We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
That's one issue I introduced, it seems
@@ -2787,7 +2787,6 @@ public Action Timer_RemoveItem(Handle timer, DataPack pack) void Rage_CloneAttack(int client, ConfigData cfg) { int team = GetClientTeam(client); - float pos[3]; GetEntPropVector(client, Prop_Send, "m_vecOrigin", pos); @@ -2962,6 +2961,7 @@ void SpawnCloneList(int[] clients, int &amount, int &cap, ConfigData cfg, int ow cap -= amount; float vel[3]; + if(rivalTeam) team = (team == 2) ? 3 : 2; for(int i; i < amount; i++) { CloneLastTeam[clients[i]] = GetClientTeam(clients[i]); @@ -2969,9 +2969,6 @@ void SpawnCloneList(int[] clients, int &amount, int &cap, ConfigData cfg, int ow if(IsPlayerAlive(clients[i])) ForcePlayerSuicide(clients[i]); - if(rivalTeam) - team = (team == 2) ? 3 : 2; - if(cfg) FF2R_CreateBoss(clients[i], cfg, team);
The text was updated successfully, but these errors were encountered:
No branches or pull requests
That's one issue I introduced, it seems
Fix
The text was updated successfully, but these errors were encountered: