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In unofficial ff2, if the last few players were scouts the boss would gain rage based on how many scouts there are left on red. I'm suggesting the same thing but it could be different where you can select any class who is last left alive to let the boss gain rage.
Applications
Could stop stalling round with running away scouts
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The text was updated successfully, but these errors were encountered:
Description
In unofficial ff2, if the last few players were scouts the boss would gain rage based on how many scouts there are left on red. I'm suggesting the same thing but it could be different where you can select any class who is last left alive to let the boss gain rage.
Applications
Could stop stalling round with running away scouts
Code Snippet
If applicable, a code snippet of the feature and the source if it came from someone else.
Other Information
Add any other context about the feature request here.
The text was updated successfully, but these errors were encountered: