jiang, Sergey Tulyakov, Jian Ren
  • 🏫 单位:Snap Inc. ⟐ University of California, Los Angeles
  • 🔗 链接:[中英摘要] [arXiv:2406.19434] [Code]
  • 📝 说明

[251] FAGhead: Fully Animate Gaussian Head from Monocular Videos

  • 🧑‍🔬 作者:Yixin Xuan, Xinyang Li, Gongxin Yao, Shiwei Zhou, Donghui Sun, Xiaoxin Chen, Yu Pan
  • 🏫 单位:Zhejiang University ⟐ vivo AI Lab
  • 🔗 链接:[中英摘要] [arXiv:2406.19070] [Code]
  • 📝 说明

[252] GS-ROR: 3D Gaussian Splatting for Reflective Object Relighting via SDF Priors

  • 🧑‍🔬 作者:Zuo-Liang Zhu, Beibei Wang, Jian Yang
  • 🏫 单位:Nankai University
  • 🔗 链接:[中英摘要] [arXiv:2406.18544] [Code]
  • 📝 说明

[253] On Scaling Up 3D Gaussian Splatting Training

  • 🧑‍🔬 作者:Hexu Zhao, Haoyang Weng, Daohan Lu, Ang Li, Jinyang Li, Aurojit Panda, Saining Xie
  • 🏫 单位:New York University ⟐ Pacific Northwest National Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2406.18533] [Code]
  • 📝 说明

[254] GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Quality

  • 🧑‍🔬 作者:Taoran Yi, Jiemin Fang, Zanwei Zhou, Junjie Wang, Guanjun Wu, Lingxi Xie, Xiaopeng Zhang, Wenyu Liu, Xinggang Wang, Qi Tian
  • 🏫 单位:Huazhong University of Science and Technology ⟐ Huawei Inc. ⟐ Shanghai Jiao Tong University ⟐ Huazhong University of Science and Technology
  • 🔗 链接:[中英摘要] [arXiv:2406.18462] [Code]
  • 📝 说明

[255] Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruning

  • 🧑‍🔬 作者:Muhammad Salman Ali, Maryam Qamar, Sung-Ho Bae, Enzo Tartaglione
  • 🏫 单位: Institut Polytechnique de Paris ⟐ Kyung Hee University
  • 🔗 链接:[中英摘要] [arXiv:2406.18214] [Code]
  • 📝 说明:🏆 Accepted to BMCV 2024

[256] GS-Octree: Octree-based 3D Gaussian Splatting for Robust Object-level 3D Reconstruction Under Strong Lighting

  • 🧑‍🔬 作者:Jiaze Li, Zhengyu Wen, Luo Zhang, Jiangbei Hu, Fei Hou, Zhebin Zhang, Ying He
  • 🏫 单位:Nanyang Technological University ⟐ Dalian University of Technology ⟐ Chinese Academy of Sciences ⟐ InnoPeak Technology, Inc.
  • 🔗 链接:[中英摘要] [arXiv:2406.18199] [Code]
  • 📝 说明

[257] VDG: Vision-Only Dynamic Gaussian for Driving Simulation

  • 🧑‍🔬 作者:Hao Li, Jingfeng Li, Dingwen Zhang, Chenming Wu, Jieqi Shi, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang, Junwei Han
  • 🏫 单位:NWPU ⟐ Baidu Inc. ⟐ HKUST
  • 🔗 链接:[中英摘要] [arXiv:2406.18198] [Code]
  • 📝 说明

[258] Reducing the Memory Footprint of 3D Gaussian Splatting

  • 🧑‍🔬 作者:Panagiotis Papantonakis, Georgios Kopanas, Bernhard Kerbl, Alexandre Lanvin, George Drettakis
  • 🏫 单位:Inria, Université Côte d’Azur
  • 🔗 链接:[中英摘要] [arXiv:2406.17074] [Code]
  • 📝 说明:🏆 Accepted to I3D 2024

[259] ClotheDreamer: Text-Guided Garment Generation with 3D Gaussians

  • 🧑‍🔬 作者:Yufei Liu, Junshu Tang, Chu Zheng, Shijie Zhang, Jinkun Hao, Junwei Zhu, Dongjin Huang
  • 🏫 单位:Shanghai University ⟐ Shanghai Jiao Tong University ⟐ Fudan University ⟐ Tencent Youtu Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2406.16815] [Code]
  • 📝 说明

[260] Geometry-Aware Score Distillation via 3D Consistent Noising and Gradient Consistency Modeling

  • 🧑‍🔬 作者:Min-Seop Kwak, Donghoon Ahn, Ines Hyeonsu Kim, Jin-wha Kim, Seungryong Kim
  • 🏫 单位:Korea University ⟐ NAVER AI Lab ⟐ AI Institute of Seoul National University
  • 🔗 链接:[中英摘要] [arXiv:2406.16695] [Code]
  • 📝 说明

[261] Taming 3DGS: High-Quality Radiance Fields with Limited Resources

  • 🧑‍🔬 作者:Saswat Subhajyoti Mallick, Rahul Goel, Bernhard Kerbl, Francisco Vicente Carrasco, Markus Steinberger, Fernando De La Torre
  • 🏫 单位:Carnegie Mellon University ⟐ Graz University of Technology ⟐ International Institute of Information Technology, Hyderabad
  • 🔗 链接:[中英摘要] [arXiv:2406.15643] [Code]
  • 📝 说明

[262] Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networks

  • 🧑‍🔬 作者:Alex Quach, Makram Chahine, Alexander Amini, Ramin Hasani, Daniela Rus
  • 🏫 单位:MIT
  • 🔗 链接:[中英摘要] [arXiv:2406.15149] [Code]
  • 📝 说明

[263] E2GS: Event Enhanced Gaussian Splatting

  • 🧑‍🔬 作者:Hiroyuki Deguchi, Mana Masuda, Takuya Nakabayashi, Hideo Saito
  • 🏫 单位:Keio University
  • 🔗 链接:[中英摘要] [arXiv:2406.14978] [Code]
  • 📝 说明

[264] Gaussian-Informed Continuum for Physical Property Identification and Simulation

  • 🧑‍🔬 作者:Junhao Cai, Yuji Yang, Weihao Yuan, Yisheng He, Zilong Dong, Liefeng Bo, Hui Cheng, Qifeng Chen
  • 🏫 单位:The Hong Kong University of Science and Technology ⟐ Sun Yat-sen University ⟐ Alibaba Group
  • 🔗 链接:[中英摘要] [arXiv:2406.14927] [Code]
  • 📝 说明

[265] Splatter a Video: Video Gaussian Representation for Versatile Processing

  • 🧑‍🔬 作者:Yang-Tian Sun, Yi-Hua Huang, Lin Ma, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi
  • 🏫 单位:The University of Hong Kong ⟐ VAST
  • 🔗 链接:[中英摘要] [arXiv:2406.13870] [Code]
  • 📝 说明

[266] Sampling 3D Gaussian Scenes in Seconds with Latent Diffusion Models

  • 🧑‍🔬 作者:Paul Henderson, Melonie de Almeida, Daniela Ivanova, Titas Anciukevičius
  • 🏫 单位:University of Glasgow ⟐ University of Edinburgh
  • 🔗 链接:[中英摘要] [arXiv:2406.13099] [Code]
  • 📝 说明

[267] HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors

  • 🧑‍🔬 作者:Panwang Pan, Zhuo Su, Chenguo Lin, Zhen Fan, Yongjie Zhang, Zeming Li, Tingting Shen, Yadong Mu, Yebin Liu
  • 🏫 单位:ByteDance ⟐ Peking University ⟐ Xiamen University ⟐ Tsinghua University
  • 🔗 链接:[中英摘要] [arXiv:2406.12459] [Code]
  • 📝 说明

[268] RetinaGS: Scalable Training for Dense Scene Rendering with Billion-Scale 3D Gaussians

  • 🧑‍🔬 作者:Bingling Li, Shengyi Chen, Luchao Wang, Kaimin He, Sijie Yan, Yuanjun Xiong
  • 🏫 单位:MThreads AI
  • 🔗 链接:[中英摘要] [arXiv:2406.11836] [Code]
  • 📝 说明

