Atlas is cross-platform software that emulates Classic Battle.net in a compatible model for Diablo, StarCraft, and WarCraft.
- @carlbennett a.k.a. Caaaaarrrrlll
- @wjlafrance a.k.a. joe)x86(
- Special thanks to: BNETDocs
- Honorable mention to: Valhalla Legends (a.k.a. vL)
Atlas is built on the .NET Core 3.1 platform. Linux users may wish to install the Mono package which provides a dotnet
commandline.
Go to Releases and download the correct package for your platform, or build from source if you're savvy enough.
Users on the Windows platform must install Microsoft Visual Studio 2019 (or equivalent) which provides .NET Core 3.1 development SDK.
For Fedora or other Red Hat based systems:
- Install .NET:
sudo dnf install dotnet
- Clone this repository:
git clone https://github.com/BNETDocs/Atlas.git
- Initialize submodules:
git submodule update --init --recursive
- Change directory:
cd Atlas/src/Atlasd
- Build source:
dotnet build
- Run debugger:
dotnet run
- See
dotnet --help
for other compile options
- Copy the
etc/atlasd.sample.json
to either the same directory or where you will store configs for this software. Name it whatever you wish,atlasd.json
is a good example. Point the Atlasd daemon at the file using the-c
or--config
command-line argument; e.g.atlasd -c ../etc/atlasd.json
- Change the settings as desired.
- Launch atlasd.
- If you find yourself wishing to change additional settings after atlasd has started, you may either restart atlasd, or send
/admin reload
as a command through a bot.
Atlas is free software distributed under the MIT License. It is not officially affiliated with or endorsed by Blizzard Entertainment, its subsidiaries, or business partners. Battle.net, Diablo, StarCraft, and WarCraft are registered trademarks of Blizzard Entertainment in the United States. This software is provided as-is in the hopes that it is useful without warranty of any kind.