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shader-viewer

  • init socket.io
  • init three.js
  • init scene with grid, vignette, white bg, rotation controls,
  • auto-rotation with checkbox, sphere
  • socket.io monitor client watches for changes: pushes them to browsers on file channel
  • each browser-client gets a unique id assigned to them (see reddish)
  • browser-clients receive file-client changes on changes channel