diff --git a/Events/HideAndSeekGamemode.cs b/Events/HideAndSeekGamemode.cs index 10f2934..ed9958f 100644 --- a/Events/HideAndSeekGamemode.cs +++ b/Events/HideAndSeekGamemode.cs @@ -651,7 +651,7 @@ public override Task OnGameStateChanged(GameState oldState, GameState newState) switch (newState) { case GameState.Playing: - Server.RoundSettings.SecondsLeft = 10000; + Server.RoundSettings.SecondsLeft = 1080; Server.RoundSettings.TeamATickets = 10000; Server.RoundSettings.TeamBTickets = 10000; break;