[269] Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting

  • 🧑‍🔬 作者:Junha Hyung, Susung Hong, Sungwon Hwang, Jaeseong Lee, Jaegul Choo, Jin-Hwa Kim
  • 🏫 单位:KAIST ⟐ NAVER AI Lab ⟐ SNU AIIS ⟐ Korea University
  • 🔗 链接:[中英摘要] [arXiv:2406.11672] [Code]
  • 📝 说明

[270] Physically Embodied Gaussian Splatting: A Realtime Correctable World Model for Robotics

  • 🧑‍🔬 作者:Jad Abou-Chakra, Krishan Rana, Feras Dayoub, Niko Sünderhauf
  • 🏫 单位:Queensland University of Technology ⟐ University of Adelaide
  • 🔗 链接:[中英摘要] [arXiv:2406.10788] [Code]
  • 📝 说明

[271] Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections

  • 🧑‍🔬 作者:Jiacong Xu, Yiqun Mei, Vishal M. Patel
  • 🏫 单位:Johns Hopkins University
  • 🔗 链接:[中英摘要] [arXiv:2406.10373] [Code]
  • 📝 说明

[272] L4GM: Large 4D Gaussian Reconstruction Model

  • 🧑‍🔬 作者:Jiawei Ren, Kevin Xie, Ashkan Mirzaei, Hanxue Liang, Xiaohui Zeng, Karsten Kreis, Ziwei Liu, Antonio Torralba, Sanja Fidler, Seung Wook Kim, Huan Ling
  • 🏫 单位:NVIDIA ⟐ University of Toronto ⟐ University of Cambridge ⟐ MIT ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2406.10324] [Code]
  • 📝 说明

[273] PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splatting

  • 🧑‍🔬 作者:Alex Hanson, Allen Tu, Vasu Singla, Mayuka Jayawardhana, Matthias Zwicker, Tom Goldstein
  • 🏫 单位:University of Maryland, College Park
  • 🔗 链接:[中英摘要] [arXiv:2406.10219] [Code]
  • 📝 说明

[274] GaussianSR: 3D Gaussian Super-Resolution with 2D Diffusion Priors

  • 🧑‍🔬 作者:Xiqian Yu, Hanxin Zhu, Tianyu He, Zhibo Chen
  • 🏫 单位:University of Science and Technology of China ⟐ Microsoft Research Asia
  • 🔗 链接:[中英摘要] [arXiv:2406.10111] [Code]
  • 📝 说明

[275] GradeADreamer: Enhanced Text-to-3D Generation Using Gaussian Splatting and Multi-View Diffusion

[276] Unified Gaussian Primitives for Scene Representation and Rendering

  • 🧑‍🔬 作者:Yang Zhou, Songyin Wu, Ling-Qi Yan
  • 🏫 单位:University of California, Santa Barbara, USA
  • 🔗 链接:[中英摘要] [arXiv:2406.09733] [Code]
  • 📝 说明

[277] Modeling Ambient Scene Dynamics for Free-view Synthesis

  • 🧑‍🔬 作者:Meng-Li Shih, Jia-Bin Huang, Changil Kim, Rajvi Shah, Johannes Kopf, Chen Gao
  • 🏫 单位:University of Washington ⟐ University of Maryland ⟐ Meta
  • 🔗 链接:[中英摘要] [arXiv:2406.09395] [Code]
  • 📝 说明

[278] WonderWorld: Interactive 3D Scene Generation from a Single Image

  • 🧑‍🔬 作者:Hong-Xing Yu, Haoyi Duan, Charles Herrmann, William T. Freeman, Jiajun Wu
  • 🏫 单位:Stanford University ⟐ MIT
  • 🔗 链接:[中英摘要] [arXiv:2406.09394] [Code]
  • 📝 说明

[279] GGHead: Fast and Generalizable 3D Gaussian Heads

  • 🧑‍🔬 作者:Tobias Kirschstein, Simon Giebenhain, Jiapeng Tang, Markos Georgopoulos, Matthias Nießner
  • 🏫 单位:Technical University of Munich
  • 🔗 链接:[中英摘要] [arXiv:2406.09377] [Code]
  • 📝 说明

[280] Gaussian-Forest: Hierarchical-Hybrid 3D Gaussian Splatting for Compressed Scene Modeling

  • 🧑‍🔬 作者:Fengyi Zhang, Tianjun Zhang, Lin Zhang, Helen Huang, Yadan Luo
  • 🏫 单位:Tongji University ⟐ University of Queensland
  • 🔗 链接:[中英摘要] [arXiv:2406.08759] [Code]
  • 📝 说明

[281] From Chaos to Clarity: 3DGS in the Dark

  • 🧑‍🔬 作者:Zhihao Li, Yufei Wang, Alex Kot, Bihan Wen
  • 🏫 单位:Department of EEE ⟐ Nanyang Technology University, Singapor
  • 🔗 链接:[中英摘要] [arXiv:2406.08300] [Code]
  • 📝 说明

[282] Trim 3D Gaussian Splatting for Accurate Geometry Representation

  • 🧑‍🔬 作者:Lue Fan, Yuxue Yang, Minxing Li, Hongsheng Li, Zhaoxiang Zhang
  • 🏫 单位:CASIA ⟐ MMLab,CUHK ⟐ Shanghai AILab
  • 🔗 链接:[中英摘要] [arXiv:2406.07499] [Code]
  • 📝 说明

[283] Cinematic Gaussians: Real-Time HDR Radiance Fields with Depth of Field

  • 🧑‍🔬 作者:Chao Wang, Krzysztof Wolski, Bernhard Kerbl, Ana Serrano, Mojtaba Bemana, Hans-Peter Seidel, Karol Myszkowski, Thomas Leimkühler
  • 🏫 单位:Max-Planck-Institut für Informatik, Germany ⟐ Universidad de Zaragoza, I3A, Spain ⟐ Technische Universität Wien, Austria ⟐ Carnegie Mellon University, USA
  • 🔗 链接:[中英摘要] [arXiv:2406.07329] [Code]
  • 📝 说明

[284] GaussianCity: Generative Gaussian Splatting for Unbounded 3D City Generation

  • 🧑‍🔬 作者:Haozhe Xie, Zhaoxi Chen, Fangzhou Hong, Ziwei Liu
  • 🏫 单位:Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2406.06526] [Code]
  • 📝 说明

[285] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction

  • 🧑‍🔬 作者:Danpeng Chen, Hai Li, Weicai Ye, Yifan Wang, Weijian Xie, Shangjin Zhai, Nan Wang, Haomin Liu, Hujun Bao, Guofeng Zhang
  • 🏫 单位:Zhejiang University ⟐ SenseTime Research ⟐ Shanghai AI Laboratory
  • 🔗 链接:[中英摘要] [arXiv:2406.06521] [Code]
  • 📝 说明

[286] MVGamba: Unify 3D Content Generation as State Space Sequence Modeling

  • 🧑‍🔬 作者:Xuanyu Yi, Zike Wu, Qiuhong Shen, Qingshan Xu, Pan Zhou, Joo-Hwee Lim, Shuicheng Yan, Xinchao Wang, Hanwang Zhang
  • 🏫 单位:Nanyang Technological University ⟐ National University of Singapore ⟐ University of British Columbia ⟐ Singapore Management University ⟐ Institute for Infocomm Research ⟐ Skywork AI
  • 🔗 链接:[中英摘要] [arXiv:2406.06367] [Code]
  • 📝 说明

[287] Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis

  • 🧑‍🔬 作者:Xin Jin, Pengyi Jiao, Zheng-Peng Duan, Xingchao Yang, Chun-Le Guo, Bo Ren, Chongyi Li
  • 🏫 单位:Nankai University ⟐ MEGVII Technology
  • 🔗 链接:[中英摘要] [arXiv:2406.06216] [Code]
  • 📝 说明

[288] Generalizable Human Gaussians from Single-View Image

  • 🧑‍🔬 作者:Jinnan Chen, Chen Li, Jianfeng Zhang, Hanlin Chen, Buzhen Huang, Gim Hee Lee
  • 🏫 单位:National University of Singapore ⟐ Bytedance
  • 🔗 链接:[中英摘要] [arXiv:2406.06050] [Code]
  • 📝 说明

[289] InfoGaussian: Structure-Aware Dynamic Gaussians through Lightweight Information Shaping

  • 🧑‍🔬 作者:Yunchao Zhang, Guandao Yang, Leonidas Guibas, Yanchao Yang
  • 🏫 单位:The University of Hong Kong ⟐ Stanford University
  • 🔗 链接:[中英摘要] [arXiv:2406.05897] [Code]
  • 📝 说明

[290] RefGaussian: Disentangling Reflections from 3D Gaussian Splatting for Realistic Rendering

  • 🧑‍🔬 作者:Rui Zhang, Tianyue Luo, Weidong Yang, Ben Fei, Jingyi Xu, Qingyuan Zhou, Keyi Liu, Ying He
  • 🏫 单位:Fudan University ⟐ Nanyang Technological University
  • 🔗 链接:[中英摘要] [arXiv:2406.05852] [Code]
  • 📝 说明

[291] Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image

  • 🧑‍🔬 作者:Stanislaw Szymanowicz, Eldar Insafutdinov, Chuanxia Zheng, Dylan Campbell, João F. Henriques, Christian Rupprecht, Andrea Vedaldi
  • 🏫 单位:VGG, University of Oxford ⟐ Australian National University
  • 🔗 链接:[中英摘要] [arXiv:2406.04343] [Code]
  • 📝 说明

[292] Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion

  • 🧑‍🔬 作者:Fangfu Liu, Hanyang Wang, Shunyu Yao, Shengjun Zhang, Jie Zhou, Yueqi Duan
  • 🏫 单位:Tsinghua University ⟐ Stanford University
  • 🔗 链接:[中英摘要] [arXiv:2406.04338] [Code]
  • 📝 说明

[293] Localized Gaussian Point Management

  • 🧑‍🔬 作者:Haosen Yang, Chenhao Zhang, Wenqing Wang, Marco Volino, Adrian Hilton, Li Zhang, Xiatian Zhu
  • 🏫 单位:University of Surrey ⟐ Fudan University
  • 🔗 链接:[中英摘要] [arXiv:2406.04251] [Code]
  • 📝 说明

[294] Gaussian Representation for Deformable Image Registration

  • 🧑‍🔬 作者:Jihe Li, Fabian Zhang, Xia Li, Tianhao Zhang, Ye Zhang, Joachim Buhmann
  • 🏫 单位:Peking University ⟐ ETH Zurich ⟐ Tsinghua University ⟐ Paul Scherrer Institut
  • 🔗 链接:[中英摘要] [arXiv:2406.03394] [Code]
  • 📝 说明

[295] Dynamic 3D Gaussian Fields for Urban Areas

  • 🧑‍🔬 作者:Tobias Fischer, Jonas Kulhanek, Samuel Rota Bulò, Lorenzo Porzi, Marc Pollefeys, Peter Kontschieder
  • 🏫 单位:ETH Zürich ⟐ Meta Reality Labs ⟐ CTU Prague
  • 🔗 链接:[中英摘要] [arXiv:2406.03175] [Code]
  • 📝 说明

[296] Event3DGS: Event-based 3D Gaussian Splatting for Fast Egomotion

  • 🧑‍🔬 作者:Tianyi Xiong, Jiayi Wu, Botao He, Cornelia Fermuller, Yiannis Aloimonos, Heng Huang, Christopher A. Metzler
  • 🏫 单位:University of Maryland, College Park
  • 🔗 链接:[中英摘要] [arXiv:2406.02972] [Code]
  • 📝 说明

[297] 3D-HGS: 3D Half-Gaussian Splatting

  • 🧑‍🔬 作者:Haolin Li, Jinyang Liu, Mario Sznaier, Octavia Camps
  • 🏫 单位:Northeastern University
  • 🔗 链接:[中英摘要] [arXiv:2406.02720] [Code]
  • 📝 说明

[298] Enhancing Temporal Consistency in Video Editing by Reconstructing Videos with 3D Gaussian Splatting

  • 🧑‍🔬 作者:Inkyu Shin, Qihang Yu, Xiaohui Shen, In So Kweon, Kuk-Jin Yoon, Liang-Chieh Chen
  • 🏫 单位:KAIST ⟐ ByteDance
  • 🔗 链接:[中英摘要] [arXiv:2406.02541] [Code]
  • 📝 说明

