Skip to content

Commit

Permalink
Bundle compiler rt when compiling flecs as static library
Browse files Browse the repository at this point in the history
  • Loading branch information
BeanCheeseBurrito committed Nov 12, 2024
1 parent b8af781 commit c8d56a2
Show file tree
Hide file tree
Showing 4 changed files with 41 additions and 38 deletions.
25 changes: 11 additions & 14 deletions .github/workflows/ci.yml
Original file line number Diff line number Diff line change
Expand Up @@ -92,28 +92,25 @@ jobs:
working-directory: src/Flecs.NET.Native
run: |
dotnet build -c Debug -r linux-x64
dotnet build -c Release -r linux-x64
dotnet build -c Debug -r linux-arm64
dotnet build -c Release -r linux-arm64
dotnet build -c Debug -r osx-x64
dotnet build -c Release -r osx-x64
dotnet build -c Debug -r osx-arm64
dotnet build -c Release -r osx-arm64
dotnet build -c Debug -r win-x64
dotnet build -c Release -r win-x64
dotnet build -c Debug -r win-arm64
dotnet build -c Release -r win-arm64
dotnet build -c Debug -r browser-wasm
dotnet build -c Release -r browser-wasm
dotnet build -c Debug -r iossimulator-x64
dotnet build -c Release -r iossimulator-x64
dotnet build -c Debug -r iossimulator-arm64
dotnet build -c Release -r iossimulator-arm64
dotnet build -c Debug -r ios-arm64
dotnet build -c Release -r linux-x64
dotnet build -c Release -r linux-arm64
dotnet build -c Release -r osx-x64
dotnet build -c Release -r osx-arm64
dotnet build -c Release -r win-x64
dotnet build -c Release -r win-arm64
dotnet build -c Release -r browser-wasm
dotnet build -c Release -r iossimulator-x64
dotnet build -c Release -r iossimulator-arm64
dotnet build -c Release -r ios-arm64
- name: Run Tests
Expand All @@ -133,7 +130,7 @@ jobs:
- name: Upload Artifacts
if: matrix.os == 'macos-13'
uses: actions/upload-artifact@v3
uses: actions/upload-artifact@v4
with:
name: Nuget Packages
path: |
Expand Down
5 changes: 5 additions & 0 deletions native/windows.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
// Temporary fix for undefined symbol errors when statically linking on windows.
void __mingw_vsnprintf() { }
void __mingw_vfprintf() { }
void __isnanf() { }
void __fpclassifyf() { }
4 changes: 2 additions & 2 deletions src/Flecs.NET.Native/Flecs.NET.Native.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -136,9 +136,9 @@
</Otherwise>
</Choose>

<!-- Enable soft asserts if configured -->
<!-- Path to compiler_rt.zig -->
<PropertyGroup>
<ZigArgs Condition="'$(FlecsSoftAssert)' == 'True'">$(ZigArgs) -Dsoft-assert=true</ZigArgs>
<ZigArgs>$(ZigArgs) -Dcompiler-rt-path="$(ZigLibPath)/compiler_rt.zig"</ZigArgs>
</PropertyGroup>

<!-- Here we need host not target toolset to compile/cross-compile -->
Expand Down
45 changes: 23 additions & 22 deletions src/Flecs.NET.Native/build.zig
Original file line number Diff line number Diff line change
@@ -1,11 +1,11 @@
const std = @import("std");
const Build = std.Build;

pub const LibType = enum { Shared, Static };
pub const LibraryType = enum { Shared, Static };

const src_flags = [_][]const u8{
"-fno-sanitize=undefined",
"-fno-stack-protector",
"-std=c99",
};

const src_files = [_][]const u8{
Expand Down Expand Up @@ -123,43 +123,43 @@ const src_files = [_][]const u8{
"../../native/flecs/src/storage/table_graph.c",
};

pub fn compileFlecs(options: anytype, b: *Build, lib_type: LibType) void {
const lib = switch (lib_type) {
pub fn compileFlecs(b: *Build, options: anytype) void {
const lib = switch (options.library_type) {
.Shared => b.addSharedLibrary(.{
.name = "flecs",
.target = options.target,
.optimize = options.optimize,
.root_source_file = if (options.compiler_rt_path) |path| .{ .cwd_relative = path } else null,
.strip = options.optimize != .Debug,
.link_libc = true,
}),
.Static => b.addStaticLibrary(.{
.name = "flecs",
.target = options.target,
.optimize = options.optimize,
.root_source_file = if (options.compiler_rt_path) |path| .{ .cwd_relative = path } else null,
.strip = options.optimize != .Debug,
.link_libc = true,
}),
};

lib.linkLibC();

lib.defineCMacro(if (options.optimize == .Debug) "FLECS_DEBUG" else "FLECS_NDEBUG", null);
lib.defineCMacro(if (lib_type == LibType.Shared) "flecs_EXPORTS" else "flecs_STATIC", null);
lib.defineCMacro(if (options.library_type == LibraryType.Shared) "flecs_EXPORTS" else "flecs_STATIC", null);

if (options.soft_assert) {
lib.defineCMacro("FLECS_SOFT_ASSERT", null);
}
lib.addIncludePath(b.path("../../native/flecs/include"));

for (src_files) |file| {
lib.addCSourceFile(.{
.file = b.path(file),
.flags = &src_flags,
});
lib.addCSourceFile(.{ .file = b.path(file), .flags = &src_flags });
}

lib.addIncludePath(b.path("../../native/flecs/include"));

switch (options.target.result.os.tag) {
.windows => {
lib.linkSystemLibrary("ws2_32");

// Temporary fix to get rid of undefined symbol errors when statically linking in Native AOT.
if (options.library_type == LibraryType.Static) {
lib.addCSourceFile(.{ .file = b.path("../../native/windows.c"), .flags = &src_flags });
}
},
.ios => {
if (b.sysroot == null) {
Expand Down Expand Up @@ -187,12 +187,13 @@ pub fn compileFlecs(options: anytype, b: *Build, lib_type: LibType) void {
}

pub fn build(b: *Build) void {
const options = .{
compileFlecs(b, .{
.optimize = b.standardOptimizeOption(.{}),
.target = b.standardTargetOptions(.{}),
.soft_assert = b.option(bool, "soft-assert", "Compile with the FLECS_SOFT_ASSERT define.") orelse false,
.library_type = b.option(LibType, "library-type", "Compile as a static or shared library.") orelse LibType.Shared,
};

compileFlecs(options, b, options.library_type);
.library_type = b.option(LibraryType, "library-type", "Compile as a static or shared library.") orelse LibraryType.Shared,
// When building static libraries for Windows, zig's compiler-rt needs to be bundled.
// For some reason, setting "bundle_compiler_rt" to true doesn't produce a static library that works with NativeAOT.
// As a work-around, we manually build the compiler_rt.zig file alongside flecs.
.compiler_rt_path = b.option([]const u8, "compiler-rt-path", "Path to the compiler_rt file.") orelse null,
});
}

0 comments on commit c8d56a2

Please sign in to comment.