diff --git a/src/ts/starSystem/starSystemController.ts b/src/ts/starSystem/starSystemController.ts index 14cc1c19e..290a3d0a0 100644 --- a/src/ts/starSystem/starSystemController.ts +++ b/src/ts/starSystem/starSystemController.ts @@ -359,6 +359,8 @@ export class StarSystemController { } // and never compensate the rotation of a space station shouldCompensateRotation = shouldCompensateRotation && !(nearestOrbitalObject instanceof SpaceStation); + // also never compensate the rotation of a black hole + shouldCompensateRotation = shouldCompensateRotation && !(nearestOrbitalObject instanceof BlackHole); // ROTATION COMPENSATION // If we have to compensate the rotation of the nearest body, there are multiple things to take into account