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using System.Numerics; | ||
using BattleBitMinigames.Handlers; | ||
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namespace BattleBitMinigames.Data.Regions; | ||
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public class MultuislandsRegions | ||
{ | ||
// US safe zone | ||
public static readonly RegionHelper.Region TeamASafeZone = new ( | ||
"US Safe Zone", | ||
"You've entered the US Safe Zone. Please leave immediately.", | ||
new List<Vector2> | ||
{ | ||
new(461, 427), | ||
new(749, -954), | ||
new(-954, -954), | ||
new(-954, -215), | ||
new(-772, -265), | ||
new(-735, -280), | ||
new(-666, -265), | ||
new(-542, -282), | ||
new(-491, -330), | ||
new(58, -400), | ||
new(277,-365) | ||
} | ||
); | ||
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||
// RU safe zone region | ||
public static readonly RegionHelper.Region? TeamBSafeZone = new ( | ||
"RU Safe Zone", | ||
"You've entered the RU Safe Zone. Please leave immediately.", | ||
new List<Vector2> | ||
{ | ||
new (-476, 954), | ||
new (-394, 664), | ||
new (-383, 530), | ||
new (-259, 371), | ||
new (36, 415), | ||
new (206, 488), | ||
new (388, 522), | ||
new (443, 511), | ||
new (487, 516), | ||
new (533, 470), | ||
new (578, 376), | ||
new (690, 285), | ||
new (725, 285), | ||
new (954, 334), | ||
new (954, 954) | ||
} | ||
); | ||
} |
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