[299] SatSplatYOLO: 3D Gaussian Splatting-based Virtual Object Detection Ensembles for Satellite Feature Recognition

  • 🧑‍🔬 作者:Van Minh Nguyen, Emma Sandidge, Trupti Mahendrakar, Ryan T. White
  • 🏫 单位:NEural TransmissionS (NETS) Lab Florida Institute of Technology
  • 🔗 链接:[中英摘要] [arXiv:2406.02533] [Code]
  • 📝 说明

[300] DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume Rendering

  • 🧑‍🔬 作者:Zhongpai Gao, Benjamin Planche, Meng Zheng, Xiao Chen, Terrence Chen, Ziyan Wu
  • 🏫 单位:United Imaging Intelligence, Boston, MA
  • 🔗 链接:[中英摘要] [arXiv:2406.02518] [Code]
  • 📝 说明

[301] WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collections

  • 🧑‍🔬 作者:Yuze Wang, Junyi Wang, Yue Qi
  • 🏫 单位:Beihang University
  • 🔗 链接:[中英摘要] [arXiv:2406.02407] [Code]
  • 📝 说明

[302] Query-based Semantic Gaussian Field for Scene Representation in Reinforcement Learning

  • 🧑‍🔬 作者:Jiaxu Wang, Ziyi Zhang, Qiang Zhang, Jia Li, Jingkai Sun, Mingyuan Sun, Junhao He, Renjing Xu
  • 🏫 单位:HKUST (GZ) ⟐ HKU ⟐ NEU
  • 🔗 链接:[中英摘要] [arXiv:2406.02370] [Code]
  • 📝 说明

[303] FastLGS: Speeding up Language Embedded Gaussians with Feature Grid Mapping

  • 🧑‍🔬 作者:Yuzhou Ji, He Zhu, Junshu Tang, Wuyi Liu, Zhizhong Zhang, Yuan Xie, Lizhuang Ma, Xin Tan
  • 🏫 单位:East China Normal University ⟐ Shanghai Jiao Tong University
  • 🔗 链接:[中英摘要] [arXiv:2406.01916] [Code]
  • 📝 说明

[304] Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting

[305] DreamPhysics: Learning Physical Properties of Dynamic 3D Gaussians with Video Diffusion Priors

  • 🧑‍🔬 作者:Tianyu Huang, Yihan Zeng, Hui Li, Wangmeng Zuo, Rynson W. H. Lau
  • 🏫 单位:City University of Hong Kong ⟐ Harbin Institute of Technology ⟐ Huawei Noah’s Ark Lab
  • 🔗 链接:[中英摘要] [arXiv:2406.01476] [Code]
  • 📝 说明

[306] RaDe-GS: Rasterizing Depth in Gaussian Splatting

  • 🧑‍🔬 作者:Baowen Zhang, Chuan Fang, Rakesh Shrestha, Yixun Liang, Xiaoxiao Long, Ping Tan
  • 🏫 单位:Hong Kong University of Science and Technology ⟐ Simon Fraser University
  • 🔗 链接:[中英摘要] [arXiv:2406.01467] [Code]
  • 📝 说明

[307] Self-Calibrating 4D Novel View Synthesis from Monocular Videos Using Gaussian Splatting

  • 🧑‍🔬 作者:Fang Li, Hao Zhang, Narendra Ahuja
  • 🏫 单位:University of Illinois at Urbana-Champaign
  • 🔗 链接:[中英摘要] [arXiv:2406.01042] [Code]
  • 📝 说明

[308] MoDGS: Dynamic Gaussian Splatting from Causually-captured Monocular Videos

  • 🧑‍🔬 作者:Qingming Liu, Yuan Liu, Jiepeng Wang, Xianqiang Lv, Peng Wang, Wenping Wang, Junhui Hou
  • 🏫 单位:City University of Hong kong ⟐ The University of Hong kong ⟐ Texas A&M University, U.S.A
  • 🔗 链接:[中英摘要] [arXiv:2406.00434] [Code]
  • 📝 说明